Player Matchup

Nemesis
Nemesis
Bigshakyboi
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,573 Elo+
Solo
Vulcan
Vulcan
Deviant12
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,402 Elo+
Solo
Bellona
Bellona
Lamilal
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,468 Elo+
Solo
Apollo
Apollo
Reallyfungi
Apollo
Level 123
God Stats
53W - 43L
1,617 SR
Queue Stats
648W - 614L
1,618 Elo+
Party 2
Bacchus
Bacchus
WillZenji
Bacchus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 130L
1,537 Elo+
Party 2
Team Averages
Level 32
1,523 SR
1,520 Elo+

VS

Team Averages
Level 14
1,501 SR
1,581 Elo+
Scylla
Scylla
AmyHuntr
Scylla
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 121L
1,534 Elo+
Party 1
Tiamat
Tiamat
Gαnk
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,528 Elo+
Party 1
Neith
Neith
HugoBallz
Neith
Level 4
God Stats
3W - 1L
1,516 SR
Queue Stats
3W - 1L
1,493 Elo+
Solo
Chang'e
Chang'e
bro0ke
Chang'e
Level 16
God Stats
1W - 0L
1,307 SR
Queue Stats
3W - 2L
1,678 Elo+
Solo
Loki
Loki
easypete69420
Loki
Level 18
God Stats
26W - 10L
1,684 SR
Queue Stats
420W - 376L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bigshakyboi
Nemesis
19
6 / 6 / 3
12,125
505
12,499
20,169
10,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Deviant12
Vulcan
14
2 / 8 / 4
9,927
414
13,891
13,666
5,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Lamilal
Bellona
15
0 / 10 / 1
9,330
389
3,564
18,949
16,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
17
5 / 6 / 6
11,368
474
11,885
22,119
9,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
WillZenji
Bacchus
15
5 / 9 / 7
10,901
454
7,330
23,825
30,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AmyHuntr
Scylla
20
8 / 4 / 11
12,881
537
12,852
12,546
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Gαnk
Tiamat
20
7 / 3 / 13
13,236
552
17,675
15,184
13,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
HugoBallz
Neith
18
7 / 5 / 14
12,684
529
17,811
19,245
7,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
bro0ke
Chang'e
17
7 / 4 / 14
11,475
478
11,424
12,822
7,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 2 / 12
13,703
571
15,369
20,837
14,083
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
18
Kills
39
39
Deaths
18
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Scylla
AmyHuntr
Scylla
8
4
11
3.38
L
Nemesis
Bigshakyboi
Nemesis
6
6
3
1.25
L
Vulcan
Deviant12
Vulcan
2
8
4
0.5
W
Tiamat
Gαnk
Tiamat
7
3
13
4.5
W
Neith
HugoBallz
Neith
7
5
14
2.8
L
Bellona
Lamilal
Bellona
0
10
1
0.05
L
Apollo
5
6
6
1.33
L
Bacchus
WillZenji
Bacchus
5
9
7
0.94
W
Chang'e
bro0ke
Chang'e
7
4
14
3.5
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,169
Damage
75,131
98,728
Taken
80,634
72,005
Mitigated
47,673
22,060
Healing
32,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AmyHuntr
Scylla
12,852
1,131
84
2,869
12,546
4,703
881
6,283
6,263
73,591
0
L
Nemesis
Bigshakyboi
Nemesis
12,499
5,215
0
8,122
20,169
10,924
509
7,433
12,376
0
92,558
L
Vulcan
Deviant12
Vulcan
13,891
3,166
0
2,148
13,666
5,239
0
6,289
6,981
57,166
0
W
Tiamat
Gαnk
Tiamat
17,675
2,064
0
5,973
15,184
13,980
3,513
2,968
12,216
74,359
0
W
Neith
HugoBallz
Neith
17,811
10,365
0
6,274
19,245
7,035
2,810
3,790
15,455
0
82,502
L
Bellona
Lamilal
Bellona
3,564
1,793
0
1,170
18,949
16,150
499
9,937
8,295
0
42,506
L
Apollo
11,885
6,229
0
5,182
22,119
9,615
532
7,245
14,306
0
76,848
L
Bacchus
WillZenji
Bacchus
7,330
803
0
5,438
23,825
30,077
142
8,044
14,675
29,175
0
W
Chang'e
bro0ke
Chang'e
11,424
1,369
5,930
4,458
12,822
7,872
2,199
4,737
8,085
23,623
0
W
15,369
4,393
0
7,390
20,837
14,083
1,063
3,443
17,394
0
98,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,651
Gold Earned
63,979
507
Minions Killed
545
0
Camps Cleared
0
2,124,887
Distance Traveled
2,281,425
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,881
537
129
5
0
430,431
4
L
Nemesis
12,125
505
154
6
0
510,669
3
L
Vulcan
9,927
414
88
4
0
327,984
5
W
Tiamat
13,236
552
134
6
0
468,063
0
W
Neith
12,684
529
109
5
0
450,658
0
L
Bellona
9,330
389
91
4
0
421,556
1
L
Apollo
11,368
474
137
6
0
440,040
7
L
Bacchus
10,901
454
37
2
0
424,638
7
W
Chang'e
11,475
478
24
1
0
440,640
1
W
Loki
13,703
571
149
6
0
491,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role