Player Matchup

Anubis
Anubis
Balthilux
Anubis
Level 107
God Stats
1W - 2L
1,571 SR
Queue Stats
63W - 54L
1,631 Elo+
Party 1
Izanami
Izanami
BigManKiwi
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Nonsensic
Ra
Level 104
God Stats
3W - 3L
1,677 SR
Queue Stats
22W - 20L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
NuKe X Shadows
Gilgamesh
Level 129
God Stats
4W - 6L
2,030 SR
Queue Stats
99W - 78L
1,630 Elo+
Party 1
Sobek
Sobek
SirConquerorX
Sobek
Level 124
God Stats
1W - 1L
1,695 SR
Queue Stats
123W - 92L
1,621 Elo+
Party 1
Team Averages
Level 106
1,695 SR
1,591 Elo+

VS

Team Averages
Level 137
1,664 SR
1,609 Elo+
Izanami
Izanami
Acriom
Izanami
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 37L
1,615 Elo+
Party 2
Kali
Kali
Immer_Gebannt_21
Kali
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 55L
1,632 Elo+
Party 2
Gilgamesh
Gilgamesh
JHaumiblau
Gilgamesh
Level 126
God Stats
25W - 9L
1,766 SR
Queue Stats
459W - 328L
1,584 Elo+
Party 2
Sylvanus
Sylvanus
senpaipinox
Sylvanus
Level 153
God Stats
11W - 4L
1,700 SR
Queue Stats
351W - 347L
1,624 Elo+
Solo
Ra
Ra
wizarddking
Ra
Level 108
God Stats
3W - 0L
1,857 SR
Queue Stats
44W - 46L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Balthilux
Anubis
12
1 / 5 / 0
7,334
524
5,099
8,974
5,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
BigManKiwi
Izanami
10
0 / 4 / 1
6,088
435
2,670
8,655
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 1
6,375
455
2,793
8,541
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
NuKe X Shadows
Gilgamesh
11
1 / 3 / 1
6,789
485
6,790
8,978
3,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 0
6,615
473
4,044
11,439
5,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acriom
Izanami
14
5 / 0 / 2
8,216
587
8,233
9,153
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 0 / 1
8,272
591
6,944
9,772
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
JHaumiblau
Gilgamesh
15
3 / 1 / 3
8,663
619
6,616
9,362
3,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
senpaipinox
Sylvanus
11
2 / 1 / 8
7,282
520
5,273
6,591
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 1 / 5
8,026
573
7,182
6,091
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
20
20
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Acriom
Izanami
5
0
2
6
L
Anubis
Balthilux
Anubis
1
5
0
0.2
L
Izanami
BigManKiwi
Izanami
0
4
1
0.13
W
7
0
1
7.5
W
Gilgamesh
JHaumiblau
Gilgamesh
3
1
3
4.5
L
0
5
1
0.1
L
Gilgamesh
NuKe X Shadows
Gilgamesh
1
3
1
0.5
L
1
3
0
0.33
W
Sylvanus
senpaipinox
Sylvanus
2
1
8
6
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,396
Damage
34,248
46,587
Taken
40,969
19,809
Mitigated
16,743
14,760
Healing
18,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Acriom
Izanami
8,233
5,165
0
2,844
9,153
2,553
753
1,666
7,487
0
69,911
L
Anubis
Balthilux
Anubis
5,099
565
0
3,098
8,974
5,137
0
913
8,061
48,474
0
L
Izanami
BigManKiwi
Izanami
2,670
1,292
0
2,104
8,655
2,269
320
568
8,087
0
39,115
W
6,944
4,430
0
5,205
9,772
3,890
0
1,458
8,262
0
44,499
W
Gilgamesh
JHaumiblau
Gilgamesh
6,616
1,770
0
2,802
9,362
3,868
0
4,237
5,125
0
57,159
L
2,793
0
421
2,473
8,541
2,858
0
3,564
4,977
35,651
0
L
Gilgamesh
NuKe X Shadows
Gilgamesh
6,790
2,391
0
2,374
8,978
3,638
0
1,963
7,015
0
44,194
L
4,044
842
0
4,290
11,439
5,907
0
5,447
5,992
17,558
0
W
Sylvanus
senpaipinox
Sylvanus
5,273
1,488
2,320
3,281
6,591
3,975
0
1,898
4,617
12,598
0
W
7,182
220
96
2,142
6,091
2,457
0
2,341
3,542
63,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
40,459
394
Minions Killed
493
0
Camps Cleared
0
1,349,918
Distance Traveled
1,412,069
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,216
587
126
9
0
263,824
6
L
Anubis
7,334
524
104
7
0
227,402
3
L
Izanami
6,088
435
83
6
0
251,393
3
W
Kali
8,272
591
90
6
0
339,418
0
W
Gilgamesh
8,663
619
134
10
0
275,720
6
L
Ra
6,375
455
90
6
0
282,813
7
L
Gilgamesh
6,789
485
88
6
0
312,996
2
L
Sobek
6,615
473
29
2
0
275,314
6
W
Sylvanus
7,282
520
23
2
0
242,308
3
W
Ra
8,026
573
120
9
0
290,799
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role