Player Matchup

Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Deusz666
Nu Wa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,556 Elo+
Party 1
Thor
Thor
JayXVI
Thor
Level 101
God Stats
7W - 6L
1,674 SR
Queue Stats
158W - 113L
1,650 Elo+
Party 1
Apollo
Apollo
Lowlevelnoob
Apollo
Level 89
God Stats
54W - 38L
1,649 SR
Queue Stats
344W - 312L
1,614 Elo+
Party 1
Izanami
Izanami
xWeeDoN
Izanami
Level 144
God Stats
10W - 8L
1,656 SR
Queue Stats
468W - 462L
1,554 Elo+
Party 3
Team Averages
Level 112
1,596 SR
1,575 Elo+

VS

Team Averages
Level 113
1,769 SR
1,584 Elo+
Gilgamesh
Gilgamesh
Ayleonus
Gilgamesh
Level 76
God Stats
73W - 38L
1,716 SR
Queue Stats
1,353W - 1,318L
1,559 Elo+
Solo
Ymir
Ymir
Neantisor
Ymir
Level 120
God Stats
12W - 6L
1,845 SR
Queue Stats
31W - 25L
1,652 Elo+
Party 2
Cupid
Cupid
Novocide
Cupid
Level 143
God Stats
6W - 1L
1,980 SR
Queue Stats
360W - 333L
1,608 Elo+
Party 2
Discordia
Discordia
Schtonk
Discordia
Level 119
God Stats
9W - 6L
1,711 SR
Queue Stats
425W - 384L
1,565 Elo+
Solo
Mercury
Mercury
TonyG123
Mercury
Level 108
God Stats
10W - 4L
1,592 SR
Queue Stats
128W - 122L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 5 / 7
8,731
380
5,102
17,748
15,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Deusz666
Nu Wa
20
3 / 5 / 8
12,711
553
19,332
12,582
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
JayXVI
Thor
19
6 / 3 / 6
12,761
555
7,931
16,347
7,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
19
6 / 7 / 3
12,637
549
12,538
19,535
8,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
xWeeDoN
Izanami
20
2 / 6 / 4
13,051
567
11,202
21,713
11,615
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ayleonus
Gilgamesh
18
2 / 4 / 9
11,342
493
13,515
17,489
13,197
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
19
6 / 3 / 10
13,104
570
11,740
16,724
18,770
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Novocide
Cupid
20
5 / 2 / 7
13,465
585
10,740
21,994
10,010
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Schtonk
Discordia
20
10 / 4 / 3
13,902
604
15,057
12,310
5,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TonyG123
Mercury
20
3 / 5 / 10
12,454
541
11,011
18,619
8,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
65
18
Kills
26
26
Deaths
18
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
7
0.9
W
Gilgamesh
Ayleonus
Gilgamesh
2
4
9
1.63
L
Nu Wa
Deusz666
Nu Wa
3
5
8
1.4
L
Thor
JayXVI
Thor
6
3
6
3
L
Apollo
6
7
3
1.07
W
Ymir
6
3
10
3.67
W
Cupid
Novocide
Cupid
5
2
7
4.25
W
Discordia
Schtonk
Discordia
10
4
3
2.88
W
Mercury
TonyG123
Mercury
3
5
10
1.6
L
Izanami
xWeeDoN
Izanami
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,105
Damage
62,063
87,925
Taken
87,136
47,616
Mitigated
56,649
33,014
Healing
27,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,102
478
4,431
8,884
17,748
15,028
85
4,308
13,440
17,841
0
W
Gilgamesh
Ayleonus
Gilgamesh
13,515
2,327
0
3,187
17,489
13,197
0
5,342
11,820
0
77,479
L
Nu Wa
Deusz666
Nu Wa
19,332
1,338
0
1,411
12,582
5,175
333
6,678
5,904
91,877
0
L
Thor
JayXVI
Thor
7,931
413
0
4,805
16,347
7,143
0
4,896
11,451
0
79,958
L
Apollo
12,538
8,426
0
6,505
19,535
8,655
2,130
6,112
13,423
0
90,354
W
Ymir
11,740
1,264
0
1,260
16,724
18,770
452
4,556
11,845
30,201
0
W
Cupid
Novocide
Cupid
10,740
7,077
346
14,863
21,994
10,010
1,770
4,370
17,383
0
118,304
W
Discordia
Schtonk
Discordia
15,057
1,585
0
2,959
12,310
5,802
803
4,389
7,617
96,312
0
W
Mercury
TonyG123
Mercury
11,011
5,640
0
5,079
18,619
8,870
1,669
4,714
13,646
0
85,577
L
Izanami
xWeeDoN
Izanami
11,202
6,493
0
6,978
21,713
11,615
2,165
4,803
16,910
0
136,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,891
Gold Earned
64,267
716
Minions Killed
624
0
Camps Cleared
0
2,056,764
Distance Traveled
2,186,220
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,731
380
9
0
0
453,057
5
W
Gilgamesh
11,342
493
116
5
0
442,939
3
L
Nu Wa
12,711
553
180
8
0
402,795
4
L
Thor
12,761
555
138
6
0
463,483
3
L
Apollo
12,637
549
184
8
0
386,722
4
W
Ymir
13,104
570
30
1
0
434,388
2
W
Cupid
13,465
585
164
7
0
413,294
9
W
Discordia
13,902
604
170
7
0
404,677
5
W
Mercury
12,454
541
144
6
0
490,922
5
L
Izanami
13,051
567
205
9
0
350,707
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role