Player Matchup

Agni
Agni
LordManfred
Agni
Level 19
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
RitterKunibert
Khepri
Level 62
God Stats
7W - 4L
1,765 SR
Queue Stats
63W - 66L
1,541 Elo+
Party 1
Pele
Pele
Vorofant
Pele
Level 69
God Stats
6W - 3L
1,713 SR
Queue Stats
94W - 97L
1,510 Elo+
Party 1
Neith
Neith
iSupDupLike
Neith
Level 10
God Stats
5W - 5L
1,572 SR
Queue Stats
6W - 5L
1,522 Elo+
Party 1
Osiris
Osiris
Линвиел
Osiris
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 62
1,609 SR
1,515 Elo+

VS

Team Averages
Level 42
1,576 SR
1,433 Elo+
Danzaburou
Danzaburou
Danielza
Danzaburou
Level 44
God Stats
55W - 62L
1,358 SR
Queue Stats
151W - 195L
1,301 Elo+
Party 3
Arachne
Arachne
Taniwhaa6
Arachne
Level 76
God Stats
37W - 24L
1,844 SR
Queue Stats
196W - 193L
1,520 Elo+
Solo
Ganesha
Ganesha
Zebeber
Ganesha
Level 17
God Stats
1W - 2L
1,699 SR
Queue Stats
8W - 6L
1,561 Elo+
Party 2
Anubis
Anubis
Zebulah
Anubis
Level 27
God Stats
28W - 21L
1,485 SR
Queue Stats
110W - 160L
1,304 Elo+
Party 3
Mulan
Mulan
sAf0in
Mulan
Level 48
God Stats
5W - 5L
1,490 SR
Queue Stats
21W - 21L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 5
11,114
585
12,985
8,584
2,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 2 / 16
10,816
569
7,469
13,368
13,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
18
8 / 5 / 7
11,118
585
14,851
15,659
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
12 / 1 / 3
11,382
599
14,583
10,225
3,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 6
10,287
541
8,703
22,686
18,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danielza
Danzaburou
12
1 / 7 / 0
7,910
416
8,627
12,321
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Taniwhaa6
Arachne
15
7 / 5 / 4
10,349
545
12,266
18,966
8,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Zebeber
Ganesha
12
0 / 8 / 3
8,311
437
5,869
15,649
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Zebulah
Anubis
16
5 / 7 / 4
10,381
546
11,848
17,710
9,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
sAf0in
Mulan
16
2 / 3 / 2
9,872
520
9,188
12,422
12,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
30
Kills
15
15
Deaths
30
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Danielza
Danzaburou
1
7
0
0.14
W
7
3
5
3.17
W
2
2
16
5
L
Arachne
Taniwhaa6
Arachne
7
5
4
1.8
W
Pele
8
5
7
2.3
L
Ganesha
Zebeber
Ganesha
0
8
3
0.19
L
Anubis
Zebulah
Anubis
5
7
4
1
W
12
1
3
13.5
L
Mulan
sAf0in
Mulan
2
3
2
1
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,591
Damage
47,798
70,522
Taken
77,068
43,405
Mitigated
43,135
26,949
Healing
22,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Danielza
Danzaburou
8,627
4,556
333
2,355
12,321
3,950
0
3,206
9,115
0
43,623
W
12,985
1,096
0
2,767
8,584
2,756
2,912
3,447
5,087
62,970
0
W
7,469
1,051
102
3,110
13,368
13,321
557
5,804
7,564
22,340
0
L
Arachne
Taniwhaa6
Arachne
12,266
8,092
0
5,993
18,966
8,188
0
6,672
12,294
0
47,875
W
Pele
14,851
2,357
0
6,456
15,659
5,506
328
2,874
12,760
0
84,794
L
Ganesha
Zebeber
Ganesha
5,869
1,212
0
2,443
15,649
9,211
0
2,680
12,969
25,110
0
L
Anubis
Zebulah
Anubis
11,848
754
0
6,523
17,710
9,782
107
6,140
11,570
56,168
0
W
14,583
7,932
0
6,818
10,225
3,591
2,107
3,586
6,639
0
78,511
L
Mulan
sAf0in
Mulan
9,188
2,581
0
4,384
12,422
12,004
3,130
1,756
10,666
0
51,233
W
8,703
3,083
0
7,696
22,686
18,231
1,956
2,006
20,311
0
61,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,717
Gold Earned
46,823
566
Minions Killed
416
0
Camps Cleared
0
1,673,155
Distance Traveled
1,626,669
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,910
416
112
6
0
304,073
4
W
Agni
11,114
585
120
6
0
339,609
0
W
Khepri
10,816
569
27
1
0
348,462
12
L
Arachne
10,349
545
68
4
0
362,940
2
W
Pele
11,118
585
140
7
0
355,739
4
L
Ganesha
8,311
437
4
0
0
327,635
1
L
Anubis
10,381
546
111
6
0
283,365
4
W
Neith
11,382
599
150
8
0
299,122
5
L
Mulan
9,872
520
121
6
0
348,656
3
W
Osiris
10,287
541
129
7
0
330,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role