Player Matchup

Artemis
Artemis
Friki_Art_Online
Artemis
Level 43
God Stats
11W - 12L
1,442 SR
Queue Stats
187W - 219L
1,407 Elo+
Solo
Neith
Neith
GarroshWarchief
Neith
Level 43
God Stats
11W - 15L
1,663 SR
Queue Stats
73W - 94L
1,432 Elo+
Solo
Nu Wa
Nu Wa
MoonyHalo11
Nu Wa
Level 19
God Stats
111W - 104L
1,512 SR
Queue Stats
137W - 135L
1,440 Elo+
Party 2
Ra
Ra
SteelxFort21
Ra
Level 58
God Stats
10W - 14L
1,541 SR
Queue Stats
272W - 282L
1,468 Elo+
Party 2
Thanatos
Thanatos
Thats_My_Main
Thanatos
Level 35
God Stats
4W - 4L
1,639 SR
Queue Stats
72W - 64L
1,493 Elo+
Solo
Team Averages
Level 40
1,559 SR
1,448 Elo+

VS

Team Averages
Level 70
1,688 SR
1,613 Elo+
Gilgamesh
Gilgamesh
AI_SmokedYou
Gilgamesh
Level 66
God Stats
91W - 53L
1,690 SR
Queue Stats
480W - 387L
1,678 Elo+
Party 1
Ne Zha
Ne Zha
Cartman695
Ne Zha
Level 154
God Stats
44W - 28L
1,582 SR
Queue Stats
243W - 244L
1,445 Elo+
Solo
Chiron
Chiron
RnB-Ree215
Chiron
Level 44
God Stats
17W - 10L
1,792 SR
Queue Stats
218W - 167L
1,667 Elo+
Party 1
Zeus
Zeus
SeemWorld215
Zeus
Level 65
God Stats
238W - 163L
1,681 SR
Queue Stats
464W - 400L
1,649 Elo+
Party 1
Ymir
Ymir
zaair215
Ymir
Level 20
God Stats
80W - 43L
1,694 SR
Queue Stats
112W - 70L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
9,001
900
9,199
11,813
4,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 6
10,804
1,080
10,974
13,316
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 5 / 5
9,146
915
8,527
8,228
2,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 10 / 6
10,315
1,032
12,348
16,052
6,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Thats_My_Main
Thanatos
15
3 / 8 / 5
9,408
941
9,319
17,088
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

118

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AI_SmokedYou
Gilgamesh
17
8 / 2 / 9
11,537
1,154
15,836
16,392
6,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Cartman695
Ne Zha
18
6 / 0 / 13
11,490
1,149
12,692
7,560
3,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chiron
RnB-Ree215
Chiron
17
7 / 3 / 11
10,626
1,063
11,821
10,067
3,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 2 / 12
11,970
1,197
16,123
8,326
3,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
2 / 4 / 16
10,389
1,039
7,599
14,490
15,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
11
Kills
31
31
Deaths
11
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AI_SmokedYou
Gilgamesh
8
2
9
6.25
W
Ne Zha
Cartman695
Ne Zha
6
0
13
12.5
L
0
5
6
0.6
L
4
3
6
2.33
L
1
5
5
0.7
W
Chiron
RnB-Ree215
Chiron
7
3
11
4.17
W
8
2
12
7
L
3
10
6
0.6
L
Thanatos
Thats_My_Main
Thanatos
3
8
5
0.69
W
Ymir
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,367
Damage
64,071
66,497
Taken
56,835
23,429
Mitigated
32,350
9,801
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AI_SmokedYou
Gilgamesh
15,836
4,233
0
520
16,392
6,892
0
5,744
10,436
0
36,993
W
Ne Zha
Cartman695
Ne Zha
12,692
3,977
333
2,613
7,560
3,438
0
2,032
5,344
0
40,889
L
9,199
2,377
0
0
11,813
4,378
0
5,101
6,712
0
21,697
L
10,974
5,640
159
2,415
13,316
4,239
0
6,483
6,833
0
26,351
L
8,527
752
0
153
8,228
2,801
0
1,953
6,275
14,043
0
W
Chiron
RnB-Ree215
Chiron
11,821
5,080
857
1,640
10,067
3,599
0
4,526
5,321
0
27,313
W
16,123
1,637
0
290
8,326
3,267
0
2,852
5,299
32,453
0
L
12,348
1,216
1,548
1,886
16,052
6,251
0
5,121
10,931
47,297
0
L
Thanatos
Thats_My_Main
Thanatos
9,319
2,590
0
3,640
17,088
5,760
0
5,064
12,024
0
18,186
W
Ymir
7,599
839
0
18
14,490
15,154
0
4,646
9,560
15,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,674
Gold Earned
56,012
177
Minions Killed
194
6
Camps Cleared
12
821,043
Distance Traveled
975,943
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,537
1,154
43
4
5
201,146
0
W
Ne Zha
11,490
1,149
53
5
1
220,339
1
L
Artemis
9,001
900
31
3
3
165,748
1
L
Neith
10,804
1,080
25
3
1
169,883
1
L
Nu Wa
9,146
915
13
1
0
100,041
0
W
Chiron
10,626
1,063
25
3
1
207,123
0
W
Zeus
11,970
1,197
55
6
1
166,786
0
L
Ra
10,315
1,032
81
8
1
196,725
0
L
Thanatos
9,408
941
27
3
1
188,646
0
W
Ymir
10,389
1,039
18
2
4
180,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role