Player Matchup

Gilgamesh
Gilgamesh
Dallastrixx
Gilgamesh
Level 21
God Stats
4W - 10L
1,378 SR
Queue Stats
16W - 27L
1,294 Elo+
Party 2
Ratatoskr
Ratatoskr
TechncalAxis2
Ratatoskr
Level 17
God Stats
2W - 1L
1,489 SR
Queue Stats
14W - 18L
1,320 Elo+
Party 2
Tiamat
Tiamat
dinoboyluke
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
haydentrixx
Nox
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
teensysword345
Chernobog
Level 26
God Stats
3W - 3L
1,570 SR
Queue Stats
11W - 18L
1,252 Elo+
Party 2
Team Averages
Level 24
1,487 SR
1,373 Elo+

VS

Team Averages
Level 12
1,381 SR
1,343 Elo+
Scylla
Scylla
ScarlettJoy
Scylla
Level 19
God Stats
2W - 6L
1,327 SR
Queue Stats
505W - 585L
1,411 Elo+
Solo
Osiris
Osiris
diddlysquat33333
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,459 Elo+
Solo
Yemoja
Yemoja
euqel
Yemoja
Level 5
God Stats
6W - 5L
1,556 SR
Queue Stats
55W - 63L
1,298 Elo+
Party 1
Thanatos
Thanatos
largematt1738
Thanatos
Level 12
God Stats
0W - 4L
1,021 SR
Queue Stats
3W - 10L
1,177 Elo+
Solo
Neith
Neith
thejeezyman
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dallastrixx
Gilgamesh
16
6 / 2 / 10
10,158
535
9,234
14,443
10,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
TechncalAxis2
Ratatoskr
15
4 / 1 / 7
9,494
500
6,219
10,189
3,677
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tiamat
16
0 / 4 / 0
9,774
514
4,678
11,996
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 5
9,130
481
2,451
8,404
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
teensysword345
Chernobog
16
12 / 2 / 8
10,892
573
15,113
14,460
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 3 / 1
8,960
472
3,911
7,681
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 0
11,033
581
10,607
11,216
10,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
euqel
Yemoja
12
0 / 6 / 4
8,234
433
5,747
17,096
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
largematt1738
Thanatos
7
1 / 3 / 1
6,499
342
3,706
4,715
1,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 12 / 0
8,131
428
11,540
17,235
6,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
23
Kills
11
11
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dallastrixx
Gilgamesh
6
2
10
5.5
L
Scylla
2
3
1
0.83
W
Ratatoskr
TechncalAxis2
Ratatoskr
4
1
7
7.5
L
4
0
0
4
W
Tiamat
0
4
0
0
L
Yemoja
euqel
Yemoja
0
6
4
0.33
W
1
2
5
1.75
L
Thanatos
largematt1738
Thanatos
1
3
1
0.5
W
Chernobog
teensysword345
Chernobog
12
2
8
8
L
4
12
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,695
Damage
35,511
59,492
Taken
57,943
38,039
Mitigated
37,735
20,515
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dallastrixx
Gilgamesh
9,234
3,136
0
4,113
14,443
10,214
934
3,985
10,378
0
42,469
L
Scylla
3,911
247
0
1,879
7,681
2,354
588
979
6,580
40,037
0
W
Ratatoskr
TechncalAxis2
Ratatoskr
6,219
2,669
705
3,593
10,189
3,677
393
1,382
8,807
0
46,697
L
10,607
2,861
0
3,165
11,216
10,494
1,253
4,535
6,681
0
67,350
W
Tiamat
4,678
480
0
3,693
11,996
15,166
180
0
11,996
54,065
0
L
Yemoja
euqel
Yemoja
5,747
1,936
433
696
17,096
16,925
345
465
16,551
24,926
0
W
2,451
345
0
1,577
8,404
3,081
1,938
2,217
6,021
35,376
0
L
Thanatos
largematt1738
Thanatos
3,706
1,360
0
2,572
4,715
1,732
0
521
4,130
0
16,926
W
Chernobog
teensysword345
Chernobog
15,113
10,489
219
6,615
14,460
5,901
1,888
1,828
12,632
0
66,819
L
11,540
6,614
0
2,628
17,235
6,230
288
331
16,872
0
46,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,448
Gold Earned
42,857
417
Minions Killed
363
0
Camps Cleared
0
1,735,278
Distance Traveled
1,501,587
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,158
535
64
3
0
337,603
1
L
Scylla
8,960
472
86
5
0
338,958
15
W
Ratatoskr
9,494
500
79
4
0
434,440
0
L
Osiris
11,033
581
136
7
0
332,474
3
W
Tiamat
9,774
514
102
5
0
256,376
3
L
Yemoja
8,234
433
36
2
0
322,672
0
W
Nox
9,130
481
79
4
0
374,931
0
L
Thanatos
6,499
342
34
2
0
188,391
0
W
Chernobog
10,892
573
93
5
0
331,928
0
L
Neith
8,131
428
71
4
0
319,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role