Player Matchup

Apollo
Apollo
DCA BIG 11
Apollo
Level 27
God Stats
107W - 106L
1,461 SR
Queue Stats
213W - 222L
1,420 Elo+
Solo
Ymir
Ymir
RandumblyDidit
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,344 Elo+
Solo
Kukulkan
Kukulkan
Tuesday_Renae
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,698 Elo+
Party 2
Nike
Nike
Viince2020
Nike
Level 15
God Stats
10W - 8L
1,500 SR
Queue Stats
134W - 136L
1,468 Elo+
Solo
Mercury
Mercury
poprohx
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,698 Elo+
Party 2
Team Averages
Level 11
1,492 SR
1,526 Elo+

VS

Team Averages
Level 25
1,290 SR
1,448 Elo+
The Morrigan
The Morrigan
Gigapause
The Morrigan
Level 18
God Stats
0W - 2L
1,268 SR
Queue Stats
26W - 50L
1,367 Elo+
Party 1
King Arthur
King Arthur
LeaderLyoko
King Arthur
Level 37
God Stats
2W - 4L
1,437 SR
Queue Stats
172W - 189L
1,529 Elo+
Party 1
Tiamat
Tiamat
MoonWillow77943
Tiamat
Level 15
God Stats
0W - 1L
1,179 SR
Queue Stats
2W - 7L
1,303 Elo+
Solo
Cernunnos
Cernunnos
SoldierlyXIII
Cernunnos
Level 26
God Stats
1W - 7L
1,064 SR
Queue Stats
72W - 72L
1,483 Elo+
Party 1
Nemesis
Nemesis
SpikiHydra
Nemesis
Level 27
God Stats
10W - 9L
1,502 SR
Queue Stats
20W - 23L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DCA BIG 11
Apollo
19
12 / 4 / 10
12,538
597
19,375
14,830
6,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 8 / 16
9,578
456
3,621
14,872
11,485
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Tuesday_Renae
Kukulkan
18
14 / 3 / 8
12,385
590
17,195
10,159
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 1 / 7
11,163
532
9,269
12,841
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
poprohx
Mercury
20
11 / 3 / 7
12,897
614
13,440
14,350
7,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gigapause
The Morrigan
15
3 / 11 / 6
9,520
453
8,614
12,350
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
LeaderLyoko
King Arthur
16
2 / 3 / 1
9,887
471
8,401
23,198
21,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 14 / 1
6,968
332
2,186
12,799
5,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SoldierlyXIII
Cernunnos
16
4 / 10 / 7
10,459
498
8,830
15,633
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
SpikiHydra
Nemesis
18
9 / 6 / 1
12,107
577
14,508
22,010
9,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
42
Kills
19
19
Deaths
44
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
DCA BIG 11
Apollo
12
4
10
4.25
L
The Morrigan
Gigapause
The Morrigan
3
11
6
0.55
L
King Arthur
LeaderLyoko
King Arthur
2
3
1
0.83
L
1
14
1
0.11
W
1
8
16
1.13
L
Cernunnos
SoldierlyXIII
Cernunnos
4
10
7
0.75
L
Nemesis
SpikiHydra
Nemesis
9
6
1
1.58
W
Kukulkan
Tuesday_Renae
Kukulkan
14
3
8
6
W
4
1
7
7.5
W
Mercury
poprohx
Mercury
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,900
Damage
42,539
67,052
Taken
85,990
42,434
Mitigated
47,994
10,907
Healing
18,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DCA BIG 11
Apollo
19,375
11,734
0
5,208
14,830
6,184
2,598
3,000
11,830
0
81,768
L
The Morrigan
Gigapause
The Morrigan
8,614
734
0
454
12,350
4,478
0
4,242
7,789
30,635
2,234
L
King Arthur
LeaderLyoko
King Arthur
8,401
1,938
0
6,378
23,198
21,459
0
3,267
19,382
0
52,986
L
2,186
478
0
515
12,799
5,501
84
5,398
7,017
11,102
0
W
3,621
682
0
0
14,872
11,485
0
2,160
12,712
15,466
0
L
Cernunnos
SoldierlyXIII
Cernunnos
8,830
3,729
0
1,131
15,633
7,239
223
1,600
13,964
0
63,383
L
Nemesis
SpikiHydra
Nemesis
14,508
7,409
0
10,009
22,010
9,317
0
5,452
16,254
0
72,576
W
Kukulkan
Tuesday_Renae
Kukulkan
17,195
1,222
0
500
10,159
4,935
48
2,453
7,706
68,087
0
W
9,269
1,320
0
4,701
12,841
12,276
363
906
11,935
98
65,043
W
Mercury
poprohx
Mercury
13,440
7,811
0
498
14,350
7,554
111
1,691
12,659
0
119,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,561
Gold Earned
48,941
581
Minions Killed
394
0
Camps Cleared
0
2,043,963
Distance Traveled
1,691,195
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,538
597
129
6
0
395,834
0
L
The Morrigan
9,520
453
48
2
0
334,736
0
L
King Arthur
9,887
471
116
6
0
348,136
3
L
Tiamat
6,968
332
21
1
0
299,531
0
W
Ymir
9,578
456
24
1
0
385,737
0
L
Cernunnos
10,459
498
102
5
0
334,350
2
L
Nemesis
12,107
577
107
5
0
374,442
1
W
Kukulkan
12,385
590
117
6
0
377,683
3
W
Nike
11,163
532
145
7
0
390,735
3
W
Mercury
12,897
614
166
8
0
493,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role