Player Matchup

Cthulhu
Cthulhu
gr33nleveling
Cthulhu
Level 18
God Stats
6W - 5L
1,464 SR
Queue Stats
8W - 5L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
kenniches
Gilgamesh
Level 27
God Stats
4W - 3L
1,418 SR
Queue Stats
5W - 5L
1,435 Elo+
Party 2
Loki
Loki
skullduggerylrd
Loki
Level 28
God Stats
6W - 6L
1,586 SR
Queue Stats
119W - 122L
1,405 Elo+
Solo
Neith
Neith
vhskasete
Neith
Level 4
God Stats
6W - 6L
1,757 SR
Queue Stats
50W - 66L
1,342 Elo+
Solo
Kukulkan
Kukulkan
xStahlMuskeln
Kukulkan
Level 14
God Stats
6W - 3L
1,604 SR
Queue Stats
15W - 11L
1,441 Elo+
Party 2
Team Averages
Level 18
1,566 SR
1,410 Elo+

VS

Team Averages
Level 19
1,527 SR
1,413 Elo+
Amaterasu
Amaterasu
Aymblo
Amaterasu
Level 6
God Stats
1W - 4L
1,623 SR
Queue Stats
2W - 5L
1,472 Elo+
Solo
Nu Wa
Nu Wa
FableCat
Nu Wa
Level 28
God Stats
5W - 6L
1,554 SR
Queue Stats
61W - 68L
1,447 Elo+
Party 1
Artemis
Artemis
Qgod87
Artemis
Level 29
God Stats
6W - 8L
1,458 SR
Queue Stats
69W - 77L
1,434 Elo+
Party 1
Loki
Loki
Screole
Loki
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 51L
1,448 Elo+
Party 1
Ymir
Ymir
Spartios
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 1 / 1
6,569
438
4,103
6,103
2,840
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
kenniches
Gilgamesh
14
8 / 0 / 4
9,200
613
11,501
6,871
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 0 / 8
8,342
556
4,856
6,566
2,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
vhskasete
Neith
12
2 / 3 / 6
7,588
506
6,731
6,683
2,011
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
xStahlMuskeln
Kukulkan
16
8 / 1 / 1
9,601
640
5,930
3,409
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aymblo
Amaterasu
11
0 / 8 / 0
6,449
430
2,460
12,999
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
FableCat
Nu Wa
11
0 / 7 / 3
6,897
460
4,609
7,548
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Qgod87
Artemis
11
1 / 3 / 3
7,055
470
3,533
9,120
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Screole
Loki
11
3 / 7 / 0
7,113
474
3,503
11,203
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
9
1 / 1 / 2
6,087
406
2,674
8,069
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
26
Kills
5
5
Deaths
26
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aymblo
Amaterasu
0
8
0
0
L
Nu Wa
FableCat
Nu Wa
0
7
3
0.21
L
Artemis
Qgod87
Artemis
1
3
3
0.83
L
Loki
Screole
Loki
3
7
0
0.43
L
Ymir
1
1
2
2
W
Cthulhu
2
1
1
2.5
W
Gilgamesh
kenniches
Gilgamesh
8
0
4
10
W
6
0
8
10
W
Neith
vhskasete
Neith
2
3
6
1.67
W
Kukulkan
xStahlMuskeln
Kukulkan
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,121
Damage
16,779
29,632
Taken
48,939
13,289
Mitigated
17,098
6,302
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aymblo
Amaterasu
2,460
1,151
0
2,530
12,999
4,868
1,600
0
12,999
0
27,718
L
Nu Wa
FableCat
Nu Wa
4,609
764
0
140
7,548
2,657
0
4,586
2,962
31,674
0
L
Artemis
Qgod87
Artemis
3,533
994
0
3,206
9,120
2,781
0
1,948
7,172
0
34,617
L
Loki
Screole
Loki
3,503
731
0
3,170
11,203
3,297
0
1,738
9,465
0
36,584
L
Ymir
2,674
823
0
2,084
8,069
3,495
0
1,761
6,308
13,696
0
W
Cthulhu
4,103
158
433
1,230
6,103
2,840
0
2,263
3,778
14,821
0
W
Gilgamesh
kenniches
Gilgamesh
11,501
4,598
0
705
6,871
5,186
996
804
5,903
0
45,096
W
4,856
1,284
0
1,703
6,566
2,020
0
1,467
4,958
0
37,655
W
Neith
vhskasete
Neith
6,731
3,028
0
1,757
6,683
2,011
172
1,301
5,308
0
43,421
W
Kukulkan
xStahlMuskeln
Kukulkan
5,930
116
0
474
3,409
1,232
2,546
865
2,402
61,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,300
Gold Earned
33,601
381
Minions Killed
290
0
Camps Cleared
0
1,417,669
Distance Traveled
1,251,709
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,449
430
54
4
0
259,259
3
L
Nu Wa
6,897
460
69
5
0
239,729
4
L
Artemis
7,055
470
78
5
0
220,758
0
L
Loki
7,113
474
66
4
0
271,478
0
L
Ymir
6,087
406
23
2
0
260,485
5
W
Cthulhu
6,569
438
32
2
0
234,626
5
W
Gilgamesh
9,200
613
81
5
0
289,413
0
W
Loki
8,342
556
73
5
0
337,843
3
W
Neith
7,588
506
70
5
0
269,910
6
W
Kukulkan
9,601
640
125
8
0
285,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role