Player Matchup

Izanami
Izanami
Aguaninth
Izanami
Level 23
God Stats
4W - 11L
1,191 SR
Queue Stats
4W - 11L
1,303 Elo+
Party 1
Thanatos
Thanatos
AkaKeeD
Thanatos
Level 15
God Stats
9W - 8L
1,694 SR
Queue Stats
43W - 43L
1,287 Elo+
Party 2
Gilgamesh
Gilgamesh
DANiiMAN17
Gilgamesh
Level 11
God Stats
1W - 6L
1,500 SR
Queue Stats
13W - 16L
1,227 Elo+
Party 2
Hachiman
Hachiman
GreenRipper
Hachiman
Level 8
God Stats
3W - 9L
1,230 SR
Queue Stats
3W - 11L
1,303 Elo+
Party 1
Neith
Neith
xXSBC05Xx
Neith
Level 50
God Stats
2W - 7L
1,149 SR
Queue Stats
171W - 151L
1,406 Elo+
Party 2
Team Averages
Level 21
1,353 SR
1,305 Elo+

VS

Team Averages
Level 18
1,409 SR
1,476 Elo+
Artemis
Artemis
FaroeRaven1
Artemis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
Iceaycream
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 91L
1,400 Elo+
Solo
Thoth
Thoth
IntingIvan
Thoth
Level 26
God Stats
3W - 6L
1,438 SR
Queue Stats
39W - 35L
1,533 Elo+
Party 3
Ganesha
Ganesha
Spendoge
Ganesha
Level 22
God Stats
4W - 4L
1,357 SR
Queue Stats
32W - 28L
1,510 Elo+
Party 3
Nike
Nike
Xemioo
Nike
Level 15
God Stats
2W - 3L
1,251 SR
Queue Stats
20W - 30L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aguaninth
Izanami
16
6 / 11 / 5
10,803
514
10,871
19,536
5,584
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
AkaKeeD
Thanatos
16
11 / 9 / 3
11,903
567
13,030
23,251
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
DANiiMAN17
Gilgamesh
14
1 / 7 / 2
8,953
426
8,110
16,010
7,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
GreenRipper
Hachiman
9
2 / 4 / 4
7,859
374
2,334
9,455
2,948
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Neith
xXSBC05Xx
Neith
15
4 / 9 / 1
9,987
476
9,692
18,883
6,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FaroeRaven1
Artemis
17
11 / 4 / 6
10,987
523
15,776
12,416
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
15
4 / 8 / 9
10,154
484
9,428
13,081
9,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
17
14 / 7 / 6
11,535
549
19,853
14,233
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Spendoge
Ganesha
15
0 / 2 / 24
10,772
513
9,032
17,442
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
Xemioo
Nike
16
11 / 3 / 6
11,342
540
13,559
24,917
20,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
24
Kills
40
40
Deaths
24
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aguaninth
Izanami
6
11
5
0.77
L
Thanatos
AkaKeeD
Thanatos
11
9
3
1.39
L
Gilgamesh
DANiiMAN17
Gilgamesh
1
7
2
0.29
W
Artemis
FaroeRaven1
Artemis
11
4
6
3.5
L
Hachiman
GreenRipper
Hachiman
2
4
4
1
W
Da Ji
4
8
9
1.06
W
Thoth
14
7
6
2.43
W
Ganesha
Spendoge
Ganesha
0
2
24
6
W
Nike
Xemioo
Nike
11
3
6
4.67
L
Neith
xXSBC05Xx
Neith
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
67,648
87,135
Taken
82,089
30,058
Mitigated
52,903
21,741
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aguaninth
Izanami
10,871
7,502
0
3,671
19,536
5,584
2,309
9,448
9,358
0
61,022
L
Thanatos
AkaKeeD
Thanatos
13,030
4,909
0
10,821
23,251
7,748
0
7,737
15,157
0
36,517
L
Gilgamesh
DANiiMAN17
Gilgamesh
8,110
1,120
0
92
16,010
7,275
340
2,126
13,445
0
55,288
W
Artemis
FaroeRaven1
Artemis
15,776
7,285
0
60
12,416
6,133
2,745
0
12,416
0
58,730
L
Hachiman
GreenRipper
Hachiman
2,334
586
381
663
9,455
2,948
0
3,923
5,093
0
13,165
W
Da Ji
9,428
2,394
0
638
13,081
9,862
77
0
13,081
0
54,146
W
Thoth
19,853
881
0
750
14,233
4,719
2,528
0
14,233
60,844
0
W
Ganesha
Spendoge
Ganesha
9,032
987
0
2,203
17,442
11,964
945
0
17,442
28,994
0
W
Nike
Xemioo
Nike
13,559
2,231
0
8,627
24,917
20,225
1,118
0
24,917
3,875
57,941
L
Neith
xXSBC05Xx
Neith
9,692
3,449
0
6,113
18,883
6,503
1,484
5,552
13,205
0
54,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,505
Gold Earned
54,790
389
Minions Killed
399
0
Camps Cleared
0
1,567,488
Distance Traveled
1,944,021
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,803
514
97
5
0
292,356
5
L
Thanatos
11,903
567
56
3
0
404,818
0
L
Gilgamesh
8,953
426
98
5
0
350,435
0
W
Artemis
10,987
523
97
5
0
368,735
1
L
Hachiman
7,859
374
29
1
0
217,975
2
W
Da Ji
10,154
484
81
4
0
348,719
0
W
Thoth
11,535
549
102
5
0
371,199
2
W
Ganesha
10,772
513
9
0
0
442,403
3
W
Nike
11,342
540
110
5
0
412,965
3
L
Neith
9,987
476
109
5
0
301,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role