Player Matchup

Ah Puch
Ah Puch
Blutgrätsche
Ah Puch
Level 63
God Stats
1W - 2L
1,748 SR
Queue Stats
518W - 526L
1,502 Elo+
Party 1
Chiron
Chiron
EineEnderGurke
Chiron
Level 25
God Stats
17W - 16L
1,453 SR
Queue Stats
59W - 74L
1,429 Elo+
Party 1
Ymir
Ymir
Fl9ki
Ymir
Level 36
God Stats
6W - 7L
1,389 SR
Queue Stats
62W - 86L
1,404 Elo+
Party 3
Thanatos
Thanatos
Tyy97
Thanatos
Level 29
God Stats
10W - 17L
1,481 SR
Queue Stats
95W - 120L
1,464 Elo+
Party 3
Nike
Nike
paulhumba
Nike
Level 27
God Stats
6W - 6L
1,607 SR
Queue Stats
77W - 81L
1,438 Elo+
Party 1
Team Averages
Level 36
1,536 SR
1,447 Elo+

VS

Team Averages
Level 60
1,450 SR
1,422 Elo+
Gilgamesh
Gilgamesh
Akator100
Gilgamesh
Level 68
God Stats
25W - 15L
1,543 SR
Queue Stats
292W - 300L
1,462 Elo+
Party 2
Hachiman
Hachiman
Balkos
Hachiman
Level 44
God Stats
1W - 1L
1,517 SR
Queue Stats
7W - 7L
1,358 Elo+
Party 4
Janus
Janus
OdinPigg
Janus
Level 27
God Stats
1W - 2L
1,171 SR
Queue Stats
47W - 62L
1,385 Elo+
Party 2
Thanatos
Thanatos
Trymmski
Thanatos
Level 135
God Stats
30W - 19L
1,642 SR
Queue Stats
436W - 394L
1,497 Elo+
Solo
Athena
Athena
UltraDurable69
Athena
Level 24
God Stats
2W - 1L
1,376 SR
Queue Stats
11W - 7L
1,409 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
3 / 16 / 5
14,000
452
29,205
29,666
8,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 9 / 5
13,845
447
16,201
25,845
10,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Fl9ki
Ymir
15
2 / 9 / 6
11,043
356
9,483
28,897
30,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Tyy97
Thanatos
19
6 / 16 / 3
13,606
439
10,700
31,581
10,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
18
1 / 10 / 8
12,924
417
11,699
28,353
31,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akator100
Gilgamesh
20
11 / 1 / 18
18,197
587
33,698
36,985
28,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Balkos
Hachiman
20
6 / 3 / 16
15,303
494
13,347
18,093
7,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
OdinPigg
Janus
20
11 / 7 / 23
16,307
526
20,563
24,329
10,805
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Trymmski
Thanatos
20
28 / 0 / 7
20,375
657
39,962
26,749
13,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
4 / 4 / 16
14,514
468
12,845
26,003
32,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
140
15
Kills
60
60
Deaths
15
27
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Akator100
Gilgamesh
11
1
18
20
W
Hachiman
Balkos
Hachiman
6
3
16
4.67
L
Ah Puch
3
16
5
0.34
L
3
9
5
0.61
L
Ymir
Fl9ki
Ymir
2
9
6
0.56
W
Janus
OdinPigg
Janus
11
7
23
3.21
W
Thanatos
Trymmski
Thanatos
28
0
7
31.5
L
Thanatos
Tyy97
Thanatos
6
16
3
0.47
W
4
4
16
3
L
Nike
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,288
Damage
120,415
144,342
Taken
132,159
91,268
Mitigated
92,415
29,664
Healing
60,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Akator100
Gilgamesh
33,698
9,214
0
11,041
36,985
28,034
590
11,058
25,350
0
168,861
W
Hachiman
Balkos
Hachiman
13,347
8,854
807
3,152
18,093
7,917
2,832
8,565
9,528
0
93,298
L
Ah Puch
29,205
1,223
0
2,871
29,666
8,527
585
5,971
23,515
88,890
0
L
16,201
6,842
1,552
7,323
25,845
10,024
971
5,142
20,703
0
101,527
L
Ymir
Fl9ki
Ymir
9,483
697
0
861
28,897
30,568
245
8,018
20,749
45,551
0
W
Janus
OdinPigg
Janus
20,563
3,139
1,373
7,739
24,329
10,805
2,151
9,322
14,907
102,239
0
W
Thanatos
Trymmski
Thanatos
39,962
10,285
0
31,589
26,749
13,128
2,770
6,328
19,858
0
187,059
L
Thanatos
Tyy97
Thanatos
10,700
3,688
0
13,194
31,581
10,830
0
6,027
25,414
0
64,458
W
12,845
2,589
0
4,715
26,003
32,531
347
7,326
18,550
44,775
0
L
Nike
11,699
1,646
510
3,353
28,353
31,319
0
7,534
20,553
5,785
42,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,418
Gold Earned
84,696
548
Minions Killed
759
0
Camps Cleared
0
2,427,217
Distance Traveled
3,022,031
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,197
587
194
6
0
612,975
3
W
Hachiman
15,303
494
155
5
0
563,995
8
L
Ah Puch
14,000
452
117
4
0
449,277
3
L
Chiron
13,845
447
163
5
0
499,986
5
L
Ymir
11,043
356
63
2
0
457,999
8
W
Janus
16,307
526
122
4
0
556,177
6
W
Thanatos
20,375
657
226
7
0
733,767
7
L
Thanatos
13,606
439
93
3
0
459,749
1
W
Athena
14,514
468
62
2
0
555,117
6
L
Nike
12,924
417
112
4
0
560,206
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role