Player Matchup

Guan Yu
Guan Yu
Alexiva
Guan Yu
Level 14
God Stats
0W - 1L
1,151 SR
Queue Stats
2W - 2L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
AsT Judas
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,297 Elo+
Solo
Neith
Neith
DieBongdesThors
Neith
Level 28
God Stats
6W - 9L
1,471 SR
Queue Stats
36W - 29L
1,491 Elo+
Solo
Set
Set
nano070486
Set
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
33W - 39L
1,151 Elo+
Solo
Ra
Ra
rafftig
Ra
Level 15
God Stats
4W - 5L
1,878 SR
Queue Stats
23W - 44L
1,344 Elo+
Solo
Team Averages
Level 14
1,453 SR
1,381 Elo+

VS

Team Averages
Level 20
1,361 SR
1,402 Elo+
Ra
Ra
BiggyBacon
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 19L
1,288 Elo+
Party 1
Fenrir
Fenrir
Niels_Iz_Da
Fenrir
Level 27
God Stats
1W - 0L
1,160 SR
Queue Stats
6W - 7L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Ryn Boi
Cthulhu
Level 45
God Stats
4W - 3L
1,292 SR
Queue Stats
31W - 32L
1,288 Elo+
Party 1
Poseidon
Poseidon
Xx-Nosy-Girl-Xx
Poseidon
Level 15
God Stats
3W - 1L
1,377 SR
Queue Stats
24W - 25L
1,532 Elo+
Solo
Eset
Eset
boytorino73
Eset
Level 6
God Stats
23W - 14L
1,478 SR
Queue Stats
193W - 179L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alexiva
Guan Yu
17
5 / 11 / 7
11,442
1,040
12,493
27,049
24,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
AsT Judas
Sun Wukong
16
1 / 6 / 8
10,386
944
5,639
17,778
14,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 4 / 5
11,880
1,080
21,800
15,964
6,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 14 / 9
10,585
962
5,723
21,868
9,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 8 / 7
11,477
1,043
8,896
19,562
7,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 21
12,222
1,111
16,415
8,982
3,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
19
15 / 4 / 15
13,839
1,258
21,761
14,496
12,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Ryn Boi
Cthulhu
20
4 / 1 / 33
12,878
1,171
17,950
14,596
17,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
20
12 / 5 / 18
13,539
1,231
20,262
10,913
3,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 1 / 22
11,821
1,075
19,992
11,137
4,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
152
15
Kills
43
43
Deaths
15
36
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alexiva
Guan Yu
5
11
7
0.77
L
Sun Wukong
AsT Judas
Sun Wukong
1
6
8
0.83
W
6
4
21
4.13
L
6
4
5
2.13
W
Fenrir
15
4
15
5.63
W
Cthulhu
Ryn Boi
Cthulhu
4
1
33
20.5
W
Poseidon
12
5
18
4.2
W
6
1
22
17
L
0
14
9
0.32
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,551
Damage
96,380
102,221
Taken
60,124
62,594
Mitigated
41,323
6,203
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alexiva
Guan Yu
12,493
1,452
936
1,839
27,049
24,974
0
21,217
5,832
0
20,469
L
Sun Wukong
AsT Judas
Sun Wukong
5,639
1,872
0
190
17,778
14,674
0
12,842
4,936
0
19,608
W
16,415
3,037
3,228
1,765
8,982
3,544
0
1,906
7,076
40,164
0
L
21,800
9,457
0
1,971
15,964
6,017
0
11,902
4,062
0
48,380
W
Fenrir
21,761
5,931
0
1,898
14,496
12,819
0
1,990
11,554
0
34,281
W
Cthulhu
Ryn Boi
Cthulhu
17,950
1,462
1,304
1,408
14,596
17,198
0
2,877
11,719
47,195
0
W
Poseidon
20,262
1,694
1,533
1,383
10,913
3,276
0
702
10,211
31,627
0
W
19,992
685
1,176
1,324
11,137
4,486
0
1,421
9,716
32,007
0
L
5,723
1,845
0
562
21,868
9,056
0
17,483
4,385
0
20,653
L
8,896
1,199
648
57
19,562
7,873
0
11,175
8,387
32,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,770
Gold Earned
64,299
173
Minions Killed
195
3
Camps Cleared
7
1,002,107
Distance Traveled
1,042,313
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,442
1,040
18
2
1
212,570
1
L
Sun Wukong
10,386
944
32
3
0
193,095
1
W
Ra
12,222
1,111
63
6
0
192,602
1
L
Neith
11,880
1,080
54
5
0
192,204
0
W
Fenrir
13,839
1,258
30
3
3
202,029
0
W
Cthulhu
12,878
1,171
48
4
0
244,850
1
W
Poseidon
13,539
1,231
28
3
3
199,129
0
W
Eset
11,821
1,075
26
2
1
203,703
0
L
Set
10,585
962
25
2
2
185,654
0
L
Ra
11,477
1,043
44
4
0
218,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role