Player Matchup

Gilgamesh
Gilgamesh
GoTTaKetCHup361
Gilgamesh
Level 20
God Stats
8W - 5L
1,731 SR
Queue Stats
111W - 104L
1,553 Elo+
Solo
Artemis
Artemis
I Am Nemesis421
Artemis
Level 3
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 2L
1,682 Elo+
Solo
Sylvanus
Sylvanus
Meachere
Sylvanus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 13L
1,613 Elo+
Solo
Bakasura
Bakasura
Tehatenionkwas
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,718 Elo+
Solo
Neith
Neith
smolinka_
Neith
Level 26
God Stats
5W - 11L
1,402 SR
Queue Stats
29W - 38L
1,559 Elo+
Solo
Team Averages
Level 17
1,561 SR
1,625 Elo+

VS

Team Averages
Level 28
1,694 SR
1,619 Elo+
Achilles
Achilles
DreadfuI__
Achilles
Level 17
God Stats
16W - 13L
1,732 SR
Queue Stats
321W - 266L
1,584 Elo+
Party 1
Baba Yaga
Baba Yaga
Stoupid__
Baba Yaga
Level 66
God Stats
2W - 0L
1,780 SR
Queue Stats
183W - 143L
1,563 Elo+
Party 1
Sobek
Sobek
TexasToast369
Sobek
Level 17
God Stats
6W - 3L
1,657 SR
Queue Stats
27W - 27L
1,546 Elo+
Solo
Mercury
Mercury
alcooligan
Mercury
Level 23
God Stats
10W - 13L
1,559 SR
Queue Stats
51W - 62L
1,523 Elo+
Solo
Medusa
Medusa
branisreallysad
Medusa
Level 18
God Stats
6W - 2L
1,743 SR
Queue Stats
94W - 69L
1,880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoTTaKetCHup361
Gilgamesh
11
4 / 3 / 0
6,638
603
6,682
8,796
3,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 8 / 0
4,622
420
1,903
8,115
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Meachere
Sylvanus
9
0 / 3 / 0
4,834
439
1,368
7,878
2,927
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bakasura
6
0 / 3 / 0
4,277
389
167
3,817
1,065
Neith
smolinka_
Neith
9
0 / 1 / 1
5,448
495
3,515
6,662
2,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DreadfuI__
Achilles
10
3 / 2 / 2
6,079
553
3,796
7,856
5,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
Stoupid__
Baba Yaga
13
5 / 0 / 2
7,373
670
5,972
4,486
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 8
5,991
545
2,983
7,335
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Mercury
alcooligan
Mercury
12
3 / 1 / 3
6,918
629
3,217
6,052
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 0 / 3
7,329
666
7,047
5,400
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
5
Kills
17
18
Deaths
5
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
DreadfuI__
Achilles
3
2
2
2
L
Gilgamesh
GoTTaKetCHup361
Gilgamesh
4
3
0
1.33
L
1
8
0
0.13
L
Sylvanus
Meachere
Sylvanus
0
3
0
0
W
Baba Yaga
Stoupid__
Baba Yaga
5
0
2
6
L
Bakasura
0
3
0
0
W
1
2
8
2.5
W
Mercury
alcooligan
Mercury
3
1
3
4.5
W
5
0
3
6.5
L
Neith
smolinka_
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,635
Damage
23,015
35,268
Taken
31,129
11,626
Mitigated
15,356
6,489
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DreadfuI__
Achilles
3,796
724
0
2,207
7,856
5,659
0
60
7,796
0
18,607
L
Gilgamesh
GoTTaKetCHup361
Gilgamesh
6,682
2,097
0
2,140
8,796
3,479
423
403
8,143
0
32,987
L
1,903
1,684
0
0
8,115
2,095
227
1,850
6,092
0
10,868
L
Sylvanus
Meachere
Sylvanus
1,368
760
153
1,996
7,878
2,927
0
1,749
6,104
14,077
0
W
Baba Yaga
Stoupid__
Baba Yaga
5,972
441
0
2,228
4,486
1,798
618
149
4,337
46,682
0
L
Bakasura
167
80
0
71
3,817
1,065
0
1,057
2,655
0
3,067
W
2,983
409
0
1,453
7,335
4,112
230
600
6,735
10,890
0
W
Mercury
alcooligan
Mercury
3,217
1,692
0
690
6,052
1,974
0
190
5,862
0
40,694
W
7,047
2,985
0
2,191
5,400
1,813
2,616
369
5,031
0
47,741
L
Neith
smolinka_
Neith
3,515
646
0
2,129
6,662
2,060
0
3,482
2,944
0
32,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,819
Gold Earned
33,690
181
Minions Killed
315
0
Camps Cleared
0
911,751
Distance Traveled
1,081,726
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,079
553
27
2
0
207,043
1
L
Gilgamesh
6,638
603
65
6
0
201,228
1
L
Artemis
4,622
420
17
2
0
195,466
3
L
Sylvanus
4,834
439
23
2
0
167,008
0
W
Baba Yaga
7,373
670
105
10
0
205,465
3
L
Bakasura
4,277
389
13
1
0
187,597
0
W
Sobek
5,991
545
18
2
0
229,811
1
W
Mercury
6,918
629
83
8
0
238,349
0
W
Medusa
7,329
666
82
7
0
201,058
2
L
Neith
5,448
495
63
6
0
160,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role