Player Matchup

Kukulkan
Kukulkan
Gonzaguinharj
Kukulkan
Level 13
God Stats
8W - 4L
1,500 SR
Queue Stats
32W - 27L
1,455 Elo+
Solo
Cthulhu
Cthulhu
KRYPTO_iwnl
Cthulhu
Level 8
God Stats
0W - 2L
1,235 SR
Queue Stats
9W - 12L
1,420 Elo+
Party 1
Mercury
Mercury
Selback
Mercury
Level 27
God Stats
16W - 21L
1,555 SR
Queue Stats
319W - 341L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
VouNeuman
Gilgamesh
Level 28
God Stats
8W - 8L
1,777 SR
Queue Stats
92W - 82L
1,481 Elo+
Solo
Artemis
Artemis
intent_homonym9
Artemis
Level 13
God Stats
1W - 1L
1,691 SR
Queue Stats
13W - 10L
1,582 Elo+
Party 1
Team Averages
Level 18
1,551 SR
1,481 Elo+

VS

Team Averages
Level 22
1,566 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
Conraw_
Tsukuyomi
Level 27
God Stats
18W - 14L
1,526 SR
Queue Stats
932W - 968L
1,412 Elo+
Solo
Tyr
Tyr
JoNaCHill
Tyr
Level 22
God Stats
74W - 51L
1,567 SR
Queue Stats
177W - 158L
1,521 Elo+
Solo
Nox
Nox
MinhaPpkFezPloc
Nox
Level 8
God Stats
1W - 0L
1,445 SR
Queue Stats
2W - 0L
1,716 Elo+
Solo
Chronos
Chronos
xAnubisOfDeath
Chronos
Level 29
God Stats
4W - 0L
1,835 SR
Queue Stats
118W - 84L
1,550 Elo+
Solo
Guan Yu
Guan Yu
zSebax__
Guan Yu
Level 23
God Stats
23W - 28L
1,459 SR
Queue Stats
228W - 290L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gonzaguinharj
Kukulkan
20
13 / 6 / 3
14,520
605
23,881
16,435
7,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
KRYPTO_iwnl
Cthulhu
1
0 / 0 / 0
6,133
256
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Selback
Mercury
19
3 / 6 / 11
11,949
498
10,192
20,077
7,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
VouNeuman
Gilgamesh
17
3 / 7 / 5
10,982
458
15,097
22,203
21,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 13 / 4
11,361
473
15,662
25,086
9,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Conraw_
Tsukuyomi
18
7 / 5 / 2
13,047
544
9,519
18,293
8,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
4 / 1 / 5
14,241
593
14,261
20,691
25,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 9 / 5
13,184
549
9,847
16,620
7,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 4 / 3
16,245
677
26,191
30,108
14,147
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
zSebax__
Guan Yu
16
1 / 5 / 6
11,250
469
5,315
19,887
10,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
24
Kills
32
32
Deaths
24
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Conraw_
Tsukuyomi
7
5
2
1.6
L
Kukulkan
Gonzaguinharj
Kukulkan
13
6
3
2.42
W
4
1
5
6.5
L
Cthulhu
KRYPTO_iwnl
Cthulhu
0
0
0
0
W
5
9
5
0.83
L
Mercury
Selback
Mercury
3
6
11
1.42
L
Gilgamesh
VouNeuman
Gilgamesh
3
7
5
0.79
L
5
13
4
0.54
W
15
4
3
4.13
W
Guan Yu
zSebax__
Guan Yu
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,832
Damage
65,133
83,801
Taken
105,599
46,023
Mitigated
66,116
12,341
Healing
36,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Conraw_
Tsukuyomi
9,519
2,275
0
5,652
18,293
8,844
374
4,126
14,042
0
72,796
L
Kukulkan
Gonzaguinharj
Kukulkan
23,881
3,292
0
2,422
16,435
7,297
262
11,186
5,029
88,213
0
W
14,261
2,232
0
9,442
20,691
25,109
264
5,138
15,431
0
98,811
L
Cthulhu
KRYPTO_iwnl
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
9,847
1,481
0
0
16,620
7,051
1,186
7,479
8,733
55,901
0
L
Mercury
Selback
Mercury
10,192
4,721
0
2,587
20,077
7,905
993
5,811
14,134
0
76,156
L
Gilgamesh
VouNeuman
Gilgamesh
15,097
2,134
0
2,337
22,203
21,443
0
4,128
17,999
12,810
44,086
L
15,662
9,132
0
4,995
25,086
9,378
245
14,395
10,601
0
75,878
W
26,191
13,641
0
15,330
30,108
14,147
11,914
5,005
24,913
139,234
0
W
Guan Yu
zSebax__
Guan Yu
5,315
678
1,767
3,950
19,887
10,965
2,655
5,425
14,358
0
48,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,945
Gold Earned
67,967
478
Minions Killed
693
0
Camps Cleared
0
1,673,546
Distance Traveled
2,351,642
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,047
544
116
5
0
487,070
1
L
Kukulkan
14,520
605
150
6
0
413,776
1
W
Tyr
14,241
593
182
8
0
534,834
3
L
Cthulhu
6,133
256
0
0
0
9,876
0
W
Nox
13,184
549
122
5
0
433,145
4
L
Mercury
11,949
498
128
5
0
498,222
9
L
Gilgamesh
10,982
458
92
4
0
427,500
7
L
Artemis
11,361
473
108
5
0
324,172
1
W
Chronos
16,245
677
190
8
0
387,599
1
W
Guan Yu
11,250
469
83
3
0
508,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role