Player Matchup

Ne Zha
Ne Zha
Altinak
Ne Zha
Level 148
God Stats
2W - 0L
1,729 SR
Queue Stats
31W - 47L
1,295 Elo+
Solo
Hera
Hera
FinishedSix22
Hera
Level 69
God Stats
1W - 3L
1,350 SR
Queue Stats
99W - 129L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
Fo77rock
Danzaburou
Level 103
God Stats
27W - 13L
1,579 SR
Queue Stats
528W - 549L
1,502 Elo+
Party 1
Terra
Terra
Neptoon182
Terra
Level 108
God Stats
9W - 6L
1,748 SR
Queue Stats
370W - 388L
1,521 Elo+
Party 1
Mercury
Mercury
Samsumg Fridge
Mercury
Level 64
God Stats
30W - 22L
1,378 SR
Queue Stats
145W - 178L
1,434 Elo+
Party 1
Team Averages
Level 98
1,557 SR
1,435 Elo+

VS

Team Averages
Level 87
1,459 SR
1,463 Elo+
Hades
Hades
BoostedArbiter
Hades
Level 58
God Stats
19W - 11L
1,441 SR
Queue Stats
86W - 88L
1,433 Elo+
Party 2
Freya
Freya
Caster Red
Freya
Level 68
God Stats
2W - 3L
1,716 SR
Queue Stats
519W - 539L
1,483 Elo+
Party 2
Ganesha
Ganesha
LegitKingMonkey
Ganesha
Level 83
God Stats
1W - 4L
1,263 SR
Queue Stats
33W - 40L
1,465 Elo+
Party 3
Skadi
Skadi
OmniCheeks
Skadi
Level 120
God Stats
52W - 33L
1,621 SR
Queue Stats
646W - 628L
1,490 Elo+
Solo
Medusa
Medusa
theguy1243
Medusa
Level 105
God Stats
1W - 4L
1,250 SR
Queue Stats
32W - 39L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Altinak
Ne Zha
15
4 / 0 / 1
8,768
548
7,451
10,805
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 0 / 0
7,847
490
8,386
7,883
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Fo77rock
Danzaburou
14
5 / 1 / 2
8,426
527
11,339
13,683
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
11
2 / 1 / 3
7,445
465
4,578
12,156
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 2 / 4
7,761
485
4,455
11,963
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,275
517
5,456
10,037
6,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
13
3 / 4 / 1
7,986
499
6,774
11,943
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 2
6,298
394
3,959
11,786
5,140
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
13
0 / 1 / 2
7,589
474
8,752
9,291
3,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
theguy1243
Medusa
10
0 / 6 / 0
6,190
387
8,113
10,081
2,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
4
4
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Altinak
Ne Zha
4
0
1
4.5
L
1
2
0
0.5
L
Freya
3
4
1
0.88
W
4
0
0
4
W
Danzaburou
Fo77rock
Danzaburou
5
1
2
6
L
0
2
2
0.5
W
Terra
2
1
3
3.5
L
Skadi
0
1
2
1
W
0
2
4
1
L
Medusa
theguy1243
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,209
Damage
33,054
56,490
Taken
53,138
25,817
Mitigated
21,455
26,172
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Altinak
Ne Zha
7,451
2,869
0
6,074
10,805
8,097
557
4,366
6,439
0
53,160
L
5,456
228
165
5,561
10,037
6,532
0
828
8,773
48,610
0
L
Freya
6,774
2,547
0
5,540
11,943
3,921
0
2,524
9,208
39,999
0
W
8,386
2,022
0
1,200
7,883
2,526
152
1,351
6,532
46,748
0
W
Danzaburou
Fo77rock
Danzaburou
11,339
4,921
0
8,787
13,683
4,775
1,950
2,670
11,013
0
61,167
L
3,959
756
488
1,708
11,786
5,140
0
2,981
8,738
25,034
0
W
Terra
4,578
711
2,166
3,831
12,156
6,226
165
3,317
8,839
22,402
0
L
Skadi
8,752
3,716
0
3,997
9,291
3,034
841
4,523
4,540
0
54,727
W
4,455
959
0
4,114
11,963
4,193
0
4,485
7,478
0
49,873
L
Medusa
theguy1243
Medusa
8,113
3,973
0
1,992
10,081
2,828
510
1,662
8,419
0
41,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
36,338
427
Minions Killed
413
0
Camps Cleared
0
1,482,236
Distance Traveled
1,379,633
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,768
548
108
7
0
296,473
2
L
Hades
8,275
517
112
7
0
248,366
4
L
Freya
7,986
499
86
5
0
273,277
0
W
Hera
7,847
490
81
5
0
309,889
2
W
Danzaburou
8,426
527
97
6
0
216,551
3
L
Ganesha
6,298
394
21
1
0
290,343
3
W
Terra
7,445
465
42
3
0
292,524
4
L
Skadi
7,589
474
105
7
0
292,089
0
W
Mercury
7,761
485
99
6
0
366,799
0
L
Medusa
6,190
387
89
6
0
275,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role