Player Matchup

Izanami
Izanami
GruppeSechs
Izanami
Level 147
God Stats
2W - 3L
1,337 SR
Queue Stats
68W - 49L
1,683 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SnortMyBalls
Kumbhakarna
Level 131
God Stats
0W - 2L
1,299 SR
Queue Stats
54W - 33L
1,690 Elo+
Party 2
Thoth
Thoth
Sotbler
Thoth
Level 149
God Stats
5W - 1L
1,760 SR
Queue Stats
56W - 33L
1,697 Elo+
Party 2
Danzaburou
Danzaburou
ToxSit
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
assassin mirage
Merlin
Level 139
God Stats
1W - 2L
1,562 SR
Queue Stats
40W - 30L
1,683 Elo+
Party 2
Team Averages
Level 142
1,491 SR
1,651 Elo+

VS

Team Averages
Level 147
1,613 SR
1,613 Elo+
Cerberus
Cerberus
Ferrîs
Cerberus
Level 146
God Stats
3W - 0L
1,668 SR
Queue Stats
43W - 28L
1,663 Elo+
Party 1
Raijin
Raijin
JustLion
Raijin
Level 145
God Stats
1W - 0L
1,533 SR
Queue Stats
33W - 24L
1,620 Elo+
Solo
Hera
Hera
Kuresento
Hera
Level 159
God Stats
5W - 3L
1,924 SR
Queue Stats
267W - 155L
1,684 Elo+
Party 1
Sun Wukong
Sun Wukong
Natan
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Nisio
Mulan
Level 160
God Stats
6W - 3L
1,440 SR
Queue Stats
305W - 290L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GruppeSechs
Izanami
15
6 / 6 / 6
9,348
719
18,535
11,535
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SnortMyBalls
Kumbhakarna
16
0 / 7 / 11
8,672
667
6,468
17,590
15,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Sotbler
Thoth
17
5 / 7 / 6
10,055
773
16,870
8,857
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ToxSit
Danzaburou
18
4 / 4 / 9
10,268
790
12,680
11,427
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 6 / 5
8,578
660
13,609
11,017
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ferrîs
Cerberus
17
5 / 4 / 17
11,103
854
9,150
19,503
18,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
JustLion
Raijin
18
7 / 4 / 12
10,700
823
14,217
18,595
8,879
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
18
6 / 4 / 13
10,955
843
14,352
12,436
6,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Natan
Sun Wukong
17
2 / 4 / 11
11,335
872
9,462
14,565
15,682
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Nisio
Mulan
18
10 / 2 / 8
11,179
860
9,938
17,644
16,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
17
Kills
30
30
Deaths
18
37
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ferrîs
Cerberus
5
4
17
3.38
L
Izanami
GruppeSechs
Izanami
6
6
6
1.5
W
Raijin
JustLion
Raijin
7
4
12
3.25
W
Hera
6
4
13
3.13
W
Sun Wukong
Natan
Sun Wukong
2
4
11
1.88
W
Mulan
Nisio
Mulan
10
2
8
7
L
Kumbhakarna
SnortMyBalls
Kumbhakarna
0
7
11
0.79
L
Thoth
Sotbler
Thoth
5
7
6
1.14
L
Danzaburou
ToxSit
Danzaburou
4
4
9
2.13
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,162
Damage
57,119
60,426
Taken
82,743
33,641
Mitigated
65,916
11,139
Healing
28,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ferrîs
Cerberus
9,150
111
1,869
4,048
19,503
18,947
264
6,966
12,537
16,778
0
L
Izanami
GruppeSechs
Izanami
18,535
12,377
0
1,759
11,535
4,795
73
6,197
5,276
0
30,111
W
Raijin
JustLion
Raijin
14,217
1,056
745
3,888
18,595
8,879
315
9,680
8,915
31,792
0
W
Hera
14,352
3,724
2,313
1,815
12,436
6,171
1,010
8,428
4,008
34,190
0
W
Sun Wukong
Natan
Sun Wukong
9,462
503
2,164
2,852
14,565
15,682
1,142
4,447
10,118
0
28,812
W
Mulan
Nisio
Mulan
9,938
1,189
3,507
4,926
17,644
16,237
1,337
7,426
10,218
0
16,100
L
Kumbhakarna
SnortMyBalls
Kumbhakarna
6,468
724
1,314
1,725
17,590
15,467
0
12,196
5,186
18,195
0
L
Thoth
Sotbler
Thoth
16,870
63
0
847
8,857
3,057
0
4,520
4,337
30,680
0
L
Danzaburou
ToxSit
Danzaburou
12,680
5,904
0
3,121
11,427
5,339
0
8,192
3,195
0
23,284
L
13,609
639
155
2,218
11,017
4,983
0
6,230
4,713
28,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,921
Gold Earned
55,272
115
Minions Killed
156
0
Camps Cleared
0
996,873
Distance Traveled
1,129,862
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,103
854
19
1
0
236,633
0
L
Izanami
9,348
719
23
2
0
194,392
1
W
Raijin
10,700
823
29
2
0
203,603
0
W
Hera
10,955
843
44
3
0
232,398
1
W
Sun Wukong
11,335
872
56
4
0
238,562
4
W
Mulan
11,179
860
8
1
0
218,666
2
L
Kumbhakarna
8,672
667
24
2
0
186,051
1
L
Thoth
10,055
773
19
1
0
212,366
0
L
Danzaburou
10,268
790
21
2
0
203,253
0
L
Merlin
8,578
660
28
2
0
200,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role