Player Matchup

Set
Set
Big_Kev50067
Set
Level 84
God Stats
3W - 3L
1,267 SR
Queue Stats
218W - 215L
1,447 Elo+
Solo
Skadi
Skadi
Dr1os47
Skadi
Level 109
God Stats
45W - 40L
1,553 SR
Queue Stats
73W - 59L
1,308 Elo+
Solo
Ah Puch
Ah Puch
KannybalZK
Ah Puch
Level 67
God Stats
14W - 13L
1,450 SR
Queue Stats
200W - 206L
1,382 Elo+
Solo
Chaac
Chaac
ShuPad3472
Chaac
Level 63
God Stats
68W - 86L
1,348 SR
Queue Stats
407W - 628L
1,330 Elo+
Party 2
Ymir
Ymir
ZORN_70
Ymir
Level 102
God Stats
15W - 34L
1,364 SR
Queue Stats
670W - 850L
1,332 Elo+
Party 2
Team Averages
Level 85
1,396 SR
1,360 Elo+

VS

Team Averages
Level 84
1,541 SR
1,382 Elo+
Bacchus
Bacchus
InertialDuck222
Bacchus
Level 85
God Stats
7W - 11L
1,702 SR
Queue Stats
799W - 797L
1,390 Elo+
Solo
Baba Yaga
Baba Yaga
KingNeonwat47
Baba Yaga
Level 86
God Stats
12W - 15L
1,605 SR
Queue Stats
346W - 381L
1,394 Elo+
Solo
Ne Zha
Ne Zha
MajorThickMeat
Ne Zha
Level 88
God Stats
42W - 45L
1,483 SR
Queue Stats
410W - 358L
1,441 Elo+
Solo
Izanami
Izanami
Mexicanangel666
Izanami
Level 81
God Stats
54W - 70L
1,379 SR
Queue Stats
78W - 110L
1,316 Elo+
Party 1
Vamana
Vamana
PickedRecord272
Vamana
Level 79
God Stats
9W - 15L
1,535 SR
Queue Stats
137W - 167L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
9,660
604
9,061
14,093
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Dr1os47
Skadi
13
4 / 4 / 4
7,842
490
10,379
10,425
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
KannybalZK
Ah Puch
13
2 / 0 / 5
8,181
511
13,329
8,552
3,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
13
3 / 4 / 3
8,126
508
7,865
12,248
5,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
ZORN_70
Ymir
14
2 / 0 / 8
8,628
539
5,753
16,044
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
7,134
446
8,412
13,921
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
KingNeonwat47
Baba Yaga
12
0 / 4 / 1
7,215
451
6,375
12,520
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 2
8,589
537
8,492
13,068
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 4
6,751
422
2,862
9,324
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 5 / 2
9,078
567
13,777
16,313
10,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
10
10
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Skadi
Dr1os47
Skadi
4
4
4
1.5
L
1
2
4
1.5
W
Ah Puch
KannybalZK
Ah Puch
2
0
5
4.5
L
Baba Yaga
KingNeonwat47
Baba Yaga
0
4
1
0.13
L
5
2
2
3
L
0
4
4
0.5
L
4
5
2
1
W
Chaac
3
4
3
1.13
W
Ymir
ZORN_70
Ymir
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,387
Damage
39,918
61,362
Taken
65,146
26,873
Mitigated
34,453
23,266
Healing
20,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,061
3,410
0
5,348
14,093
5,725
721
3,296
10,797
0
62,540
W
Skadi
Dr1os47
Skadi
10,379
4,920
0
1,675
10,425
3,426
996
2,128
8,297
0
51,121
L
8,412
812
516
3,503
13,921
11,966
0
4,091
9,830
27,925
0
W
Ah Puch
KannybalZK
Ah Puch
13,329
560
0
4,144
8,552
3,476
93
3,697
4,855
44,238
0
L
Baba Yaga
KingNeonwat47
Baba Yaga
6,375
112
117
4,391
12,520
4,208
0
7,264
5,256
40,314
0
L
8,492
1,980
0
6,333
13,068
4,913
0
3,078
9,990
0
45,992
L
2,862
1,832
0
1,284
9,324
2,553
1,056
1,945
7,379
0
32,985
L
13,777
7,605
0
4,771
16,313
10,813
938
2,704
13,609
0
57,933
W
Chaac
7,865
1,989
0
3,375
12,248
5,871
316
1,632
10,616
0
41,960
W
Ymir
ZORN_70
Ymir
5,753
806
0
8,724
16,044
8,375
180
4,034
12,010
32,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
38,767
408
Minions Killed
366
0
Camps Cleared
0
1,465,018
Distance Traveled
1,484,272
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,660
604
117
7
0
308,944
1
W
Skadi
7,842
490
80
5
0
273,609
4
L
Bacchus
7,134
446
34
2
0
307,482
3
W
Ah Puch
8,181
511
68
4
0
313,633
4
L
Baba Yaga
7,215
451
91
6
0
287,408
2
L
Ne Zha
8,589
537
70
4
0
316,648
0
L
Izanami
6,751
422
60
4
0
294,227
0
L
Vamana
9,078
567
111
7
0
278,507
2
W
Chaac
8,126
508
81
5
0
291,108
5
W
Ymir
8,628
539
62
4
0
277,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role