Player Matchup

Danzaburou
Danzaburou
CONMARI
Danzaburou
Level 25
God Stats
49W - 42L
1,517 SR
Queue Stats
72W - 75L
1,429 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FrenchKiss98
Tsukuyomi
Level 12
God Stats
6W - 5L
1,500 SR
Queue Stats
94W - 81L
1,296 Elo+
Party 1
Aphrodite
Aphrodite
FreyjaVanadis
Aphrodite
Level 5
God Stats
2W - 2L
1,476 SR
Queue Stats
2W - 2L
1,397 Elo+
Party 3
Susano
Susano
migelaes
Susano
Level 104
God Stats
1W - 0L
1,285 SR
Queue Stats
38W - 38L
1,414 Elo+
Party 3
Chaac
Chaac
vokokiller
Chaac
Level 11
God Stats
25W - 13L
1,705 SR
Queue Stats
78W - 69L
1,367 Elo+
Party 1
Team Averages
Level 31
1,497 SR
1,380 Elo+

VS

Team Averages
Level 14
1,503 SR
1,399 Elo+
Nemesis
Nemesis
Chluckybot
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 66L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jusherwood
Ah Muzen Cab
Level 27
God Stats
1W - 2L
1,515 SR
Queue Stats
66W - 65L
1,160 Elo+
Party 2
Ra
Ra
LilHoops
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
RustyCarrot6
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
miksaswag
Khepri
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 45L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CONMARI
Danzaburou
20
7 / 12 / 16
17,363
482
22,730
27,112
12,097
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
FrenchKiss98
Tsukuyomi
20
16 / 14 / 10
19,040
529
37,158
33,575
16,868
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
FreyjaVanadis
Aphrodite
20
3 / 12 / 19
16,018
445
10,567
26,721
25,249
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
migelaes
Susano
20
16 / 5 / 13
23,361
649
35,982
42,303
22,352
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
7 / 11 / 21
16,830
468
26,778
53,432
64,669
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chluckybot
Nemesis
20
1 / 13 / 18
14,132
393
16,936
34,580
23,219
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Jusherwood
Ah Muzen Cab
20
31 / 8 / 10
19,976
555
55,000
34,767
20,076
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 12 / 14
16,462
457
23,757
22,628
9,589
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
RustyCarrot6
Sun Wukong
20
7 / 8 / 20
15,657
435
20,737
36,215
43,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
miksaswag
Khepri
20
10 / 9 / 25
16,952
471
20,554
40,030
73,493
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
140
49
Kills
53
54
Deaths
50
79
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CONMARI
Danzaburou
7
12
16
1.25
L
Nemesis
Chluckybot
Nemesis
1
13
18
0.77
W
Tsukuyomi
FrenchKiss98
Tsukuyomi
16
14
10
1.5
W
Aphrodite
FreyjaVanadis
Aphrodite
3
12
19
1.04
L
Ah Muzen Cab
Jusherwood
Ah Muzen Cab
31
8
10
4.5
L
4
12
14
0.92
L
Sun Wukong
RustyCarrot6
Sun Wukong
7
8
20
2.13
W
Susano
migelaes
Susano
16
5
13
4.5
L
Khepri
miksaswag
Khepri
10
9
25
2.5
W
Chaac
7
11
21
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,215
Damage
136,984
183,143
Taken
168,220
141,235
Mitigated
169,663
56,942
Healing
30,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CONMARI
Danzaburou
22,730
15,382
0
2,510
27,112
12,097
4,603
6,814
19,724
0
87,079
L
Nemesis
Chluckybot
Nemesis
16,936
5,349
0
6,865
34,580
23,219
424
3,354
30,854
0
87,765
W
Tsukuyomi
FrenchKiss98
Tsukuyomi
37,158
9,253
0
3,364
33,575
16,868
379
8,038
25,255
0
113,299
W
Aphrodite
FreyjaVanadis
Aphrodite
10,567
3,706
6,472
9,184
26,721
25,249
911
8,964
17,132
31,704
0
L
Ah Muzen Cab
Jusherwood
Ah Muzen Cab
55,000
27,304
0
11,840
34,767
20,076
4,773
2,726
31,385
0
135,417
L
23,757
2,212
5,115
3,114
22,628
9,589
973
610
21,783
108,933
0
L
Sun Wukong
RustyCarrot6
Sun Wukong
20,737
4,052
0
2,611
36,215
43,286
1,000
1,702
33,857
279
96,569
W
Susano
migelaes
Susano
35,982
10,109
0
12,687
42,303
22,352
1,655
7,155
34,882
0
224,801
L
Khepri
miksaswag
Khepri
20,554
3,192
0
1,115
40,030
73,493
411
3,921
34,935
47,523
0
W
Chaac
26,778
5,445
0
22,725
53,432
64,669
678
14,733
37,910
1,585
68,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,612
Gold Earned
83,179
673
Minions Killed
613
0
Camps Cleared
0
2,983,325
Distance Traveled
2,902,409
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,363
482
103
3
0
542,344
0
L
Nemesis
14,132
393
103
3
0
615,466
5
W
Tsukuyomi
19,040
529
127
4
0
602,834
0
W
Aphrodite
16,018
445
50
1
0
525,113
5
L
Ah Muzen Cab
19,976
555
174
5
0
587,626
0
L
Ra
16,462
457
163
5
0
548,124
0
L
Sun Wukong
15,657
435
130
4
0
566,451
4
W
Susano
23,361
649
307
9
0
698,011
2
L
Khepri
16,952
471
43
1
0
584,742
1
W
Chaac
16,830
468
86
2
0
615,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role