Player Matchup

Gilgamesh
Gilgamesh
EE-SAV4GE__
Gilgamesh
Level 85
God Stats
14W - 10L
1,635 SR
Queue Stats
124W - 131L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
EL__Patron92
Cthulhu
Level 22
God Stats
7W - 10L
1,407 SR
Queue Stats
36W - 42L
1,369 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nexxus0_0
Tsukuyomi
Level 27
God Stats
16W - 10L
1,620 SR
Queue Stats
141W - 149L
1,383 Elo+
Party 2
Scylla
Scylla
San136_
Scylla
Level 146
God Stats
11W - 12L
1,561 SR
Queue Stats
110W - 86L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
h_dtje_010
Danzaburou
Level 53
God Stats
1W - 6L
1,478 SR
Queue Stats
4W - 13L
1,244 Elo+
Party 2
Team Averages
Level 67
1,540 SR
1,387 Elo+

VS

Team Averages
Level 75
1,613 SR
1,371 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Abvsal
Skadi
Level 88
God Stats
3W - 3L
1,683 SR
Queue Stats
107W - 136L
1,311 Elo+
Party 1
Chaac
Chaac
BH Lycan
Chaac
Level 29
God Stats
32W - 31L
1,645 SR
Queue Stats
376W - 528L
1,344 Elo+
Party 1
Gilgamesh
Gilgamesh
Bvxvz
Gilgamesh
Level 106
God Stats
12W - 9L
1,865 SR
Queue Stats
221W - 306L
1,393 Elo+
Party 1
Athena
Athena
berki-2006
Athena
Level 46
God Stats
3W - 5L
1,373 SR
Queue Stats
364W - 487L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EE-SAV4GE__
Gilgamesh
13
3 / 8 / 2
8,213
456
10,593
15,777
8,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
EL__Patron92
Cthulhu
12
0 / 8 / 1
7,032
391
6,949
12,968
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Nexxus0_0
Tsukuyomi
14
4 / 9 / 1
9,188
510
8,571
16,985
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
San136_
Scylla
15
2 / 6 / 1
8,848
492
11,224
11,723
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
h_dtje_010
Danzaburou
11
0 / 11 / 1
6,756
375
3,460
13,611
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
8 / 2 / 6
11,433
635
10,308
16,205
8,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Abvsal
Skadi
16
15 / 0 / 4
11,298
628
14,661
8,873
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
BH Lycan
Chaac
15
7 / 4 / 2
9,790
544
12,343
16,346
16,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Bvxvz
Gilgamesh
15
7 / 3 / 6
9,827
546
8,465
13,350
6,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
berki-2006
Athena
15
5 / 0 / 12
10,181
566
9,287
12,918
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
9
Kills
42
42
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
6
5.5
W
Skadi
Abvsal
Skadi
15
0
4
17
W
Chaac
BH Lycan
Chaac
7
4
2
2
W
Gilgamesh
Bvxvz
Gilgamesh
7
3
6
3.33
L
Gilgamesh
EE-SAV4GE__
Gilgamesh
3
8
2
0.5
L
Cthulhu
EL__Patron92
Cthulhu
0
8
1
0.06
L
Tsukuyomi
Nexxus0_0
Tsukuyomi
4
9
1
0.5
L
Scylla
San136_
Scylla
2
6
1
0.42
W
Athena
berki-2006
Athena
5
0
12
11
L
Danzaburou
h_dtje_010
Danzaburou
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,797
Damage
55,064
71,064
Taken
67,692
31,881
Mitigated
45,409
9,016
Healing
23,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,308
679
0
10,544
16,205
8,242
900
7,204
8,485
82,588
0
W
Skadi
Abvsal
Skadi
14,661
7,746
0
408
8,873
4,831
2,817
1,862
6,968
0
72,583
W
Chaac
BH Lycan
Chaac
12,343
3,153
0
3,299
16,346
16,030
218
459
15,857
0
45,205
W
Gilgamesh
Bvxvz
Gilgamesh
8,465
2,498
306
4,182
13,350
6,803
0
2,742
10,478
0
48,423
L
Gilgamesh
EE-SAV4GE__
Gilgamesh
10,593
4,133
0
940
15,777
8,646
0
2,251
13,526
0
39,652
L
Cthulhu
EL__Patron92
Cthulhu
6,949
79
383
1,269
12,968
9,703
240
5,382
7,586
32,759
0
L
Tsukuyomi
Nexxus0_0
Tsukuyomi
8,571
3,230
102
4,576
16,985
5,756
0
3,983
13,002
0
45,883
L
Scylla
San136_
Scylla
11,224
179
243
1,324
11,723
3,613
432
4,244
7,479
59,713
0
W
Athena
berki-2006
Athena
9,287
2,312
573
4,265
12,918
9,503
143
4,703
7,731
41,167
0
L
Danzaburou
h_dtje_010
Danzaburou
3,460
1,633
0
179
13,611
4,163
992
3,735
9,876
0
26,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
52,529
346
Minions Killed
466
0
Camps Cleared
0
1,488,369
Distance Traveled
1,676,943
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,433
635
163
9
0
292,195
3
W
Skadi
11,298
628
100
6
0
340,252
2
W
Chaac
9,790
544
62
3
0
294,972
0
W
Gilgamesh
9,827
546
83
5
0
353,996
6
L
Gilgamesh
8,213
456
56
3
0
274,347
1
L
Cthulhu
7,032
391
68
4
0
305,104
4
L
Tsukuyomi
9,188
510
84
5
0
310,521
0
L
Scylla
8,848
492
103
6
0
318,290
6
W
Athena
10,181
566
58
3
0
395,528
0
L
Danzaburou
6,756
375
35
2
0
280,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role