Player Matchup

Sun Wukong
Sun Wukong
DeonTaos
Sun Wukong
Level 44
God Stats
18W - 21L
1,518 SR
Queue Stats
243W - 295L
1,358 Elo+
Party 1
Ymir
Ymir
Inli
Ymir
Level 28
God Stats
15W - 24L
1,395 SR
Queue Stats
195W - 244L
1,353 Elo+
Party 1
Janus
Janus
Tutumpak
Janus
Level 41
God Stats
17W - 42L
1,296 SR
Queue Stats
697W - 863L
1,298 Elo+
Party 2
Thor
Thor
Wilbertius
Thor
Level 84
God Stats
1W - 2L
1,303 SR
Queue Stats
275W - 265L
1,506 Elo+
Solo
Artemis
Artemis
jenagu
Artemis
Level 28
God Stats
9W - 22L
1,243 SR
Queue Stats
262W - 386L
1,240 Elo+
Party 2
Team Averages
Level 45
1,351 SR
1,351 Elo+

VS

Team Averages
Level 83
1,584 SR
1,355 Elo+
Thanatos
Thanatos
Dream0f
Thanatos
Level 104
God Stats
3W - 4L
1,492 SR
Queue Stats
160W - 187L
1,336 Elo+
Party 3
Zhong Kui
Zhong Kui
Grordec
Zhong Kui
Level 117
God Stats
1W - 1L
1,715 SR
Queue Stats
179W - 202L
1,329 Elo+
Party 3
Sun Wukong
Sun Wukong
Niorlf
Sun Wukong
Level 25
God Stats
4W - 7L
1,500 SR
Queue Stats
111W - 139L
1,328 Elo+
Party 3
Sylvanus
Sylvanus
aasidegh
Sylvanus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 49L
1,302 Elo+
Party 3
Izanami
Izanami
xCutePie
Izanami
Level 141
God Stats
4W - 0L
1,711 SR
Queue Stats
59W - 63L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeonTaos
Sun Wukong
20
3 / 3 / 1
13,023
501
12,498
30,669
17,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Inli
Ymir
16
3 / 9 / 4
10,699
412
7,404
25,729
30,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Tutumpak
Janus
15
0 / 12 / 3
10,076
388
11,878
19,106
7,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 6 / 2
12,095
465
11,931
26,764
12,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
jenagu
Artemis
16
2 / 11 / 2
10,610
408
13,213
21,696
6,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dream0f
Thanatos
19
8 / 4 / 16
13,169
507
18,642
20,557
8,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Grordec
Zhong Kui
17
7 / 2 / 7
11,849
456
13,168
13,211
8,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Niorlf
Sun Wukong
20
1 / 0 / 8
12,798
492
9,423
19,375
17,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
aasidegh
Sylvanus
18
4 / 3 / 12
12,394
477
5,548
14,137
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
xCutePie
Izanami
20
21 / 3 / 5
15,483
596
38,564
21,620
10,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
12
Kills
41
41
Deaths
12
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DeonTaos
Sun Wukong
3
3
1
1.17
W
Thanatos
Dream0f
Thanatos
8
4
16
4
W
Zhong Kui
Grordec
Zhong Kui
7
2
7
5.25
L
Ymir
Inli
Ymir
3
9
4
0.56
W
Sun Wukong
Niorlf
Sun Wukong
1
0
8
5
L
Janus
Tutumpak
Janus
0
12
3
0.13
L
4
6
2
0.83
W
Sylvanus
aasidegh
Sylvanus
4
3
12
3.33
L
Artemis
jenagu
Artemis
2
11
2
0.27
W
Izanami
xCutePie
Izanami
21
3
5
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,924
Damage
85,345
123,964
Taken
88,900
74,392
Mitigated
58,180
31,146
Healing
44,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DeonTaos
Sun Wukong
12,498
1,526
0
11,560
30,669
17,187
572
2,421
28,086
0
97,274
W
Thanatos
Dream0f
Thanatos
18,642
4,698
0
18,020
20,557
8,944
1,522
4,447
16,110
0
76,809
W
Zhong Kui
Grordec
Zhong Kui
13,168
377
0
5,342
13,211
8,849
1,099
2,351
10,860
55,691
0
L
Ymir
Inli
Ymir
7,404
880
0
3,670
25,729
30,861
425
2,660
23,011
55,638
0
W
Sun Wukong
Niorlf
Sun Wukong
9,423
934
0
2,700
19,375
17,652
1,112
2,682
16,693
0
82,812
L
Janus
Tutumpak
Janus
11,878
1,043
0
3,078
19,106
7,225
0
5,124
13,586
66,720
0
L
11,931
2,830
0
7,014
26,764
12,131
0
5,860
20,574
0
91,340
W
Sylvanus
aasidegh
Sylvanus
5,548
2,016
3,458
5,329
14,137
12,100
534
3,481
10,656
24,136
0
L
Artemis
jenagu
Artemis
13,213
4,760
0
5,824
21,696
6,988
745
1,705
19,991
0
66,448
W
Izanami
xCutePie
Izanami
38,564
25,960
0
9,162
21,620
10,635
6,065
6,492
15,128
0
149,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,503
Gold Earned
65,693
561
Minions Killed
578
0
Camps Cleared
0
2,199,312
Distance Traveled
2,165,740
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,023
501
154
6
0
519,063
1
W
Thanatos
13,169
507
114
4
0
538,021
7
W
Zhong Kui
11,849
456
80
3
0
354,654
1
L
Ymir
10,699
412
97
4
0
378,384
2
W
Sun Wukong
12,798
492
157
6
0
498,601
2
L
Janus
10,076
388
102
4
0
454,571
5
L
Thor
12,095
465
121
5
0
489,910
6
W
Sylvanus
12,394
477
25
1
0
360,682
11
L
Artemis
10,610
408
87
3
0
357,384
5
W
Izanami
15,483
596
202
8
0
413,782
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role