Player Matchup

Olorun
Olorun
Concept10
Olorun
Level 24
God Stats
17W - 7L
1,649 SR
Queue Stats
39W - 25L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
HitomiTanaka337
Gilgamesh
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Pele
Pele
bahamut64
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,219 Elo+
Party 2
Bellona
Bellona
kix6116
Bellona
Level 16
God Stats
1W - 2L
1,195 SR
Queue Stats
219W - 213L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
xJoyboyx
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,469 SR
1,446 Elo+

VS

Team Averages
Level 8
1,502 SR
1,482 Elo+
Sun Wukong
Sun Wukong
COLDDD12
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Jesscromance
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Mimikyuti
Chang'e
Level 28
God Stats
5W - 7L
1,509 SR
Queue Stats
40W - 48L
1,411 Elo+
Solo
Thor
Thor
luckcage01
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
marcelo112
Artemis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Concept10
Olorun
14
4 / 0 / 1
7,977
725
3,191
4,670
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
HitomiTanaka337
Gilgamesh
12
7 / 2 / 0
7,556
687
5,272
8,577
3,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
8
0 / 2 / 1
5,560
505
672
5,365
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
kix6116
Bellona
11
5 / 1 / 11
7,560
687
4,568
7,073
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
xJoyboyx
Kukulkan
13
10 / 2 / 6
8,016
729
8,725
4,978
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COLDDD12
Sun Wukong
1
0 / 0 / 0
3,624
329
0
302
74
Boots

Boots

+6%
Movement Speed

Yemoja
7
1 / 7 / 2
4,874
443
2,246
7,455
3,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
Mimikyuti
Chang'e
10
3 / 5 / 0
6,634
603
3,830
7,535
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 5 / 2
5,344
486
1,373
9,243
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
marcelo112
Artemis
6
0 / 9 / 2
4,556
414
1,746
6,958
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
26
Kills
5
7
Deaths
26
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
COLDDD12
Sun Wukong
0
0
0
0
W
Olorun
Concept10
Olorun
4
0
1
4.5
W
Gilgamesh
HitomiTanaka337
Gilgamesh
7
2
0
3.5
L
Yemoja
1
7
2
0.29
L
Chang'e
Mimikyuti
Chang'e
3
5
0
0.6
W
Pele
0
2
1
0.25
W
Bellona
kix6116
Bellona
5
1
11
10.5
L
1
5
2
0.4
L
Artemis
marcelo112
Artemis
0
9
2
0.11
W
Kukulkan
xJoyboyx
Kukulkan
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,428
Damage
9,195
30,663
Taken
31,493
13,514
Mitigated
10,789
10,282
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
COLDDD12
Sun Wukong
0
0
0
0
302
74
0
262
0
0
648
W
Olorun
Concept10
Olorun
3,191
1,465
0
2,571
4,670
1,714
3,417
1,503
3,075
48,109
0
W
Gilgamesh
HitomiTanaka337
Gilgamesh
5,272
1,405
0
1,939
8,577
3,495
330
1,303
7,234
0
40,650
L
Yemoja
2,246
1,132
161
66
7,455
3,869
0
2,417
4,930
13,195
0
L
Chang'e
Mimikyuti
Chang'e
3,830
138
302
1,668
7,535
2,062
252
3,192
4,065
24,358
0
W
Pele
672
389
0
2,208
5,365
1,309
0
15
5,350
0
23,156
W
Bellona
kix6116
Bellona
4,568
1,849
0
2,494
7,073
5,225
351
1,173
5,832
0
25,808
L
1,373
683
0
1,205
9,243
2,628
376
2,419
6,644
0
13,017
L
Artemis
marcelo112
Artemis
1,746
698
0
0
6,958
2,156
54
2,795
3,938
0
7,044
W
Kukulkan
xJoyboyx
Kukulkan
8,725
2,068
0
1,070
4,978
1,771
1,920
1,794
3,096
36,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,669
Gold Earned
25,032
352
Minions Killed
116
0
Camps Cleared
0
952,355
Distance Traveled
717,089
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,624
329
0
0
0
25,302
0
W
Olorun
7,977
725
96
9
0
191,417
3
W
Gilgamesh
7,556
687
88
8
0
195,429
1
L
Yemoja
4,874
443
21
2
0
131,268
1
L
Chang'e
6,634
603
47
4
0
182,967
2
W
Pele
5,560
505
49
4
0
204,572
0
W
Bellona
7,560
687
45
4
0
196,306
2
L
Thor
5,344
486
33
3
0
207,516
1
L
Artemis
4,556
414
15
1
0
170,036
0
W
Kukulkan
8,016
729
74
7
0
164,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role