Player Matchup

King Arthur
King Arthur
CrusaderWulf
King Arthur
Level 110
God Stats
18W - 19L
1,550 SR
Queue Stats
68W - 68L
1,500 Elo+
Party 4
Izanami
Izanami
I2ecover
Izanami
Level 153
God Stats
18W - 12L
1,674 SR
Queue Stats
332W - 289L
1,617 Elo+
Party 1
Tiamat
Tiamat
Ziexus
Tiamat
Level 64
God Stats
141W - 123L
1,423 SR
Queue Stats
402W - 404L
1,503 Elo+
Party 4
Ravana
Ravana
itsTriky
Ravana
Level 119
God Stats
8W - 2L
1,548 SR
Queue Stats
220W - 179L
1,604 Elo+
Party 1
Athena
Athena
kevankIutches
Athena
Level 41
God Stats
8W - 7L
1,499 SR
Queue Stats
595W - 510L
1,458 Elo+
Party 1
Team Averages
Level 97
1,539 SR
1,536 Elo+

VS

Team Averages
Level 58
1,594 SR
1,523 Elo+
Ymir
Ymir
Moon Foehammer
Ymir
Level 86
God Stats
12W - 6L
1,577 SR
Queue Stats
309W - 315L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
Noahrdever
Guan Yu
Level 25
God Stats
5W - 7L
1,650 SR
Queue Stats
48W - 47L
1,485 Elo+
Party 3
Tiamat
Tiamat
aidenweber7
Tiamat
Level 68
God Stats
49W - 30L
1,742 SR
Queue Stats
255W - 213L
1,609 Elo+
Party 3
Arachne
Arachne
cheezitGUY
Arachne
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
girlgamer953555
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 130L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrusaderWulf
King Arthur
18
6 / 1 / 4
11,611
645
12,681
15,881
10,060
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
I2ecover
Izanami
19
7 / 0 / 7
11,926
663
12,239
5,678
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Ziexus
Tiamat
15
2 / 1 / 3
9,217
512
3,614
9,059
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
itsTriky
Ravana
16
7 / 2 / 9
10,440
580
12,654
7,906
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 0 / 8
9,841
547
7,041
13,261
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,794
377
3,507
16,140
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Noahrdever
Guan Yu
15
2 / 3 / 0
8,808
489
5,362
11,307
13,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
16
2 / 4 / 0
9,728
540
11,056
12,437
7,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
cheezitGUY
Arachne
12
0 / 8 / 1
7,363
409
5,919
15,525
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 5 / 0
9,136
508
2,487
11,870
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
25
Kills
4
4
Deaths
25
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrusaderWulf
King Arthur
6
1
4
8
W
Izanami
I2ecover
Izanami
7
0
7
10.5
L
0
5
0
0
L
Guan Yu
Noahrdever
Guan Yu
2
3
0
0.67
W
Tiamat
Ziexus
Tiamat
2
1
3
3.5
L
Tiamat
2
4
0
0.5
L
Arachne
cheezitGUY
Arachne
0
8
1
0.06
L
0
5
0
0
W
Ravana
itsTriky
Ravana
7
2
9
5.75
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,229
Damage
28,331
51,785
Taken
67,279
30,974
Mitigated
36,240
18,328
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrusaderWulf
King Arthur
12,681
2,462
0
5,193
15,881
10,060
489
2,579
12,850
0
76,576
W
Izanami
I2ecover
Izanami
12,239
8,742
0
3,924
5,678
2,059
5,864
218
5,460
0
113,514
L
3,507
555
0
1,881
16,140
6,925
0
3,880
12,234
26,768
0
L
Guan Yu
Noahrdever
Guan Yu
5,362
110
0
3,940
11,307
13,191
819
408
10,899
0
46,804
W
Tiamat
Ziexus
Tiamat
3,614
0
0
4,352
9,059
4,743
164
5,455
3,255
41,524
0
L
Tiamat
11,056
1,064
0
3,494
12,437
7,609
426
4,199
7,906
69,650
0
L
Arachne
cheezitGUY
Arachne
5,919
4,673
0
1,722
15,525
5,141
0
1,184
14,313
0
48,565
L
2,487
1,120
0
2,755
11,870
3,374
1,230
598
11,272
0
63,757
W
Ravana
itsTriky
Ravana
12,654
4,631
0
2,633
7,906
3,974
616
2,133
5,693
0
65,942
W
7,041
1,333
0
2,226
13,261
10,138
131
3,540
9,584
26,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,035
Gold Earned
41,829
644
Minions Killed
494
0
Camps Cleared
0
1,794,650
Distance Traveled
1,552,499
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,611
645
162
9
0
368,048
5
W
Izanami
11,926
663
215
12
0
331,503
5
L
Ymir
6,794
377
38
2
0
289,438
2
L
Guan Yu
8,808
489
96
5
0
325,840
0
W
Tiamat
9,217
512
109
6
0
318,025
1
L
Tiamat
9,728
540
141
8
0
296,721
4
L
Arachne
7,363
409
78
4
0
355,807
8
L
Anhur
9,136
508
141
8
0
284,693
3
W
Ravana
10,440
580
108
6
0
394,786
6
W
Athena
9,841
547
50
3
0
382,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role