Player Matchup

Jing Wei
Jing Wei
GlooD
Jing Wei
Level 45
God Stats
0W - 4L
1,158 SR
Queue Stats
8W - 13L
1,304 Elo+
Party 2
Merlin
Merlin
Hermess010
Merlin
Level 67
God Stats
2W - 1L
1,611 SR
Queue Stats
15W - 27L
1,279 Elo+
Party 2
Mulan
Mulan
cubanito68
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 66
1,423 SR
1,361 Elo+

VS

Team Averages
Level 110
1,665 SR
1,461 Elo+
Bacchus
Bacchus
Joan19
Bacchus
Level 88
God Stats
5W - 2L
1,653 SR
Queue Stats
68W - 71L
1,445 Elo+
Party 1
Ra
Ra
LucasVonDrago
Ra
Level 84
God Stats
4W - 1L
1,843 SR
Queue Stats
95W - 100L
1,439 Elo+
Party 1
Fenrir
Fenrir
sandwichozambon
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GlooD
Jing Wei
12
2 / 6 / 4
8,994
642
5,262
12,122
3,799
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Hermess010
Merlin
11
2 / 6 / 6
9,000
643
7,702
9,966
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
5 / 7 / 3
9,916
708
11,105
14,174
10,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joan19
Bacchus
14
6 / 3 / 10
11,325
809
10,679
14,169
18,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 2 / 10
10,811
772
8,559
6,318
2,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 4 / 9
10,778
770
8,388
14,812
6,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
19
19
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
GlooD
Jing Wei
2
6
4
0.67
L
Merlin
Hermess010
Merlin
2
6
6
0.83
W
Bacchus
Joan19
Bacchus
6
3
10
3.67
W
6
2
10
5.5
L
Mulan
5
7
3
0.93
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,069
Damage
27,626
36,262
Taken
35,299
18,000
Mitigated
27,949
5,957
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
GlooD
Jing Wei
5,262
4,851
0
2,570
12,122
3,799
767
6,650
5,472
0
38,342
L
Merlin
Hermess010
Merlin
7,702
309
57
1,210
9,966
3,287
0
4,063
5,903
31,722
0
W
Bacchus
Joan19
Bacchus
10,679
1,992
0
1,436
14,169
18,922
514
3,061
11,108
23,901
0
W
8,559
1,279
3,638
1,893
6,318
2,623
1,899
1,950
4,368
61,260
0
L
Mulan
11,105
1,242
142
1,978
14,174
10,914
0
8,569
5,605
0
33,494
W
8,388
1,302
231
4,027
14,812
6,404
354
2,900
11,912
0
32,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,910
Gold Earned
32,914
155
Minions Killed
160
0
Camps Cleared
0
670,735
Distance Traveled
802,413
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,994
642
77
6
0
210,657
1
L
Merlin
9,000
643
49
4
0
218,103
2
W
Bacchus
11,325
809
27
2
0
272,460
4
W
Ra
10,811
772
101
7
0
250,000
1
L
Mulan
9,916
708
29
2
0
241,975
2
W
Fenrir
10,778
770
32
2
0
279,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role