Player Matchup

Cu Chulainn
Cu Chulainn
IMartin_Gaming
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
heratox_scream
Tsukuyomi
Level 104
God Stats
2W - 1L
1,532 SR
Queue Stats
50W - 47L
1,745 Elo+
Party 1
Ymir
Ymir
leonardT1801
Ymir
Level 101
God Stats
24W - 12L
1,540 SR
Queue Stats
48W - 63L
1,560 Elo+
Party 1
Team Averages
Level 104
1,524 SR
1,602 Elo+

VS

Team Averages
Level 28
1,631 SR
1,578 Elo+
Ra
Ra
HydroH3nny
Ra
Level 68
God Stats
6W - 2L
1,894 SR
Queue Stats
126W - 161L
1,376 Elo+
Solo
Bellona
Bellona
Jesugold21
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 20L
1,704 Elo+
Party 2
Achilles
Achilles
ultimate_tieso
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IMartin_Gaming
Cu Chulainn
15
6 / 7 / 3
12,917
680
15,458
20,035
17,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
heratox_scream
Tsukuyomi
16
1 / 9 / 6
11,142
586
10,152
16,155
6,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 6
12,954
682
10,389
24,670
30,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
13,049
687
20,655
10,069
4,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Jesugold21
Bellona
15
4 / 3 / 14
13,863
730
12,466
20,232
19,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
17
13 / 5 / 7
14,360
756
19,387
22,160
29,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
10
Kills
21
21
Deaths
10
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
Cu Chulainn
IMartin_Gaming
Cu Chulainn
6
7
3
1.07
W
Bellona
Jesugold21
Bellona
4
3
14
3.67
L
Tsukuyomi
heratox_scream
Tsukuyomi
1
9
6
0.44
L
3
5
6
1.2
W
Achilles
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,999
Damage
52,508
60,860
Taken
52,461
55,148
Mitigated
53,548
8,632
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,655
2,569
4,706
4,315
10,069
4,673
533
1,637
8,432
96,489
0
L
Cu Chulainn
IMartin_Gaming
Cu Chulainn
15,458
3,721
0
311
20,035
17,744
592
7,514
12,521
5,767
38,840
W
Bellona
Jesugold21
Bellona
12,466
5,196
0
1,505
20,232
19,567
1,449
3,894
16,338
0
39,661
L
Tsukuyomi
heratox_scream
Tsukuyomi
10,152
2,921
0
1,077
16,155
6,747
754
4,106
12,049
0
54,232
L
10,389
1,544
815
6,429
24,670
30,657
176
9,115
15,555
40,806
0
W
Achilles
19,387
8,543
0
3,666
22,160
29,308
569
6,811
15,349
0
42,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,013
Gold Earned
41,272
153
Minions Killed
222
0
Camps Cleared
0
943,347
Distance Traveled
1,036,347
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,049
687
139
7
0
347,966
2
L
Cu Chulainn
12,917
680
52
3
0
306,728
5
W
Bellona
13,863
730
44
2
0
357,837
6
L
Tsukuyomi
11,142
586
66
3
0
331,904
4
L
Ymir
12,954
682
35
2
0
304,715
2
W
Achilles
14,360
756
39
2
0
330,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role