Player Matchup

Ymir
Ymir
BahriGG187
Ymir
Level 15
God Stats
19W - 15L
1,570 SR
Queue Stats
23W - 20L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Cheburek41
Cthulhu
Level 16
God Stats
5W - 6L
1,504 SR
Queue Stats
6W - 8L
1,392 Elo+
Solo
Aphrodite
Aphrodite
FireStoneSPG
Aphrodite
Level 96
God Stats
0W - 1L
1,308 SR
Queue Stats
77W - 81L
1,542 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kriklian
Ah Muzen Cab
Level 29
God Stats
31W - 28L
1,552 SR
Queue Stats
103W - 113L
1,494 Elo+
Solo
Jing Wei
Jing Wei
em0frog
Jing Wei
Level 6
God Stats
7W - 22L
1,596 SR
Queue Stats
64W - 71L
1,460 Elo+
Party 3
Team Averages
Level 32
1,506 SR
1,482 Elo+

VS

Team Averages
Level 34
1,469 SR
1,432 Elo+
Neith
Neith
Alayria
Neith
Level 124
God Stats
13W - 15L
1,492 SR
Queue Stats
251W - 271L
1,536 Elo+
Party 2
Freya
Freya
Dyziek1
Freya
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kelpo451
Nemesis
Level 12
God Stats
1W - 1L
1,326 SR
Queue Stats
38W - 36L
1,590 Elo+
Party 2
Fenrir
Fenrir
dragonq8
Fenrir
Level 8
God Stats
24W - 15L
1,537 SR
Queue Stats
210W - 218L
1,247 Elo+
Party 1
Baron Samedi
Baron Samedi
esakwt
Baron Samedi
Level 9
God Stats
3W - 2L
1,489 SR
Queue Stats
75W - 64L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 20
14,060
1,004
15,538
31,023
38,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Cheburek41
Cthulhu
20
3 / 6 / 23
14,108
1,008
14,983
39,194
40,326
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
FireStoneSPG
Aphrodite
20
9 / 7 / 22
15,874
1,134
22,378
23,934
20,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Kriklian
Ah Muzen Cab
20
16 / 16 / 14
17,125
1,223
49,429
28,321
13,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
em0frog
Jing Wei
20
3 / 8 / 18
13,719
980
12,356
20,390
10,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alayria
Neith
20
18 / 5 / 14
17,829
1,274
45,714
20,292
9,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
Dyziek1
Freya
20
7 / 11 / 19
14,533
1,038
17,413
27,772
13,206
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Kelpo451
Nemesis
20
8 / 8 / 24
14,937
1,067
20,330
24,848
13,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
dragonq8
Fenrir
20
5 / 10 / 22
13,971
998
18,463
29,608
22,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
esakwt
Baron Samedi
20
6 / 1 / 31
15,751
1,125
33,833
20,070
11,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
154
35
Kills
44
44
Deaths
35
97
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Neith
Alayria
Neith
18
5
14
5
L
4
7
20
2
L
Cthulhu
Cheburek41
Cthulhu
3
6
23
2.42
W
Freya
Dyziek1
Freya
7
11
19
1.5
L
Aphrodite
FireStoneSPG
Aphrodite
9
7
22
2.86
W
Nemesis
Kelpo451
Nemesis
8
8
24
2.5
L
Ah Muzen Cab
Kriklian
Ah Muzen Cab
16
16
14
1.44
W
Fenrir
dragonq8
Fenrir
5
10
22
1.6
L
Jing Wei
em0frog
Jing Wei
3
8
18
1.5
W
Baron Samedi
esakwt
Baron Samedi
6
1
31
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,684
Damage
135,753
142,862
Taken
122,590
124,248
Mitigated
70,653
27,577
Healing
20,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alayria
Neith
45,714
36,137
0
1,801
20,292
9,559
0
8,582
11,710
0
89,036
L
15,538
1,970
0
591
31,023
38,609
0
11,090
19,933
27,414
0
L
Cthulhu
Cheburek41
Cthulhu
14,983
1,009
1,523
7,704
39,194
40,326
0
16,208
22,986
44,365
0
W
Freya
Dyziek1
Freya
17,413
6,478
0
3,765
27,772
13,206
0
13,494
14,278
28,888
0
L
Aphrodite
FireStoneSPG
Aphrodite
22,378
4,152
5,503
10,180
23,934
20,709
0
8,927
15,007
40,284
0
W
Nemesis
Kelpo451
Nemesis
20,330
10,186
0
1,236
24,848
13,683
0
11,758
13,090
0
34,718
L
Ah Muzen Cab
Kriklian
Ah Muzen Cab
49,429
30,314
0
1,236
28,321
13,743
0
8,747
19,574
0
97,646
W
Fenrir
dragonq8
Fenrir
18,463
3,367
0
711
29,608
22,326
0
10,582
19,026
0
24,764
L
Jing Wei
em0frog
Jing Wei
12,356
11,136
0
840
20,390
10,861
0
6,274
14,116
0
23,222
W
Baron Samedi
esakwt
Baron Samedi
33,833
2,472
5,406
7,255
20,070
11,879
0
8,483
11,587
80,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,886
Gold Earned
77,021
253
Minions Killed
275
5
Camps Cleared
13
1,286,104
Distance Traveled
1,263,870
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,829
1,274
92
7
6
242,776
0
L
Ymir
14,060
1,004
25
2
0
232,224
2
L
Cthulhu
14,108
1,008
62
4
1
282,393
0
W
Freya
14,533
1,038
19
1
1
231,577
0
L
Aphrodite
15,874
1,134
47
3
1
266,654
0
W
Nemesis
14,937
1,067
47
3
1
277,545
0
L
Ah Muzen Cab
17,125
1,223
96
7
2
245,426
0
W
Fenrir
13,971
998
7
1
2
262,967
1
L
Jing Wei
13,719
980
23
2
1
259,407
0
W
Baron Samedi
15,751
1,125
110
8
3
249,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role