Player Matchup

Gilgamesh
Gilgamesh
Dubyzero
Gilgamesh
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,185 Elo+
Party 3
Zeus
Zeus
Helkior
Zeus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,272 Elo+
Party 3
Izanami
Izanami
Jamal-2d
Izanami
Level 118
God Stats
2W - 11L
1,639 SR
Queue Stats
538W - 615L
1,432 Elo+
Party 1
Pele
Pele
Jutsaj
Pele
Level 53
God Stats
0W - 3L
1,310 SR
Queue Stats
117W - 132L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Razen-CR7
Kumbhakarna
Level 68
God Stats
6W - 3L
1,596 SR
Queue Stats
8W - 14L
1,389 Elo+
Party 3
Team Averages
Level 82
1,509 SR
1,355 Elo+

VS

Team Averages
Level 84
1,644 SR
1,469 Elo+
Chaac
Chaac
ArbitrarilyGod
Chaac
Level 88
God Stats
16W - 11L
1,671 SR
Queue Stats
265W - 226L
1,490 Elo+
Party 2
Medusa
Medusa
Silentlylouddd
Medusa
Level 125
God Stats
9W - 3L
1,684 SR
Queue Stats
211W - 189L
1,512 Elo+
Party 2
Mercury
Mercury
Zvezda_Ph97
Mercury
Level 40
God Stats
5W - 6L
1,626 SR
Queue Stats
578W - 609L
1,414 Elo+
Solo
Xing Tian
Xing Tian
justdudley94
Xing Tian
Level 80
God Stats
4W - 3L
1,736 SR
Queue Stats
610W - 581L
1,439 Elo+
Party 2
Zeus
Zeus
whitedragon305
Zeus
Level 88
God Stats
19W - 15L
1,506 SR
Queue Stats
71W - 71L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dubyzero
Gilgamesh
18
11 / 8 / 7
12,620
526
16,583
21,099
21,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
Helkior
Zeus
17
4 / 12 / 4
11,402
475
10,008
18,910
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Jamal-2d
Izanami
17
3 / 6 / 6
11,203
467
6,772
15,776
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Jutsaj
Pele
19
8 / 7 / 12
12,967
540
14,488
20,756
15,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
Razen-CR7
Kumbhakarna
13
1 / 10 / 16
10,308
430
7,085
25,979
22,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 5
14,331
597
16,876
27,069
23,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 4 / 8
14,437
602
14,245
17,696
8,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Zvezda_Ph97
Mercury
20
6 / 4 / 6
13,223
551
9,977
17,155
8,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
justdudley94
Xing Tian
16
3 / 6 / 18
12,386
516
9,616
26,302
31,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 6 / 5
14,816
617
29,515
12,816
6,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
85
27
Kills
43
43
Deaths
27
45
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
7
5
1.5
L
Gilgamesh
Dubyzero
Gilgamesh
11
8
7
1.81
L
Zeus
Helkior
Zeus
4
12
4
0.5
L
Izanami
Jamal-2d
Izanami
3
6
6
1
L
Pele
Jutsaj
Pele
8
7
12
2
L
Kumbhakarna
Razen-CR7
Kumbhakarna
1
10
16
0.9
W
9
4
8
3.25
W
Mercury
Zvezda_Ph97
Mercury
6
4
6
2.25
W
Xing Tian
justdudley94
Xing Tian
3
6
18
2
W
17
6
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,936
Damage
80,229
102,520
Taken
101,038
71,621
Mitigated
77,871
17,210
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,876
4,009
449
10,119
27,069
23,539
1,329
4,436
22,573
0
111,697
L
Gilgamesh
Dubyzero
Gilgamesh
16,583
4,782
0
389
21,099
21,376
159
8,544
12,555
0
40,247
L
Zeus
Helkior
Zeus
10,008
1,757
0
3,040
18,910
7,090
368
9,072
9,838
57,752
0
L
Izanami
Jamal-2d
Izanami
6,772
2,892
795
4,033
15,776
5,449
732
6,850
8,926
0
59,374
L
Pele
Jutsaj
Pele
14,488
4,139
0
5,522
20,756
15,385
0
6,875
13,881
0
83,623
L
Kumbhakarna
Razen-CR7
Kumbhakarna
7,085
1,481
436
2,995
25,979
22,321
0
10,350
15,629
25,360
0
W
14,245
6,456
0
1,123
17,696
8,407
3,625
4,612
13,062
0
109,563
W
Mercury
Zvezda_Ph97
Mercury
9,977
3,964
182
1,804
17,155
8,686
1,388
3,189
13,874
0
115,343
W
Xing Tian
justdudley94
Xing Tian
9,616
1,113
0
3,512
26,302
31,221
119
5,965
20,097
24,721
0
W
29,515
1,506
1,766
1,322
12,816
6,018
1,408
2,265
10,417
107,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,500
Gold Earned
69,193
428
Minions Killed
605
0
Camps Cleared
0
1,977,653
Distance Traveled
2,226,409
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,331
597
172
7
0
399,685
3
L
Gilgamesh
12,620
526
54
2
0
396,937
0
L
Zeus
11,402
475
99
4
0
311,476
0
L
Izanami
11,203
467
116
5
0
431,474
1
L
Pele
12,967
540
142
6
0
406,593
3
L
Kumbhakarna
10,308
430
17
1
0
431,173
9
W
Medusa
14,437
602
138
6
0
444,498
1
W
Mercury
13,223
551
138
6
0
503,759
1
W
Xing Tian
12,386
516
22
1
0
453,084
5
W
Zeus
14,816
617
135
6
0
425,383
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role