Player Matchup

Thoth
Thoth
Gold III
ChomLi0036
Thoth
Gold III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,816 MMR
Solo
Ymir
Ymir
Gold II
CroNuSh20
Ymir
Gold II
Level 94
God Stats
31W - 27L
1,682 SR
Queue Stats
368W - 373L
1,734 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Ia tweek
Tsukuyomi
Diamond V
Level 87
God Stats
9W - 6L
1,858 SR
Queue Stats
540W - 516L
2,021 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
temp-623539
Sun Wukong
Platinum III
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 46L
1,966 MMR
Solo
Ullr
Ullr
Platinum IV
xVG-AndOne_18
Ullr
Platinum IV
Level 158
God Stats
153W - 192L
1,630 SR
Queue Stats
561W - 589L
1,844 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,634 SR
1,876 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,533 SR
1,823 MMR
Guan Yu
Guan Yu
Platinum V
Daanniieel06
Guan Yu
Platinum V
Level 118
God Stats
13W - 5L
1,732 SR
Queue Stats
382W - 363L
1,725 MMR
Solo
Susano
Susano
Platinum I
Fireball206
Susano
Platinum I
Level 154
God Stats
18W - 14L
1,494 SR
Queue Stats
357W - 349L
1,984 MMR
Solo
Apollo
Apollo
Diamond V
Riviz95
Apollo
Diamond V
Level 158
God Stats
30W - 27L
1,608 SR
Queue Stats
524W - 515L
1,986 MMR
Solo
Sylvanus
Sylvanus
Masters
TheChristiiian
Sylvanus
Masters
Level 159
God Stats
13W - 34L
1,332 SR
Queue Stats
356W - 346L
1,921 MMR
Solo
Hades
Hades
Platinum III
Yovannaaa
Hades
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
4 / 4 / 5
10,456
436
13,027
9,512
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
1 / 7 / 8
9,279
387
7,038
21,078
15,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Ia tweek
Tsukuyomi
19
4 / 6 / 7
11,805
492
12,048
16,965
10,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
temp-623539
Sun Wukong
18
2 / 4 / 3
11,682
487
16,147
20,831
18,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
5 / 4 / 5
12,555
523
8,756
17,211
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
SetAthenaTiamatJanus

VS

Bans
Ao KuangNemesisCu ChulainnGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Daanniieel06
Guan Yu
18
2 / 4 / 8
12,663
528
7,870
20,539
23,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
19
5 / 3 / 13
13,458
561
14,994
19,246
10,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
Riviz95
Apollo
20
8 / 2 / 10
14,888
620
19,113
16,200
7,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
17
3 / 5 / 18
12,856
536
6,994
25,919
33,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
Yovannaaa
Hades
20
7 / 2 / 12
14,017
584
13,912
17,098
7,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
16
Kills
25
25
Deaths
16
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thoth
4
4
5
1.63
L
Ymir
1
7
8
0.71
W
Guan Yu
Daanniieel06
Guan Yu
2
4
8
1.5
W
Susano
5
3
13
3.83
L
Tsukuyomi
Ia tweek
Tsukuyomi
4
6
7
1.25
W
Apollo
Riviz95
Apollo
8
2
10
6.5
W
Sylvanus
3
5
18
2.4
W
Hades
Yovannaaa
Hades
7
2
12
6.5
L
Sun Wukong
temp-623539
Sun Wukong
2
4
3
0.88
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,016
Damage
62,883
85,597
Taken
99,002
54,432
Mitigated
81,836
17,655
Healing
53,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
13,027
682
0
1,142
9,512
3,338
0
2,761
6,751
61,344
0
L
Ymir
7,038
366
0
2,899
21,078
15,582
0
6,623
14,455
35,396
0
W
Guan Yu
Daanniieel06
Guan Yu
7,870
1,793
3,270
9,112
20,539
23,417
1,270
2,150
18,389
0
62,866
W
Susano
14,994
4,176
0
5,354
19,246
10,079
2,304
2,285
16,961
0
88,015
L
Tsukuyomi
Ia tweek
Tsukuyomi
12,048
3,448
0
4,299
16,965
10,015
0
5,470
11,495
0
91,513
W
Apollo
Riviz95
Apollo
19,113
12,759
0
7,846
16,200
7,272
10,777
3,656
12,544
0
121,762
W
Sylvanus
6,994
1,635
6,292
9,743
25,919
33,096
504
6,410
19,509
30,228
0
W
Hades
Yovannaaa
Hades
13,912
1,486
2,579
9,530
17,098
7,972
2,268
6,571
10,038
97,069
0
L
Sun Wukong
temp-623539
Sun Wukong
16,147
5,629
0
5,316
20,831
18,460
0
3,412
17,419
0
83,932
L
8,756
4,989
0
3,999
17,211
7,037
2,514
2,640
14,571
0
98,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,777
Gold Earned
67,882
650
Minions Killed
620
0
Camps Cleared
0
2,073,058
Distance Traveled
2,366,697
135
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,456
436
110
5
0
382,142
119
L
Ymir
9,279
387
44
2
0
439,604
5
W
Guan Yu
12,663
528
118
5
0
482,567
5
W
Susano
13,458
561
126
5
0
506,903
12
L
Tsukuyomi
11,805
492
153
6
0
434,817
1
W
Apollo
14,888
620
175
7
0
477,114
3
W
Sylvanus
12,856
536
36
2
0
434,976
4
W
Hades
14,017
584
165
7
0
465,137
11
L
Sun Wukong
11,682
487
171
7
0
409,256
1
L
Ullr
12,555
523
172
7
0
407,239
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role