Player Matchup

Tsukuyomi
Tsukuyomi
Benxsu
Tsukuyomi
Level 23
God Stats
4W - 6L
1,502 SR
Queue Stats
36W - 49L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Goatjiro
Cthulhu
Level 39
God Stats
1W - 0L
1,800 SR
Queue Stats
47W - 55L
1,453 Elo+
Party 1
Merlin
Merlin
Musajiro
Merlin
Level 29
God Stats
15W - 12L
1,680 SR
Queue Stats
39W - 51L
1,373 Elo+
Party 1
Team Averages
Level 30
1,661 SR
1,395 Elo+

VS

Team Averages
Level 32
1,616 SR
1,624 Elo+
Ymir
Ymir
Bajsimun
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,728 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tokruben
Ah Muzen Cab
Level 4
God Stats
1W - 1L
1,788 SR
Queue Stats
2W - 3L
1,728 Elo+
Party 2
Zeus
Zeus
jordanokid878
Zeus
Level 66
God Stats
51W - 35L
1,560 SR
Queue Stats
241W - 259L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Benxsu
Tsukuyomi
13
8 / 2 / 9
10,023
835
12,252
11,957
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Goatjiro
Cthulhu
12
4 / 2 / 15
9,373
781
7,500
11,391
10,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
Musajiro
Merlin
13
8 / 3 / 7
9,580
798
10,442
8,981
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 8 / 4
7,490
624
1,689
15,172
8,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Tokruben
Ah Muzen Cab
11
5 / 7 / 1
8,966
747
5,661
11,135
3,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 2
7,885
657
11,675
6,242
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
7
7
Deaths
20
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
4
0.25
W
Tsukuyomi
Benxsu
Tsukuyomi
8
2
9
6.25
W
Cthulhu
Goatjiro
Cthulhu
4
2
15
5.75
W
Merlin
Musajiro
Merlin
8
3
7
3.83
L
Ah Muzen Cab
Tokruben
Ah Muzen Cab
5
7
1
0.79
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,194
Damage
19,025
32,329
Taken
32,549
17,370
Mitigated
12,901
10,491
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,689
87
0
380
15,172
8,013
0
8,678
6,138
11,345
0
W
Tsukuyomi
Benxsu
Tsukuyomi
12,252
2,427
0
4,333
11,957
4,295
1,528
5,858
6,099
0
29,014
W
Cthulhu
Goatjiro
Cthulhu
7,500
306
1,009
1,973
11,391
10,169
741
4,116
7,275
24,939
0
W
Merlin
Musajiro
Merlin
10,442
688
672
2,504
8,981
2,906
496
3,668
5,313
33,440
0
L
Ah Muzen Cab
Tokruben
Ah Muzen Cab
5,661
3,819
0
2,145
11,135
3,235
0
5,962
4,984
0
25,826
L
11,675
241
0
701
6,242
1,653
117
2,613
3,461
26,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,976
Gold Earned
24,341
120
Minions Killed
92
0
Camps Cleared
0
680,054
Distance Traveled
530,314
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,490
624
28
2
0
196,415
2
W
Tsukuyomi
10,023
835
39
3
0
253,138
2
W
Cthulhu
9,373
781
23
2
0
227,411
0
W
Merlin
9,580
798
58
5
0
199,505
2
L
Ah Muzen Cab
8,966
747
36
3
0
175,179
0
L
Zeus
7,885
657
28
2
0
158,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role