Player Matchup

Mulan
Mulan
AJGranty
Mulan
Level 91
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 85L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
Devilsreborn
Gilgamesh
Level 159
God Stats
7W - 9L
1,472 SR
Queue Stats
331W - 272L
1,560 Elo+
Party 1
Eset
Eset
Jackie381
Eset
Level 122
God Stats
8W - 7L
1,894 SR
Queue Stats
133W - 128L
1,542 Elo+
Solo
Chernobog
Chernobog
Me4Chewy
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,827 Elo+
Party 1
Fafnir
Fafnir
TooDank4Smite20
Fafnir
Level 142
God Stats
4W - 1L
1,765 SR
Queue Stats
80W - 76L
1,549 Elo+
Party 1
Team Averages
Level 103
1,626 SR
1,617 Elo+

VS

Team Averages
Level 99
1,572 SR
1,581 Elo+
Gilgamesh
Gilgamesh
Justaplaya
Gilgamesh
Level 159
God Stats
22W - 20L
1,765 SR
Queue Stats
575W - 532L
1,659 Elo+
Party 3
Nemesis
Nemesis
LinkiQueen
Nemesis
Level 18
God Stats
0W - 2L
1,326 SR
Queue Stats
15W - 16L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
Rilaa
Jormungandr
Level 152
God Stats
9W - 13L
1,545 SR
Queue Stats
38W - 34L
1,574 Elo+
Party 2
Bellona
Bellona
ShadowBlade01
Bellona
Level 140
God Stats
33W - 39L
1,406 SR
Queue Stats
394W - 420L
1,504 Elo+
Solo
Kukulkan
Kukulkan
mrzephyrka
Kukulkan
Level 27
God Stats
25W - 12L
1,819 SR
Queue Stats
70W - 50L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AJGranty
Mulan
17
4 / 6 / 5
12,203
508
16,772
22,972
26,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Devilsreborn
Gilgamesh
20
13 / 1 / 15
15,712
655
21,278
23,333
15,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
19
10 / 3 / 12
13,552
565
17,617
14,605
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Me4Chewy
Chernobog
16
1 / 9 / 14
11,218
467
9,958
14,334
4,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 5 / 18
12,619
526
11,973
24,516
32,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Justaplaya
Gilgamesh
18
9 / 5 / 3
12,051
502
15,636
18,952
12,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
LinkiQueen
Nemesis
14
1 / 7 / 14
10,263
428
11,515
26,194
26,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Rilaa
Jormungandr
15
10 / 6 / 5
10,719
447
19,711
19,135
11,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
15
0 / 7 / 4
9,769
407
8,322
21,361
17,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
mrzephyrka
Kukulkan
16
2 / 6 / 3
11,093
462
8,021
12,734
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
51
31
Kills
22
24
Deaths
31
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mulan
AJGranty
Mulan
4
6
5
1.08
W
Gilgamesh
Devilsreborn
Gilgamesh
13
1
15
20.5
W
Eset
10
3
12
5.33
L
Gilgamesh
Justaplaya
Gilgamesh
9
5
3
2.1
L
Nemesis
LinkiQueen
Nemesis
1
7
14
1.14
W
Chernobog
Me4Chewy
Chernobog
1
9
14
0.89
L
Jormungandr
Rilaa
Jormungandr
10
6
5
2.08
L
Bellona
0
7
4
0.29
W
3
5
18
2.4
L
Kukulkan
mrzephyrka
Kukulkan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,598
Damage
63,205
99,760
Taken
98,376
84,574
Mitigated
74,681
33,574
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AJGranty
Mulan
16,772
3,208
0
6,099
22,972
26,728
519
5,359
17,613
0
72,718
W
Gilgamesh
Devilsreborn
Gilgamesh
21,278
6,759
0
8,291
23,333
15,216
3,694
4,948
18,385
0
116,590
W
Eset
17,617
1,573
4,208
3,161
14,605
5,603
2,793
5,712
8,893
75,360
0
L
Gilgamesh
Justaplaya
Gilgamesh
15,636
5,174
0
1,930
18,952
12,899
0
5,094
13,573
0
85,048
L
Nemesis
LinkiQueen
Nemesis
11,515
4,023
597
4,600
26,194
26,103
366
10,753
15,132
0
30,563
W
Chernobog
Me4Chewy
Chernobog
9,958
6,838
0
2,485
14,334
4,716
4,823
7,674
6,660
0
75,377
L
Jormungandr
Rilaa
Jormungandr
19,711
4,063
0
1,336
19,135
11,900
429
5,755
13,120
67,429
0
L
Bellona
8,322
2,363
0
4,486
21,361
17,678
210
3,698
17,242
0
51,938
W
11,973
3,579
0
9,330
24,516
32,311
1,473
8,990
15,526
31,857
0
L
Kukulkan
mrzephyrka
Kukulkan
8,021
917
0
1,411
12,734
6,101
0
3,398
9,115
52,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,304
Gold Earned
53,895
511
Minions Killed
457
0
Camps Cleared
0
2,282,936
Distance Traveled
2,138,008
32
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,203
508
119
5
0
392,764
8
W
Gilgamesh
15,712
655
154
6
0
546,444
8
W
Eset
13,552
565
106
4
0
465,762
7
L
Gilgamesh
12,051
502
113
5
0
478,291
0
L
Nemesis
10,263
428
28
1
0
433,110
6
W
Chernobog
11,218
467
101
4
0
427,198
2
L
Jormungandr
10,719
447
111
5
0
386,343
3
L
Bellona
9,769
407
96
4
0
398,090
1
W
Fafnir
12,619
526
31
1
0
450,768
7
L
Kukulkan
11,093
462
109
5
0
442,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role