Player Matchup

Kukulkan
Kukulkan
Bandit_R99
Kukulkan
Level 26
God Stats
40W - 61L
1,429 SR
Queue Stats
509W - 538L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Baseley-11
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Van4o69
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,452 Elo+
Solo
Neith
Neith
Yoyoja3
Neith
Level 21
God Stats
19W - 17L
1,583 SR
Queue Stats
192W - 182L
1,470 Elo+
Solo
Sol
Sol
thelaggg
Sol
Level 29
God Stats
10W - 5L
1,810 SR
Queue Stats
54W - 52L
1,655 Elo+
Solo
Team Averages
Level 25
1,565 SR
1,506 Elo+

VS

Team Averages
Level 39
1,459 SR
1,619 Elo+
Yemoja
Yemoja
DromKrispen
Yemoja
Level 26
God Stats
5W - 5L
1,520 SR
Queue Stats
185W - 183L
1,451 Elo+
Solo
Artemis
Artemis
Hemeria
Artemis
Level 10
God Stats
24W - 21L
1,597 SR
Queue Stats
26W - 24L
1,507 Elo+
Party 2
Izanami
Izanami
ISIRAI
Izanami
Level 127
God Stats
4W - 5L
1,383 SR
Queue Stats
263W - 230L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
Mamb00_L0sc0
Gilgamesh
Level 22
God Stats
1W - 0L
1,297 SR
Queue Stats
6W - 1L
1,691 Elo+
Party 1
Kukulkan
Kukulkan
Non_Sto_umbriaco
Kukulkan
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 0L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bandit_R99
Kukulkan
15
2 / 6 / 4
9,776
978
4,620
13,992
6,763
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Baseley-11
Cthulhu
15
0 / 8 / 2
8,827
883
5,558
17,431
18,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ah Muzen Cab
Van4o69
Ah Muzen Cab
14
1 / 4 / 2
8,730
873
6,931
8,895
3,934
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Yoyoja3
Neith
15
1 / 4 / 2
8,977
898
8,100
10,937
4,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 4
10,380
1,038
19,156
13,470
5,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

132

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 3 / 11
10,560
1,056
3,283
10,071
8,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Hemeria
Artemis
16
1 / 0 / 12
9,535
954
7,592
6,890
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ISIRAI
Izanami
18
7 / 2 / 12
12,023
1,202
18,471
10,293
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Mamb00_L0sc0
Gilgamesh
17
7 / 3 / 8
10,864
1,086
13,185
17,065
10,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 0 / 6
11,164
1,116
18,844
5,551
2,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
8
Kills
24
24
Deaths
8
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bandit_R99
Kukulkan
2
6
4
0.67
L
Cthulhu
Baseley-11
Cthulhu
0
8
2
0.13
W
Yemoja
0
3
11
1.83
W
Artemis
Hemeria
Artemis
1
0
12
7
W
Izanami
ISIRAI
Izanami
7
2
12
6.5
W
Gilgamesh
Mamb00_L0sc0
Gilgamesh
7
3
8
3.67
W
9
0
6
12
L
Ah Muzen Cab
Van4o69
Ah Muzen Cab
1
4
2
0.5
L
Neith
Yoyoja3
Neith
1
4
2
0.5
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,365
Damage
61,375
64,725
Taken
49,870
38,849
Mitigated
28,448
6,372
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bandit_R99
Kukulkan
4,620
990
0
565
13,992
6,763
0
4,292
9,700
17,384
0
L
Cthulhu
Baseley-11
Cthulhu
5,558
488
97
231
17,431
18,157
0
5,361
12,070
28,968
0
W
Yemoja
3,283
505
2,753
1,947
10,071
8,173
0
8,251
1,820
14,926
0
W
Artemis
Hemeria
Artemis
7,592
2,833
0
745
6,890
2,871
0
3,516
3,374
0
21,538
W
Izanami
ISIRAI
Izanami
18,471
13,815
0
3,146
10,293
4,294
0
5,958
4,335
0
47,818
W
Gilgamesh
Mamb00_L0sc0
Gilgamesh
13,185
3,458
0
695
17,065
10,912
0
8,559
8,506
0
22,041
W
18,844
1,942
0
207
5,551
2,198
0
3,050
2,501
38,115
0
L
Ah Muzen Cab
Van4o69
Ah Muzen Cab
6,931
3,732
0
319
8,895
3,934
0
2,387
6,508
0
14,826
L
Neith
Yoyoja3
Neith
8,100
4,034
534
1,293
10,937
4,818
0
4,575
6,362
0
24,269
L
19,156
1,936
0
3,333
13,470
5,177
0
5,512
7,958
31,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,690
Gold Earned
54,146
170
Minions Killed
215
3
Camps Cleared
8
864,086
Distance Traveled
898,044
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,776
978
40
4
0
157,424
0
L
Cthulhu
8,827
883
44
4
1
187,462
0
W
Yemoja
10,560
1,056
22
2
1
180,972
0
W
Artemis
9,535
954
38
4
1
163,101
0
W
Izanami
12,023
1,202
79
8
5
173,049
0
W
Gilgamesh
10,864
1,086
18
2
0
197,147
2
W
Kukulkan
11,164
1,116
58
6
1
183,775
0
L
Ah Muzen Cab
8,730
873
23
2
1
145,782
1
L
Neith
8,977
898
39
4
0
157,520
4
L
Sol
10,380
1,038
24
2
1
215,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role