Player Matchup

Da Ji
Da Ji
FiresGunAtKyle
Da Ji
Level 28
God Stats
96W - 25L
1,701 SR
Queue Stats
287W - 151L
1,750 Elo+
Party 1
Bellona
Bellona
Kamerta
Bellona
Level 27
God Stats
21W - 30L
1,414 SR
Queue Stats
243W - 236L
1,499 Elo+
Solo
Nu Wa
Nu Wa
StasMikhailow
Nu Wa
Level 29
God Stats
44W - 15L
1,748 SR
Queue Stats
269W - 157L
1,702 Elo+
Party 1
Rama
Rama
ŞevŞenKo
Rama
Level 30
God Stats
3W - 3L
1,515 SR
Queue Stats
18W - 17L
1,515 Elo+
Solo
Tiamat
Tiamat
ПолностьюЛомай
Tiamat
Level 8
God Stats
7W - 0L
1,903 SR
Queue Stats
39W - 6L
1,829 Elo+
Party 1
Team Averages
Level 24
1,656 SR
1,659 Elo+

VS

Team Averages
Level 23
1,433 SR
1,405 Elo+
Nemesis
Nemesis
Aftoss
Nemesis
Level 27
God Stats
2W - 3L
1,661 SR
Queue Stats
44W - 61L
1,404 Elo+
Party 2
Bellona
Bellona
FishDeepknuckle
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,685 Elo+
Solo
Freya
Freya
ImpactFusionX
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,400 Elo+
Solo
Neith
Neith
JustLimi
Neith
Level 28
God Stats
0W - 3L
1,171 SR
Queue Stats
68W - 102L
1,272 Elo+
Party 2
Discordia
Discordia
shakedess
Discordia
Level 27
God Stats
32W - 52L
1,334 SR
Queue Stats
47W - 78L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 14
11,784
1,178
15,756
8,255
3,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Kamerta
Bellona
17
3 / 2 / 15
10,393
1,039
6,985
11,155
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 1 / 20
10,257
1,026
13,669
8,594
3,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 3 / 12
10,798
1,080
11,578
7,875
2,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 22
11,402
1,140
8,752
10,315
15,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

275

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aftoss
Nemesis
15
5 / 8 / 5
10,424
1,042
13,232
18,750
8,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 4
8,983
898
7,336
14,429
9,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 5
8,849
885
3,577
7,528
2,840
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
JustLimi
Neith
15
1 / 11 / 5
9,104
910
4,836
15,632
5,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
shakedess
Discordia
16
3 / 2 / 6
10,260
1,026
13,101
8,318
3,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
36
30
Kills
11
11
Deaths
30
83
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aftoss
Nemesis
5
8
5
0.94
W
11
3
14
6
L
1
6
4
0.5
L
1
3
5
1.17
L
Neith
JustLimi
Neith
1
11
5
0.32
W
Bellona
Kamerta
Bellona
3
2
15
5.25
W
3
1
20
13
L
Discordia
shakedess
Discordia
3
2
6
3
W
9
3
12
5
W
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,740
Damage
42,082
46,194
Taken
64,657
32,638
Mitigated
29,904
6,802
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aftoss
Nemesis
13,232
6,799
0
1,437
18,750
8,133
0
5,242
13,508
0
35,356
W
15,756
6,003
0
262
8,255
3,972
0
2,019
6,236
0
26,925
L
7,336
1,241
0
708
14,429
9,860
0
4,574
9,855
233
20,998
L
3,577
1,423
0
593
7,528
2,840
0
2,418
5,110
6,373
0
L
Neith
JustLimi
Neith
4,836
1,705
0
1,192
15,632
5,907
0
5,626
10,006
0
24,778
W
Bellona
Kamerta
Bellona
6,985
1,871
0
730
11,155
7,365
0
3,443
7,712
152
16,681
W
13,669
2,762
0
1,588
8,594
3,236
0
4,167
4,427
45,632
0
L
Discordia
shakedess
Discordia
13,101
910
0
309
8,318
3,164
0
4,692
3,626
34,277
0
W
11,578
10,046
0
583
7,875
2,911
0
3,743
4,132
0
24,211
W
8,752
642
681
2,958
10,315
15,154
0
3,539
6,776
23,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,634
Gold Earned
47,620
184
Minions Killed
175
11
Camps Cleared
4
898,304
Distance Traveled
883,279
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,424
1,042
50
5
1
229,882
0
W
Da Ji
11,784
1,178
15
2
5
182,953
1
L
Bellona
8,983
898
31
3
0
160,236
1
L
Freya
8,849
885
9
1
0
157,738
0
L
Neith
9,104
910
50
5
1
139,491
0
W
Bellona
10,393
1,039
25
3
4
200,916
0
W
Nu Wa
10,257
1,026
54
5
0
178,995
1
L
Discordia
10,260
1,026
35
4
2
195,932
0
W
Rama
10,798
1,080
44
4
0
159,979
0
W
Tiamat
11,402
1,140
46
5
2
175,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role