Player Matchup

Discordia
Discordia
Elifuin
Discordia
Level 58
God Stats
1W - 1L
1,402 SR
Queue Stats
3W - 8L
1,250 Elo+
Party 3
Fenrir
Fenrir
HylOxy_-
Fenrir
Level 121
God Stats
1W - 0L
1,941 SR
Queue Stats
40W - 38L
1,548 Elo+
Solo
Mulan
Mulan
Shtouf
Mulan
Level 87
God Stats
1W - 0L
1,533 SR
Queue Stats
5W - 8L
1,250 Elo+
Party 3
Neith
Neith
arkritz
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,250 Elo+
Party 3
Ra
Ra
benspeth
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 83
1,575 SR
1,359 Elo+

VS

Team Averages
Level 79
1,420 SR
1,453 Elo+
Artio
Artio
cfirring
Artio
Level 119
God Stats
11W - 9L
1,458 SR
Queue Stats
31W - 34L
1,592 Elo+
Party 1
Achilles
Achilles
cizaron
Achilles
Level 20
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Tiamat
Tiamat
temp-728921
Tiamat
Level 106
God Stats
0W - 2L
1,109 SR
Queue Stats
56W - 67L
1,558 Elo+
Party 1
Rama
Rama
Брадабрей
Rama
Level 123
God Stats
2W - 1L
1,736 SR
Queue Stats
66W - 97L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
Париков100
Kukulkan
Level 29
God Stats
7W - 18L
1,459 SR
Queue Stats
28W - 58L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elifuin
Discordia
18
2 / 0 / 8
11,890
699
9,258
5,335
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
HylOxy_-
Fenrir
19
7 / 3 / 14
14,216
836
16,935
23,434
25,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mulan
Shtouf
Mulan
18
3 / 2 / 11
12,393
729
9,674
15,917
11,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
arkritz
Neith
20
16 / 0 / 9
15,834
931
38,289
16,355
7,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

18
2 / 4 / 7
11,694
688
8,765
12,730
5,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
cfirring
Artio
15
1 / 6 / 6
10,958
645
10,399
25,648
29,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
cizaron
Achilles
17
2 / 7 / 3
10,683
628
7,353
21,465
13,176
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
18
2 / 3 / 4
10,997
647
16,451
12,871
6,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 5 / 3
11,589
682
10,303
19,666
8,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 9 / 0
10,137
596
11,276
13,572
6,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
30
Kills
9
9
Deaths
30
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Elifuin
Discordia
2
0
8
6
W
Fenrir
HylOxy_-
Fenrir
7
3
14
4.67
W
Mulan
Shtouf
Mulan
3
2
11
4.25
W
Neith
arkritz
Neith
16
0
9
20.5
W
2
4
7
1.38
L
Artio
cfirring
Artio
1
6
6
0.67
L
Achilles
cizaron
Achilles
2
7
3
0.5
L
Tiamat
2
3
4
1.33
L
3
5
3
0.9
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,921
Damage
55,782
73,771
Taken
93,222
51,610
Mitigated
63,877
26,798
Healing
15,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Elifuin
Discordia
9,258
532
0
785
5,335
2,221
817
1,883
3,446
47,290
0
W
Fenrir
HylOxy_-
Fenrir
16,935
4,897
0
5,498
23,434
25,291
0
8,096
15,064
0
37,389
W
Mulan
Shtouf
Mulan
9,674
387
0
4,528
15,917
11,568
0
10,563
5,074
0
24,818
W
Neith
arkritz
Neith
38,289
20,074
0
9,980
16,355
7,072
5,933
9,344
6,839
0
93,741
W
8,765
511
2,077
3,930
12,730
5,458
655
8,129
4,313
43,300
0
L
Artio
cfirring
Artio
10,399
170
1,268
4,892
25,648
29,792
0
5,061
20,156
21,283
0
L
Achilles
cizaron
Achilles
7,353
1,527
1,478
3,976
21,465
13,176
0
4,486
16,714
0
18,679
L
Tiamat
16,451
711
100
1,851
12,871
6,108
0
4,880
7,861
54,232
0
L
10,303
8,364
0
2,125
19,666
8,544
0
2,929
16,422
0
48,399
L
11,276
1,151
0
0
13,572
6,257
0
1,443
12,029
44,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,027
Gold Earned
54,364
359
Minions Killed
302
11
Camps Cleared
6
1,605,764
Distance Traveled
1,450,104
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,890
699
68
4
2
317,507
1
W
Fenrir
14,216
836
36
2
3
339,857
3
W
Mulan
12,393
729
31
2
1
326,856
1
W
Neith
15,834
931
138
8
3
297,815
2
W
Ra
11,694
688
86
5
2
323,729
3
L
Artio
10,958
645
17
1
1
324,262
0
L
Achilles
10,683
628
27
2
0
300,860
0
L
Tiamat
10,997
647
89
5
2
301,010
0
L
Rama
11,589
682
89
5
3
279,834
1
L
Kukulkan
10,137
596
80
5
0
244,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role