Player Matchup

Izanami
Izanami
Ishimatzu
Izanami
Level 72
God Stats
26W - 19L
1,485 SR
Queue Stats
325W - 308L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
Minerwaa
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
ThiccyBriccy
Nike
Level 115
God Stats
11W - 6L
1,506 SR
Queue Stats
478W - 466L
1,458 Elo+
Solo
Serqet
Serqet
XxBABAYEGAxX
Serqet
Level 127
God Stats
0W - 1L
1,306 SR
Queue Stats
7W - 6L
1,805 Elo+
Solo
Bacchus
Bacchus
niplesoupslurpy
Bacchus
Level 125
God Stats
0W - 1L
1,568 SR
Queue Stats
9W - 9L
1,530 Elo+
Solo
Team Averages
Level 100
1,473 SR
1,568 Elo+

VS

Team Averages
Level 118
1,554 SR
1,504 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BRDEX99
Geb
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
StonerSenpai
Danzaburou
Level 138
God Stats
11W - 13L
1,442 SR
Queue Stats
113W - 117L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
Worldwoody28
Cernunnos
Level 129
God Stats
14W - 3L
1,723 SR
Queue Stats
380W - 374L
1,496 Elo+
Party 1
Ra
Ra
grandblek
Ra
Level 128
God Stats
1W - 2L
1,605 SR
Queue Stats
125W - 123L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ishimatzu
Izanami
8
0 / 4 / 1
5,078
508
3,727
6,056
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kukulkan
Minerwaa
Kukulkan
10
1 / 2 / 1
5,647
565
2,553
3,821
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,935
594
4,503
8,169
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
8
5 / 3 / 0
5,635
564
1,817
5,465
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 1 / 3
5,268
527
2,472
5,999
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 1 / 1
5,735
574
4,444
6,149
2,613
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Geb
7
2 / 0 / 4
5,284
528
2,522
6,357
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
StonerSenpai
Danzaburou
9
3 / 3 / 3
5,623
562
3,411
6,104
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Worldwoody28
Cernunnos
11
3 / 1 / 3
6,483
648
3,831
4,355
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 3
6,517
652
3,236
4,635
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
13
13
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
1
4.5
W
Geb
2
0
4
4
L
Izanami
Ishimatzu
Izanami
0
4
1
0.13
L
Kukulkan
Minerwaa
Kukulkan
1
2
1
0.75
W
Danzaburou
StonerSenpai
Danzaburou
3
3
3
1.5
L
0
3
1
0.17
W
Cernunnos
Worldwoody28
Cernunnos
3
1
3
4.5
L
Serqet
5
3
0
1.67
W
1
1
3
2.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,072
Damage
17,444
29,510
Taken
27,600
10,585
Mitigated
9,326
9,134
Healing
10,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,444
690
0
1,773
6,149
2,613
0
0
6,149
0
17,273
W
Geb
2,522
1,049
0
2,501
6,357
2,267
203
1,471
4,886
9,883
0
L
Izanami
Ishimatzu
Izanami
3,727
2,293
0
1,921
6,056
1,362
0
925
5,131
0
27,819
L
Kukulkan
Minerwaa
Kukulkan
2,553
293
14
1,143
3,821
1,096
0
2,147
1,502
30,933
0
W
Danzaburou
StonerSenpai
Danzaburou
3,411
1,515
0
1,844
6,104
1,619
407
466
5,431
0
22,393
L
4,503
852
0
3,405
8,169
2,760
343
0
8,169
0
35,370
W
Cernunnos
Worldwoody28
Cernunnos
3,831
2,295
0
2,442
4,355
1,201
117
382
3,973
0
33,333
L
Serqet
1,817
422
0
926
5,465
1,549
0
303
5,152
0
15,071
W
3,236
520
83
1,540
4,635
1,626
0
2,706
1,929
41,184
0
L
2,472
581
0
1,725
5,999
3,818
0
2,159
3,798
9,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,563
Gold Earned
29,642
274
Minions Killed
261
0
Camps Cleared
0
985,062
Distance Traveled
969,822
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,735
574
35
4
0
195,983
0
W
Geb
5,284
528
15
2
0
200,760
4
L
Izanami
5,078
508
64
6
0
161,674
6
L
Kukulkan
5,647
565
72
7
0
206,758
4
W
Danzaburou
5,623
562
48
5
0
187,717
1
L
Nike
5,935
594
79
8
0
184,348
4
W
Cernunnos
6,483
648
69
7
0
171,402
2
L
Serqet
5,635
564
40
4
0
230,821
0
W
Ra
6,517
652
94
9
0
213,960
5
L
Bacchus
5,268
527
19
2
0
201,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role