Player Matchup

Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
La_clementine78
Ah Muzen Cab
Level 105
God Stats
0W - 2L
1,344 SR
Queue Stats
40W - 35L
1,506 Elo+
Party 2
Ra
Ra
Msoler02
Ra
Level 155
God Stats
5W - 4L
1,764 SR
Queue Stats
77W - 65L
1,541 Elo+
Party 1
Yemoja
Yemoja
Msoler02
Yemoja
Level 81
God Stats
1W - 2L
1,794 SR
Queue Stats
70W - 59L
1,552 Elo+
Party 1
Hun Batz
Hun Batz
nidu132
Hun Batz
Level 109
God Stats
1W - 4L
1,570 SR
Queue Stats
257W - 201L
1,607 Elo+
Party 1
Team Averages
Level 119
1,594 SR
1,541 Elo+

VS

Team Averages
Level 99
1,541 SR
1,526 Elo+
Kukulkan
Kukulkan
FireProofGuy3000
Kukulkan
Level 107
God Stats
8W - 9L
1,475 SR
Queue Stats
531W - 533L
1,514 Elo+
Solo
Danzaburou
Danzaburou
HHCurry
Danzaburou
Level 101
God Stats
59W - 47L
1,558 SR
Queue Stats
221W - 216L
1,539 Elo+
Party 3
Gilgamesh
Gilgamesh
Vespergatsch
Gilgamesh
Level 102
God Stats
13W - 22L
1,500 SR
Queue Stats
230W - 238L
1,508 Elo+
Party 3
Bacchus
Bacchus
darkyu5467
Bacchus
Level 101
God Stats
3W - 1L
1,672 SR
Queue Stats
153W - 164L
1,525 Elo+
Solo
The Morrigan
The Morrigan
zKissMySchwoanzZ
The Morrigan
Level 86
God Stats
22W - 18L
1,498 SR
Queue Stats
69W - 51L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 5 / 1
6,672
477
5,809
11,009
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
La_clementine78
Ah Muzen Cab
12
1 / 2 / 2
7,031
502
3,745
8,366
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 4
6,839
489
4,267
9,907
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Msoler02
Yemoja
8
1 / 5 / 1
5,999
429
3,228
11,683
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
nidu132
Hun Batz
13
6 / 4 / 1
7,990
571
8,583
9,331
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
9,003
643
8,476
5,136
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
HHCurry
Danzaburou
13
2 / 2 / 6
8,061
576
5,374
9,131
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Vespergatsch
Gilgamesh
15
5 / 1 / 4
8,836
631
9,660
10,631
5,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
darkyu5467
Bacchus
11
1 / 3 / 8
6,675
477
7,005
10,927
8,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
zKissMySchwoanzZ
The Morrigan
15
5 / 2 / 6
8,719
623
6,142
5,587
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
21
21
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
1
0.1
W
8
1
5
10.5
W
Danzaburou
HHCurry
Danzaburou
2
2
6
2.5
L
Ah Muzen Cab
La_clementine78
Ah Muzen Cab
1
2
2
1
L
1
5
4
0.6
L
Yemoja
Msoler02
Yemoja
1
5
1
0.3
W
Gilgamesh
Vespergatsch
Gilgamesh
5
1
4
7
W
Bacchus
darkyu5467
Bacchus
1
3
8
1.67
L
Hun Batz
nidu132
Hun Batz
6
4
1
1.63
W
The Morrigan
zKissMySchwoanzZ
The Morrigan
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,632
Damage
36,657
50,296
Taken
41,412
23,176
Mitigated
20,377
14,671
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,809
1,344
0
2,560
11,009
8,055
0
1,994
9,015
0
36,859
W
8,476
681
0
855
5,136
2,025
365
1,584
3,494
63,014
0
W
Danzaburou
HHCurry
Danzaburou
5,374
1,424
0
3,564
9,131
2,977
124
1,718
7,351
0
43,163
L
Ah Muzen Cab
La_clementine78
Ah Muzen Cab
3,745
1,525
0
2,750
8,366
2,438
132
1,226
7,140
0
42,865
L
4,267
429
854
2,892
9,907
3,798
326
6,051
3,850
38,984
0
L
Yemoja
Msoler02
Yemoja
3,228
1,067
1,555
1,884
11,683
4,996
0
5,723
5,960
9,823
0
W
Gilgamesh
Vespergatsch
Gilgamesh
9,660
2,920
0
4,997
10,631
5,095
354
455
9,835
0
54,933
W
Bacchus
darkyu5467
Bacchus
7,005
702
0
2,237
10,927
8,549
0
2,463
8,255
16,792
0
L
Hun Batz
nidu132
Hun Batz
8,583
3,016
0
2,176
9,331
3,889
97
4,133
5,192
0
52,015
W
The Morrigan
zKissMySchwoanzZ
The Morrigan
6,142
574
147
2,172
5,587
1,731
1,054
881
4,548
48,169
3,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,531
Gold Earned
41,294
359
Minions Killed
466
0
Camps Cleared
0
1,286,065
Distance Traveled
1,352,310
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,672
477
74
5
0
239,291
0
W
Kukulkan
9,003
643
127
9
0
270,523
3
W
Danzaburou
8,061
576
100
7
0
241,853
2
L
Ah Muzen Cab
7,031
502
87
6
0
231,092
2
L
Ra
6,839
489
86
6
0
247,500
1
L
Yemoja
5,999
429
9
1
0
281,079
2
W
Gilgamesh
8,836
631
111
8
0
280,496
1
W
Bacchus
6,675
477
24
2
0
288,291
3
L
Hun Batz
7,990
571
103
7
0
287,103
2
W
The Morrigan
8,719
623
104
7
0
271,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role