Player Matchup

Merlin
Merlin
Liaj
Merlin
Level 67
God Stats
6W - 2L
1,746 SR
Queue Stats
232W - 195L
1,658 Elo+
Solo
Fenrir
Fenrir
Optye
Fenrir
Level 160
God Stats
5W - 3L
1,621 SR
Queue Stats
287W - 213L
1,603 Elo+
Party 1
Hera
Hera
Peatrie
Hera
Level 119
God Stats
13W - 7L
1,936 SR
Queue Stats
548W - 432L
1,686 Elo+
Solo
Kukulkan
Kukulkan
Speed0fSound
Kukulkan
Level 153
God Stats
2W - 1L
1,793 SR
Queue Stats
71W - 46L
1,666 Elo+
Party 1
Sylvanus
Sylvanus
StormingShadows
Sylvanus
Level 157
God Stats
0W - 1L
1,352 SR
Queue Stats
57W - 46L
1,678 Elo+
Party 1
Team Averages
Level 131
1,690 SR
1,658 Elo+

VS

Team Averages
Level 134
1,601 SR
1,598 Elo+
Xbalanque
Xbalanque
JustLion
Xbalanque
Level 145
God Stats
1W - 0L
1,534 SR
Queue Stats
33W - 24L
1,633 Elo+
Solo
Aphrodite
Aphrodite
Tanr
Aphrodite
Level 160
God Stats
9W - 5L
1,248 SR
Queue Stats
514W - 519L
1,541 Elo+
Solo
Xing Tian
Xing Tian
Vvrrg
Xing Tian
Level 126
God Stats
5W - 0L
1,935 SR
Queue Stats
358W - 353L
1,625 Elo+
Solo
Skadi
Skadi
duckzrule
Skadi
Level 158
God Stats
2W - 1L
1,612 SR
Queue Stats
229W - 182L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
vetdruppel
Tsukuyomi
Level 83
God Stats
4W - 4L
1,677 SR
Queue Stats
200W - 191L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Liaj
Merlin
20
1 / 4 / 13
12,024
601
18,118
14,514
10,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Optye
Fenrir
19
7 / 8 / 8
12,053
603
16,289
21,721
18,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
Peatrie
Hera
20
4 / 5 / 14
12,423
621
20,026
15,306
7,761
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Speed0fSound
Kukulkan
20
7 / 3 / 6
13,445
672
20,723
13,973
7,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sylvanus
20
4 / 4 / 12
12,835
642
8,122
24,866
29,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JustLion
Xbalanque
20
7 / 5 / 12
14,165
708
28,217
22,199
9,770
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Tanr
Aphrodite
20
7 / 3 / 9
13,898
695
11,188
20,333
14,079
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
Vvrrg
Xing Tian
20
3 / 4 / 11
14,290
715
8,914
19,919
20,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
duckzrule
Skadi
20
4 / 6 / 13
13,633
682
13,172
24,656
9,420
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
vetdruppel
Tsukuyomi
20
3 / 5 / 14
13,310
666
19,589
17,941
17,356
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
83
23
Kills
24
24
Deaths
23
53
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
JustLion
Xbalanque
7
5
12
2.6
L
Merlin
Liaj
Merlin
1
4
13
1.88
L
Fenrir
Optye
Fenrir
7
8
8
1.38
L
Hera
Peatrie
Hera
4
5
14
2.2
L
Kukulkan
Speed0fSound
Kukulkan
7
3
6
3.33
L
Sylvanus
4
4
12
2.5
W
Aphrodite
Tanr
Aphrodite
7
3
9
3.83
W
Xing Tian
Vvrrg
Xing Tian
3
4
11
2.13
W
Skadi
duckzrule
Skadi
4
6
13
1.75
W
Tsukuyomi
vetdruppel
Tsukuyomi
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,278
Damage
81,080
90,380
Taken
105,048
73,879
Mitigated
71,200
25,010
Healing
52,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
JustLion
Xbalanque
28,217
15,198
1,190
7,270
22,199
9,770
3,408
13,191
9,008
0
61,307
L
Merlin
Liaj
Merlin
18,118
641
114
778
14,514
10,830
460
2,509
11,899
44,047
0
L
Fenrir
Optye
Fenrir
16,289
2,741
676
2,169
21,721
18,812
0
3,382
18,099
0
25,484
L
Hera
Peatrie
Hera
20,026
3,282
429
226
15,306
7,761
856
2,544
12,644
43,094
0
L
Kukulkan
Speed0fSound
Kukulkan
20,723
1,123
347
777
13,973
7,385
443
3,923
9,998
57,757
0
L
Sylvanus
8,122
836
11,392
8,102
24,866
29,091
414
6,996
17,638
14,023
0
W
Aphrodite
Tanr
Aphrodite
11,188
1,423
20,544
13,510
20,333
14,079
786
13,999
6,334
33,253
0
W
Xing Tian
Vvrrg
Xing Tian
8,914
515
1,878
3,187
19,919
20,575
6
12,368
7,551
19,823
0
W
Skadi
duckzrule
Skadi
13,172
5,589
0
3,611
24,656
9,420
1,768
16,465
8,191
0
45,666
W
Tsukuyomi
vetdruppel
Tsukuyomi
19,589
3,725
0
1,537
17,941
17,356
445
10,966
6,975
0
35,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,780
Gold Earned
69,296
205
Minions Killed
237
0
Camps Cleared
0
1,599,011
Distance Traveled
1,730,000
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,165
708
62
3
0
334,496
0
L
Merlin
12,024
601
47
2
0
307,787
5
L
Fenrir
12,053
603
13
1
0
312,340
0
L
Hera
12,423
621
56
3
0
269,125
4
L
Kukulkan
13,445
672
78
4
0
325,620
0
L
Sylvanus
12,835
642
11
1
0
384,139
1
W
Aphrodite
13,898
695
60
3
0
407,051
4
W
Xing Tian
14,290
715
15
1
0
346,660
0
W
Skadi
13,633
682
80
4
0
268,050
0
W
Tsukuyomi
13,310
666
20
1
0
373,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role