Player Matchup

King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond II
 
Tiamat
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
AmbitionAkamai
Ah Muzen Cab
Diamond IV
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 152L
2,058 MMR
Solo
Vulcan
Vulcan
Platinum II
Jayz4_days
Vulcan
Platinum II
Level 145
God Stats
0W - 3L
1,506 SR
Queue Stats
185W - 170L
2,033 MMR
Solo
Ymir
Ymir
Platinum II
lI Vini Il
Ymir
Platinum II
Level 160
God Stats
2W - 2L
1,662 SR
Queue Stats
30W - 25L
1,923 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,534 SR
1,803 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,615 SR
2,042 MMR
Bacchus
Bacchus
Diamond IV
GTChurch
Bacchus
Diamond IV
Level 160
God Stats
3W - 0L
1,757 SR
Queue Stats
272W - 263L
1,956 MMR
Party 2
Chiron
Chiron
Diamond IV
Lord Wyattt
Chiron
Diamond IV
Level 143
God Stats
12W - 9L
1,721 SR
Queue Stats
155W - 134L
2,073 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Sumcrazymofo
Tsukuyomi
Diamond IV
Level 109
God Stats
34W - 29L
1,650 SR
Queue Stats
412W - 383L
2,032 MMR
Solo
Thoth
Thoth
Diamond IV
mikelke01
Thoth
Diamond IV
Level 158
God Stats
2W - 2L
1,333 SR
Queue Stats
278W - 261L
2,054 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
robotninjaattack
Cu Chulainn
Diamond V
Level 157
God Stats
2W - 4L
1,616 SR
Queue Stats
258W - 259L
2,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
8 / 3 / 1
13,279
531
20,231
31,041
32,287
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
 
Tiamat
20
5 / 7 / 3
12,966
519
13,231
22,771
12,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
AmbitionAkamai
Ah Muzen Cab
18
0 / 6 / 4
11,693
468
5,836
19,846
7,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Jayz4_days
Vulcan
18
3 / 11 / 4
12,167
487
17,161
18,296
7,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 6
10,677
427
7,036
29,536
27,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
SetDanzaburouGuan YuApollo

VS

Bans
AthenaScyllaChaacSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GTChurch
Bacchus
16
2 / 2 / 18
12,501
500
13,494
19,757
28,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
20
12 / 1 / 6
15,515
621
22,898
15,763
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Sumcrazymofo
Tsukuyomi
20
12 / 3 / 12
15,222
609
26,850
24,778
15,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
mikelke01
Thoth
19
6 / 6 / 12
13,607
544
17,344
15,087
5,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
robotninjaattack
Cu Chulainn
19
1 / 5 / 9
13,374
535
13,171
28,167
25,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
16
Kills
33
33
Deaths
17
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
8
3
1
2.83
L
Tiamat
 
Tiamat
5
7
3
0.93
L
Ah Muzen Cab
AmbitionAkamai
Ah Muzen Cab
0
6
4
0.33
W
Bacchus
GTChurch
Bacchus
2
2
18
5.5
L
Vulcan
Jayz4_days
Vulcan
3
11
4
0.45
W
Chiron
12
1
6
15
W
Tsukuyomi
Sumcrazymofo
Tsukuyomi
12
3
12
6
L
0
6
6
0.5
W
Thoth
mikelke01
Thoth
6
6
12
2
W
Cu Chulainn
robotninjaattack
Cu Chulainn
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,495
Damage
93,757
121,490
Taken
103,552
87,410
Mitigated
81,855
30,222
Healing
36,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
20,231
1,957
0
10,959
31,041
32,287
0
4,057
26,984
0
96,215
L
Tiamat
 
Tiamat
13,231
678
160
9,508
22,771
12,431
229
7,731
15,040
96,249
0
L
Ah Muzen Cab
AmbitionAkamai
Ah Muzen Cab
5,836
1,822
0
5,639
19,846
7,529
884
2,126
17,720
0
86,558
W
Bacchus
GTChurch
Bacchus
13,494
1,602
0
4,350
19,757
28,488
0
7,295
12,308
35,274
0
L
Vulcan
Jayz4_days
Vulcan
17,161
4,732
0
2,212
18,296
7,309
0
7,651
10,645
81,009
0
W
Chiron
22,898
12,441
2,559
8,298
15,763
6,842
7,478
6,198
9,523
0
137,836
W
Tsukuyomi
Sumcrazymofo
Tsukuyomi
26,850
9,939
0
8,619
24,778
15,450
0
11,149
13,371
0
107,844
L
7,036
629
0
1,744
29,536
27,854
0
11,899
17,637
23,102
0
W
Thoth
mikelke01
Thoth
17,344
388
0
2,589
15,087
5,731
2,624
9,627
5,194
88,362
0
W
Cu Chulainn
robotninjaattack
Cu Chulainn
13,171
1,540
0
9,726
28,167
25,344
1,599
5,460
22,595
9,244
72,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,782
Gold Earned
70,219
641
Minions Killed
718
0
Camps Cleared
0
2,209,602
Distance Traveled
2,535,638
19
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,279
531
166
7
0
422,035
6
L
Tiamat
12,966
519
156
6
0
444,652
2
L
Ah Muzen Cab
11,693
468
146
6
0
432,676
1
W
Bacchus
12,501
500
44
2
0
506,787
10
L
Vulcan
12,167
487
144
6
0
469,500
10
W
Chiron
15,515
621
214
9
0
496,078
6
W
Tsukuyomi
15,222
609
120
5
0
569,930
8
L
Ymir
10,677
427
29
1
0
440,739
0
W
Thoth
13,607
544
169
7
0
462,611
7
W
Cu Chulainn
13,374
535
171
7
0
500,232
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role