Player Matchup

Merlin
Merlin
KeksIMhintern
Merlin
Level 26
God Stats
8W - 5L
1,656 SR
Queue Stats
22W - 21L
1,653 Elo+
Party 3
Izanami
Izanami
Paluzzu_Aruafalu
Izanami
Level 37
God Stats
1W - 2L
1,414 SR
Queue Stats
129W - 139L
1,365 Elo+
Party 1
Cerberus
Cerberus
Sasoukye
Cerberus
Level 67
God Stats
4W - 6L
1,632 SR
Queue Stats
55W - 49L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Super20000
Tsukuyomi
Level 27
God Stats
17W - 19L
1,468 SR
Queue Stats
47W - 62L
1,268 Elo+
Party 1
Thoth
Thoth
orcun92
Thoth
Level 67
God Stats
4W - 9L
1,393 SR
Queue Stats
15W - 18L
1,626 Elo+
Party 3
Team Averages
Level 45
1,513 SR
1,482 Elo+

VS

Team Averages
Level 53
1,539 SR
1,444 Elo+
Merlin
Merlin
Jowel86
Merlin
Level 98
God Stats
9W - 6L
1,618 SR
Queue Stats
202W - 230L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
MoonWitchy
Sun Wukong
Level 27
God Stats
4W - 5L
1,369 SR
Queue Stats
79W - 105L
1,374 Elo+
Party 2
Cupid
Cupid
SirNemoTheOne
Cupid
Level 58
God Stats
8W - 3L
1,631 SR
Queue Stats
72W - 62L
1,542 Elo+
Solo
Cthulhu
Cthulhu
TrueSith69
Cthulhu
Level 29
God Stats
45W - 67L
1,557 SR
Queue Stats
68W - 100L
1,449 Elo+
Party 4
Anubis
Anubis
player1isready
Anubis
Level 53
God Stats
42W - 53L
1,518 SR
Queue Stats
143W - 196L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
8,765
487
11,104
10,638
3,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 10 / 0
6,293
350
2,010
10,787
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Sasoukye
Cerberus
4
0 / 1 / 0
5,561
309
470
2,671
794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Super20000
Tsukuyomi
14
2 / 8 / 4
8,758
487
6,908
14,292
4,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
orcun92
Thoth
15
1 / 5 / 4
9,028
502
5,543
9,691
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jowel86
Merlin
18
5 / 0 / 5
10,892
605
5,773
5,769
2,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MoonWitchy
Sun Wukong
16
7 / 2 / 3
10,235
569
7,299
12,709
6,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

18
12 / 0 / 4
12,083
671
9,309
8,813
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TrueSith69
Cthulhu
13
1 / 1 / 8
8,572
476
3,820
9,164
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 6 / 5
9,828
546
8,735
12,790
5,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
28
29
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
Jowel86
Merlin
5
0
5
7.5
L
6
5
1
1.3
W
Sun Wukong
MoonWitchy
Sun Wukong
7
2
3
4.25
L
0
10
0
0
L
Cerberus
Sasoukye
Cerberus
0
1
0
0
W
12
0
4
14
L
Tsukuyomi
Super20000
Tsukuyomi
2
8
4
0.5
W
Cthulhu
TrueSith69
Cthulhu
1
1
8
5
L
Thoth
orcun92
Thoth
1
5
4
0.6
W
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,035
Damage
34,936
48,079
Taken
49,245
14,308
Mitigated
23,565
6,690
Healing
21,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Jowel86
Merlin
5,773
138
0
3,114
5,769
2,878
1,262
406
5,363
81,175
0
L
11,104
716
111
1,541
10,638
3,256
377
5,303
5,210
35,271
0
W
Sun Wukong
MoonWitchy
Sun Wukong
7,299
1,488
0
6,528
12,709
6,395
77
3,677
9,032
0
65,967
L
2,010
1,193
0
1,218
10,787
2,413
0
1,007
9,605
0
23,103
L
Cerberus
Sasoukye
Cerberus
470
0
0
1,078
2,671
794
0
307
2,314
3,839
0
W
9,309
6,257
147
5,286
8,813
3,296
2,694
769
8,044
0
71,080
L
Tsukuyomi
Super20000
Tsukuyomi
6,908
2,203
0
2,094
14,292
4,893
82
6,388
7,879
0
46,139
W
Cthulhu
TrueSith69
Cthulhu
3,820
48
89
2,295
9,164
5,073
632
5,426
3,738
30,553
0
L
Thoth
orcun92
Thoth
5,543
106
0
648
9,691
2,952
662
4,898
4,743
52,301
0
W
8,735
135
0
4,435
12,790
5,923
1,396
6,839
5,951
50,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
51,610
292
Minions Killed
559
0
Camps Cleared
0
1,285,490
Distance Traveled
1,706,040
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,892
605
169
9
0
356,510
8
L
Merlin
8,765
487
51
3
0
319,678
1
W
Sun Wukong
10,235
569
100
6
0
305,667
9
L
Izanami
6,293
350
32
2
0
217,284
0
L
Cerberus
5,561
309
12
1
0
77,146
2
W
Cupid
12,083
671
142
8
0
358,807
3
L
Tsukuyomi
8,758
487
91
5
0
335,876
0
W
Cthulhu
8,572
476
44
2
0
431,916
6
L
Thoth
9,028
502
106
6
0
335,506
3
W
Anubis
9,828
546
104
6
0
253,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role