Player Matchup

Baron Samedi
Baron Samedi
Dimize
Baron Samedi
Level 160
God Stats
1W - 2L
1,323 SR
Queue Stats
56W - 40L
1,686 Elo+
Party 2
Nemesis
Nemesis
Fossum
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Regain
Neith
Level 155
God Stats
1W - 3L
1,263 SR
Queue Stats
58W - 47L
1,583 Elo+
Party 2
Ullr
Ullr
Woowie
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
tоri
Persephone
Level 126
God Stats
1W - 0L
1,848 SR
Queue Stats
10W - 7L
1,637 Elo+
Party 2
Team Averages
Level 152
1,487 SR
1,581 Elo+

VS

Team Averages
Level 147
1,562 SR
1,670 Elo+
Aphrodite
Aphrodite
Elechu
Aphrodite
Level 160
God Stats
1W - 2L
1,490 SR
Queue Stats
71W - 46L
1,795 Elo+
Party 1
Cabrakan
Cabrakan
Gintorias
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Iamfour
Thanatos
Level 157
God Stats
0W - 2L
1,788 SR
Queue Stats
39W - 20L
1,892 Elo+
Party 1
Anhur
Anhur
Naythe
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ThePhilipus
Apollo
Level 160
God Stats
1W - 5L
1,533 SR
Queue Stats
214W - 159L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dimize
Baron Samedi
17
4 / 6 / 12
10,812
772
14,805
11,408
5,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Fossum
Nemesis
17
3 / 2 / 10
10,591
757
7,229
14,629
15,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Regain
Neith
17
4 / 3 / 11
10,766
769
15,677
12,734
5,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Woowie
Ullr
17
2 / 4 / 10
10,632
759
15,779
14,459
6,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
tоri
Persephone
18
7 / 3 / 11
11,665
833
25,845
9,758
4,390
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elechu
Aphrodite
16
3 / 5 / 10
9,901
707
10,012
18,383
12,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Gintorias
Cabrakan
16
1 / 5 / 10
9,010
644
8,073
19,661
24,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Iamfour
Thanatos
17
2 / 3 / 14
11,019
787
11,546
19,126
15,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Naythe
Anhur
18
4 / 4 / 13
11,750
839
13,220
16,614
7,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
17
8 / 3 / 5
11,341
810
8,940
12,819
5,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
70
20
Kills
18
18
Deaths
20
54
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dimize
Baron Samedi
4
6
12
1.67
L
Aphrodite
Elechu
Aphrodite
3
5
10
1.6
W
Nemesis
Fossum
Nemesis
3
2
10
4
L
Cabrakan
Gintorias
Cabrakan
1
5
10
1.2
L
Thanatos
Iamfour
Thanatos
2
3
14
3
L
Anhur
Naythe
Anhur
4
4
13
2.63
W
Neith
Regain
Neith
4
3
11
3.17
L
Apollo
8
3
5
3.5
W
Ullr
Woowie
Ullr
2
4
10
1.75
W
Persephone
tоri
Persephone
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,335
Damage
51,791
62,988
Taken
86,603
37,381
Mitigated
65,496
24,071
Healing
40,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dimize
Baron Samedi
14,805
1,716
4,673
2,952
11,408
5,294
919
4,185
7,182
25,162
0
L
Aphrodite
Elechu
Aphrodite
10,012
886
10,971
9,054
18,383
12,390
0
8,674
9,585
32,686
0
W
Nemesis
Fossum
Nemesis
7,229
933
1,870
2,679
14,629
15,488
194
3,141
11,438
0
14,407
L
Cabrakan
Gintorias
Cabrakan
8,073
497
2,522
2,162
19,661
24,944
85
8,488
10,981
14,942
0
L
Thanatos
Iamfour
Thanatos
11,546
1,329
1,647
9,766
19,126
15,159
49
9,381
9,645
340
19,145
L
Anhur
Naythe
Anhur
13,220
5,682
1,269
1,777
16,614
7,554
684
8,025
8,489
0
28,811
W
Neith
Regain
Neith
15,677
7,029
1,364
3,387
12,734
5,569
2,188
5,301
7,333
0
31,414
L
Apollo
8,940
4,506
0
1,220
12,819
5,449
0
6,082
6,612
0
19,648
W
Ullr
Woowie
Ullr
15,779
6,139
206
2,937
14,459
6,640
1,718
3,054
11,305
0
34,260
W
Persephone
tоri
Persephone
25,845
1,513
1,831
2,172
9,758
4,390
436
2,190
7,540
49,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,466
Gold Earned
53,021
164
Minions Killed
128
0
Camps Cleared
0
1,244,915
Distance Traveled
1,297,063
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,812
772
20
1
0
225,009
0
L
Aphrodite
9,901
707
45
3
0
230,164
0
W
Nemesis
10,591
757
7
1
0
296,127
6
L
Cabrakan
9,010
644
19
1
0
238,340
0
L
Thanatos
11,019
787
8
1
0
301,383
0
L
Anhur
11,750
839
31
2
0
259,460
0
W
Neith
10,766
769
41
3
0
240,965
0
L
Apollo
11,341
810
25
2
0
267,716
4
W
Ullr
10,632
759
47
3
0
234,990
6
W
Persephone
11,665
833
49
4
0
247,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role