Player Matchup

Gilgamesh
Gilgamesh
AvABloodHound
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Azenmaru
Sylvanus
Level 149
God Stats
6W - 1L
1,790 SR
Queue Stats
201W - 193L
1,498 Elo+
Solo
Anhur
Anhur
FatalMango
Anhur
Level 134
God Stats
4W - 6L
1,576 SR
Queue Stats
152W - 138L
1,619 Elo+
Solo
Heimdallr
Heimdallr
RevolverBobcat
Heimdallr
Level 139
God Stats
4W - 7L
1,398 SR
Queue Stats
115W - 93L
1,562 Elo+
Solo
Scylla
Scylla
SlapperWinky
Scylla
Level 94
God Stats
6W - 8L
1,370 SR
Queue Stats
87W - 94L
1,537 Elo+
Party 1
Team Averages
Level 128
1,527 SR
1,543 Elo+

VS

Team Averages
Level 108
1,468 SR
1,543 Elo+
Artemis
Artemis
Niubus
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Rastion
Susano
Level 109
God Stats
0W - 4L
1,181 SR
Queue Stats
65W - 66L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shadouraifu
Kumbhakarna
Level 108
God Stats
1W - 4L
1,455 SR
Queue Stats
205W - 187L
1,597 Elo+
Solo
Tiamat
Tiamat
stefan162
Tiamat
Level 102
God Stats
0W - 1L
1,541 SR
Queue Stats
4W - 5L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
xariz
Gilgamesh
Level 60
God Stats
7W - 3L
1,663 SR
Queue Stats
11W - 14L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AvABloodHound
Gilgamesh
11
3 / 1 / 1
6,529
653
6,520
6,918
3,979
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Azenmaru
Sylvanus
10
2 / 0 / 4
5,634
563
3,996
4,735
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
10
6 / 1 / 2
6,312
631
3,732
6,619
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
RevolverBobcat
Heimdallr
9
3 / 2 / 1
5,870
587
3,330
7,081
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
12
6 / 1 / 3
7,031
703
5,770
3,835
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Niubus
Artemis
8
1 / 2 / 1
4,725
473
3,760
5,214
1,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Rastion
Susano
8
1 / 6 / 2
5,293
529
2,744
7,626
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Shadouraifu
Kumbhakarna
8
1 / 3 / 0
4,373
437
2,329
5,765
1,843
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
stefan162
Tiamat
9
1 / 6 / 0
5,387
539
2,050
6,333
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
xariz
Gilgamesh
8
1 / 3 / 1
5,150
515
3,843
9,104
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
20
Kills
5
5
Deaths
20
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AvABloodHound
Gilgamesh
3
1
1
3.5
W
Sylvanus
Azenmaru
Sylvanus
2
0
4
4
W
Anhur
6
1
2
7
L
Artemis
Niubus
Artemis
1
2
1
0.75
L
Susano
Rastion
Susano
1
6
2
0.33
W
Heimdallr
RevolverBobcat
Heimdallr
3
2
1
1.75
L
Kumbhakarna
Shadouraifu
Kumbhakarna
1
3
0
0.33
W
Scylla
6
1
3
7.5
L
Tiamat
stefan162
Tiamat
1
6
0
0.17
L
Gilgamesh
xariz
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,348
Damage
14,726
29,188
Taken
34,042
11,591
Mitigated
12,288
11,063
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AvABloodHound
Gilgamesh
6,520
1,656
0
821
6,918
3,979
6
0
6,918
0
35,755
W
Sylvanus
Azenmaru
Sylvanus
3,996
1,124
1,147
2,896
4,735
2,151
0
713
4,022
19,725
3,951
W
Anhur
3,732
1,197
0
3,128
6,619
1,897
0
111
6,472
0
37,384
L
Artemis
Niubus
Artemis
3,760
908
0
651
5,214
1,058
0
2,850
2,364
0
21,577
L
Susano
Rastion
Susano
2,744
522
0
1,684
7,626
1,835
0
687
6,907
0
17,709
W
Heimdallr
RevolverBobcat
Heimdallr
3,330
1,696
0
2,107
7,081
2,367
0
1,616
5,465
0
26,409
L
Kumbhakarna
Shadouraifu
Kumbhakarna
2,329
200
216
1,398
5,765
1,843
0
845
4,920
13,824
0
W
Scylla
5,770
785
0
964
3,835
1,197
0
1,717
1,932
35,132
0
L
Tiamat
stefan162
Tiamat
2,050
155
0
690
6,333
3,251
0
4,186
1,914
20,859
0
L
Gilgamesh
xariz
Gilgamesh
3,843
1,472
0
2,316
9,104
4,301
0
634
8,450
0
21,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
24,928
346
Minions Killed
190
0
Camps Cleared
0
915,115
Distance Traveled
969,964
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,529
653
79
8
0
202,696
2
W
Sylvanus
5,634
563
44
4
0
181,766
2
W
Anhur
6,312
631
72
7
0
169,796
1
L
Artemis
4,725
473
42
4
0
192,108
0
L
Susano
5,293
529
40
4
0
194,725
4
W
Heimdallr
5,870
587
59
6
0
176,405
1
L
Kumbhakarna
4,373
437
16
2
0
207,409
1
W
Scylla
7,031
703
92
9
0
184,452
4
L
Tiamat
5,387
539
44
4
0
178,149
1
L
Gilgamesh
5,150
515
48
5
0
197,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role