Player Matchup

Nemesis
Nemesis
FiddledaDiddle
Nemesis
Level 20
God Stats
2W - 3L
1,553 SR
Queue Stats
96W - 90L
1,691 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Foefvocht
Ah Muzen Cab
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 79L
1,667 Elo+
Party 2
Janus
Janus
GamesMaxed
Janus
Level 27
God Stats
4W - 8L
1,552 SR
Queue Stats
80W - 65L
1,660 Elo+
Party 2
Ares
Ares
L37h4lh17
Ares
Level 5
God Stats
24W - 19L
1,874 SR
Queue Stats
24W - 19L
1,804 Elo+
Solo
King Arthur
King Arthur
MarkFenty
King Arthur
Level 20
God Stats
1W - 3L
1,787 SR
Queue Stats
100W - 92L
1,688 Elo+
Party 1
Team Averages
Level 19
1,653 SR
1,702 Elo+

VS

Team Averages
Level 44
1,625 SR
1,686 Elo+
Kukulkan
Kukulkan
IIIMAZINOIII
Kukulkan
Level 28
God Stats
10W - 5L
1,700 SR
Queue Stats
96W - 98L
1,588 Elo+
Solo
Ratatoskr
Ratatoskr
IxXMrWXxI
Ratatoskr
Level 10
God Stats
2W - 1L
1,781 SR
Queue Stats
14W - 10L
1,696 Elo+
Solo
Bacchus
Bacchus
SIowTortoise
Bacchus
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
410W - 149L
1,804 Elo+
Party 3
Neith
Neith
VäijyMäyrä
Neith
Level 8
God Stats
6W - 3L
1,642 SR
Queue Stats
6W - 3L
1,607 Elo+
Party 3
Chernobog
Chernobog
cwellagr
Chernobog
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 64L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
10,048
457
6,033
14,771
6,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Foefvocht
Ah Muzen Cab
15
0 / 10 / 2
9,647
439
9,919
19,401
7,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
15
2 / 12 / 4
10,053
457
5,463
18,017
6,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
14
2 / 5 / 0
9,467
430
7,170
16,803
13,306
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
MarkFenty
King Arthur
16
3 / 7 / 2
10,490
477
15,689
26,878
16,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IIIMAZINOIII
Kukulkan
20
2 / 4 / 3
13,817
628
13,514
12,186
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
IxXMrWXxI
Ratatoskr
20
15 / 0 / 9
14,014
637
19,075
15,670
11,490
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SIowTortoise
Bacchus
19
12 / 2 / 7
13,666
621
13,246
18,312
21,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 2 / 6
11,668
530
6,564
9,205
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
cwellagr
Chernobog
20
7 / 2 / 13
14,269
649
22,189
21,164
10,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
10
Kills
42
42
Deaths
10
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
Ah Muzen Cab
Foefvocht
Ah Muzen Cab
0
10
2
0.1
L
Janus
2
12
4
0.33
W
Kukulkan
IIIMAZINOIII
Kukulkan
2
4
3
0.88
W
Ratatoskr
IxXMrWXxI
Ratatoskr
15
0
9
19.5
L
Ares
2
5
0
0.4
L
King Arthur
MarkFenty
King Arthur
3
7
2
0.57
W
Bacchus
SIowTortoise
Bacchus
12
2
7
7.75
W
6
2
6
4.5
W
Chernobog
cwellagr
Chernobog
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,274
Damage
74,588
95,870
Taken
76,537
49,743
Mitigated
52,059
15,509
Healing
28,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,033
2,701
0
1,389
14,771
6,796
1,684
5,884
8,887
0
44,402
L
Ah Muzen Cab
Foefvocht
Ah Muzen Cab
9,919
4,112
0
5,121
19,401
7,160
0
5,318
14,083
0
79,884
L
Janus
5,463
673
0
906
18,017
6,041
0
7,406
10,611
53,253
0
W
Kukulkan
IIIMAZINOIII
Kukulkan
13,514
492
0
2,696
12,186
5,624
5,966
2,706
9,480
119,042
0
W
Ratatoskr
IxXMrWXxI
Ratatoskr
19,075
6,007
0
5,786
15,670
11,490
463
1,486
14,184
0
94,086
L
Ares
7,170
119
0
1,107
16,803
13,306
0
4,576
12,227
24,566
0
L
King Arthur
MarkFenty
King Arthur
15,689
3,036
0
6,986
26,878
16,440
1,094
3,576
23,302
0
67,536
W
Bacchus
SIowTortoise
Bacchus
13,246
1,938
0
5,392
18,312
21,113
48
3,869
14,443
60,679
0
W
6,564
2,538
0
3,485
9,205
3,374
1,651
2,783
6,422
0
58,286
W
Chernobog
cwellagr
Chernobog
22,189
16,433
0
11,314
21,164
10,458
4,572
1,789
19,375
0
110,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,705
Gold Earned
67,434
473
Minions Killed
718
0
Camps Cleared
0
1,827,152
Distance Traveled
2,169,617
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,048
457
95
4
0
350,178
1
L
Ah Muzen Cab
9,647
439
108
5
0
347,451
1
L
Janus
10,053
457
113
5
0
346,050
0
W
Kukulkan
13,817
628
209
10
0
412,346
4
W
Ratatoskr
14,014
637
140
6
0
528,815
6
L
Ares
9,467
430
23
1
0
435,865
6
L
King Arthur
10,490
477
134
6
0
347,608
6
W
Bacchus
13,666
621
83
4
0
453,381
4
W
Neith
11,668
530
118
5
0
370,599
1
W
Chernobog
14,269
649
168
8
0
404,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role