Player Matchup

Janus
Janus
MK09Shots
Janus
Level 107
God Stats
27W - 19L
1,558 SR
Queue Stats
249W - 163L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
SpT x NoVaZ
Gilgamesh
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
150W - 115L
1,603 Elo+
Party 1
Xbalanque
Xbalanque
xSchwanz
Xbalanque
Level 122
God Stats
26W - 15L
1,729 SR
Queue Stats
230W - 154L
1,720 Elo+
Party 1
Team Averages
Level 117
1,596 SR
1,660 Elo+

VS

Team Averages
Level 84
1,504 SR
1,513 Elo+
Ares
Ares
CREAMYDADDY22
Ares
Level 49
God Stats
6W - 5L
1,500 SR
Queue Stats
561W - 579L
1,519 Elo+
Solo
Tiamat
Tiamat
RoastedRabbits
Tiamat
Level 119
God Stats
37W - 37L
1,136 SR
Queue Stats
210W - 218L
1,571 Elo+
Solo
Sol
Sol
muetorevolutio9
Sol
Level 85
God Stats
2W - 1L
1,877 SR
Queue Stats
54W - 62L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MK09Shots
Janus
11
1 / 2 / 5
7,681
768
5,627
4,732
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SpT x NoVaZ
Gilgamesh
12
7 / 3 / 1
9,097
910
6,812
8,533
5,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
xSchwanz
Xbalanque
11
0 / 3 / 4
7,172
717
3,574
5,933
2,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
5,733
573
1,368
3,496
1,667
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 3 / 2
8,362
836
6,862
8,204
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 3 / 4
7,598
760
4,525
7,616
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
8
Kills
7
8
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Janus
MK09Shots
Janus
1
2
5
1.75
L
5
3
2
2
W
Gilgamesh
SpT x NoVaZ
Gilgamesh
7
3
1
2.5
L
2
3
4
1.33
W
Xbalanque
xSchwanz
Xbalanque
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,013
Damage
12,755
19,198
Taken
19,316
8,987
Mitigated
8,981
1,872
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,368
147
0
375
3,496
1,667
0
495
2,905
3,412
0
W
Janus
MK09Shots
Janus
5,627
134
0
571
4,732
1,542
0
2,876
1,636
31,141
0
L
6,862
552
0
2,426
8,204
5,177
0
2,598
5,481
31,374
0
W
Gilgamesh
SpT x NoVaZ
Gilgamesh
6,812
2,214
0
786
8,533
5,375
0
4,581
3,408
0
23,355
L
4,525
1,308
0
1,164
7,616
2,137
0
2,558
4,958
22,908
0
W
Xbalanque
xSchwanz
Xbalanque
3,574
624
0
515
5,933
2,070
868
4,287
1,395
0
27,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
21,693
141
Minions Killed
112
0
Camps Cleared
0
585,206
Distance Traveled
454,108
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,733
573
7
1
0
71,762
1
W
Janus
7,681
768
46
5
0
200,558
3
L
Tiamat
8,362
836
67
7
0
192,186
2
W
Gilgamesh
9,097
910
28
3
0
210,117
2
L
Sol
7,598
760
38
4
0
190,160
1
W
Xbalanque
7,172
717
67
7
0
174,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role