Player Matchup

Ymir
Ymir
Platinum V
Durall
Ymir
Platinum V
Level 129
God Stats
7W - 9L
1,742 SR
Queue Stats
378W - 378L
1,608 MMR
Solo
Ullr
Ullr
Gold V
FloS71
Ullr
Gold V
Level 76
God Stats
2W - 3L
1,564 SR
Queue Stats
15W - 14L
1,610 MMR
Solo
Nu Wa
Nu Wa
Platinum III
KalleLel
Nu Wa
Platinum III
Level 125
God Stats
3W - 4L
1,356 SR
Queue Stats
206W - 192L
1,648 MMR
Solo
Set
Set
Platinum IV
lather666
Set
Platinum IV
Level 140
God Stats
7W - 4L
1,745 SR
Queue Stats
263W - 253L
1,670 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Łemons
Cu Chulainn
Platinum V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,581 SR
1,607 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,584 SR
1,630 MMR
Hun Batz
Hun Batz
Silver II
DonDino047
Hun Batz
Silver II
Level 63
God Stats
1W - 1L
1,527 SR
Queue Stats
4W - 2L
1,584 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
FocusCro
Cthulhu
Bronze III
Level 49
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Izanami
Izanami
Gold II
HolgerDanish
Izanami
Gold II
Level 106
God Stats
28W - 23L
1,631 SR
Queue Stats
87W - 93L
1,644 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
cigancek
Zhong Kui
Platinum V
Level 122
God Stats
0W - 1L
1,743 SR
Queue Stats
67W - 58L
1,666 MMR
Solo
Ra
Ra
Gold I
iNGЕN
Ra
Gold I
Level 147
God Stats
3W - 3L
1,573 SR
Queue Stats
246W - 242L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Durall
Ymir
20
4 / 3 / 25
16,232
580
14,078
30,661
36,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
FloS71
Ullr
20
6 / 4 / 13
17,099
611
19,736
25,357
11,443
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
KalleLel
Nu Wa
20
8 / 3 / 17
16,037
573
33,539
15,946
6,866
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

20
13 / 1 / 17
16,744
598
20,780
25,401
22,175
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
Łemons
Cu Chulainn
20
9 / 3 / 15
17,539
626
31,509
31,253
33,531
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AthenaApolloTsukuyomiDanzaburouTiamat

VS

Bans
ScyllaGuan YuNemesisKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DonDino047
Hun Batz
20
2 / 6 / 4
13,669
488
13,975
26,828
15,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
FocusCro
Cthulhu
15
0 / 6 / 5
10,805
386
14,134
33,936
29,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Izanami
HolgerDanish
Izanami
20
5 / 8 / 2
14,228
508
20,295
27,792
12,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
cigancek
Zhong Kui
19
5 / 10 / 1
14,244
509
21,311
32,157
33,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ra
20
2 / 10 / 4
14,385
514
17,281
23,025
12,358
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
30
40
Kills
14
14
Deaths
40
87
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DonDino047
Hun Batz
2
6
4
0.67
W
Ymir
Durall
Ymir
4
3
25
5.5
W
Ullr
FloS71
Ullr
6
4
13
3.13
L
Cthulhu
FocusCro
Cthulhu
0
6
5
0.42
L
Izanami
HolgerDanish
Izanami
5
8
2
0.75
W
Nu Wa
KalleLel
Nu Wa
8
3
17
5.5
L
Zhong Kui
cigancek
Zhong Kui
5
10
1
0.55
L
Ra
2
10
4
0.4
W
13
1
17
21.5
W
Cu Chulainn
Łemons
Cu Chulainn
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,642
Damage
86,996
128,618
Taken
143,738
110,385
Mitigated
104,188
31,220
Healing
38,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DonDino047
Hun Batz
13,975
3,027
0
6,128
26,828
15,495
0
9,940
16,408
0
118,138
W
Ymir
Durall
Ymir
14,078
2,618
0
3,505
30,661
36,370
525
12,699
17,747
53,334
0
W
Ullr
FloS71
Ullr
19,736
13,633
0
10,539
25,357
11,443
4,272
7,392
17,901
0
165,065
L
Cthulhu
FocusCro
Cthulhu
14,134
1,143
683
2,695
33,936
29,986
108
15,494
17,912
36,572
0
L
Izanami
HolgerDanish
Izanami
20,295
15,934
0
8,516
27,792
12,812
5,088
6,935
20,479
0
150,781
W
Nu Wa
KalleLel
Nu Wa
33,539
5,735
0
1,569
15,946
6,866
4,745
5,819
9,987
124,026
0
L
Zhong Kui
cigancek
Zhong Kui
21,311
1,821
0
11,101
32,157
33,537
548
8,127
23,570
87,777
0
L
Ra
17,281
796
4,296
5,521
23,025
12,358
178
7,514
14,971
107,555
0
W
20,780
8,038
0
8,310
25,401
22,175
2,254
13,232
11,964
0
113,765
W
Cu Chulainn
Łemons
Cu Chulainn
31,509
5,352
0
7,297
31,253
33,531
504
14,911
16,196
5,810
122,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,651
Gold Earned
67,331
801
Minions Killed
791
0
Camps Cleared
0
2,754,596
Distance Traveled
2,520,552
46
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,669
488
176
6
0
573,611
11
W
Ymir
16,232
580
69
2
0
518,588
12
W
Ullr
17,099
611
191
7
0
499,397
6
L
Cthulhu
10,805
386
25
1
0
538,724
8
L
Izanami
14,228
508
226
8
0
477,025
2
W
Nu Wa
16,037
573
194
7
0
536,835
13
L
Zhong Kui
14,244
509
163
6
0
433,058
3
L
Ra
14,385
514
201
7
0
498,134
7
W
Set
16,744
598
137
5
0
590,347
6
W
Cu Chulainn
17,539
626
210
8
0
609,429
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role