Player Matchup

Ymir
Ymir
ChickenStrip987
Ymir
Level 16
God Stats
4W - 3L
1,601 SR
Queue Stats
57W - 47L
1,528 Elo+
Solo
Medusa
Medusa
KungFoFührer
Medusa
Level 14
God Stats
4W - 2L
1,606 SR
Queue Stats
28W - 27L
1,539 Elo+
Solo
Hera
Hera
SnappishBow5022
Hera
Level 17
God Stats
22W - 30L
1,552 SR
Queue Stats
166W - 209L
1,463 Elo+
Solo
Odin
Odin
THECREAMCROP
Odin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,341 Elo+
Solo
Ravana
Ravana
andres5555
Ravana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,470 Elo+
Solo
Team Averages
Level 19
1,552 SR
1,468 Elo+

VS

Team Averages
Level 16
1,506 SR
1,418 Elo+
Loki
Loki
Er Doom5173
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LoveHyacinth
Nu Wa
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 25L
1,178 Elo+
Solo
Nike
Nike
MistySalamander
Nike
Level 26
God Stats
11W - 13L
1,562 SR
Queue Stats
251W - 277L
1,436 Elo+
Solo
Thanatos
Thanatos
TeddyTvr
Thanatos
Level 7
God Stats
1W - 6L
1,252 SR
Queue Stats
1W - 12L
1,428 Elo+
Solo
Sol
Sol
seventotthenine
Sol
Level 15
God Stats
2W - 5L
1,715 SR
Queue Stats
16W - 16L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 14
8,902
524
6,255
12,718
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
10 / 5 / 10
8,880
522
14,283
13,064
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 6
8,547
503
7,060
7,734
2,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 6
9,571
563
5,388
10,222
9,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
andres5555
Ravana
13
11 / 4 / 2
9,615
566
8,674
10,857
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,166
480
5,330
11,713
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 5 / 0
9,145
538
8,525
11,145
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 8 / 5
7,405
436
7,247
15,720
7,070
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
TeddyTvr
Thanatos
8
0 / 10 / 2
6,026
354
812
12,863
3,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 4 / 4
8,616
507
9,990
10,689
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
30
Kills
13
14
Deaths
33
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
2
6
2
0.5
W
10
5
10
3
L
5
5
0
1
L
2
8
5
0.56
W
4
2
6
3.5
W
3
1
6
6
L
Thanatos
TeddyTvr
Thanatos
0
10
2
0.1
W
Ravana
andres5555
Ravana
11
4
2
3
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,660
Damage
31,904
54,595
Taken
62,130
30,530
Mitigated
22,022
12,553
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,255
922
0
1,584
12,718
10,495
135
5,351
7,295
34,702
0
L
5,330
1,713
0
1,046
11,713
3,688
473
1,927
9,636
0
30,964
W
14,283
6,099
888
2,577
13,064
4,014
923
5,086
7,868
0
40,004
L
8,525
1,797
0
2,079
11,145
3,771
1,004
2,106
8,964
53,097
0
L
7,247
1,350
317
2,039
15,720
7,070
435
2,967
12,703
0
26,014
W
7,060
1,757
195
3,578
7,734
2,411
205
2,291
5,285
45,575
0
W
5,388
1,847
0
1,300
10,222
9,731
1,264
2,595
7,547
0
59,100
L
Thanatos
TeddyTvr
Thanatos
812
321
0
2,128
12,863
3,485
549
3,311
9,536
0
9,848
W
Ravana
andres5555
Ravana
8,674
2,693
0
2,431
10,857
3,879
297
2,250
8,480
0
41,302
L
9,990
2,905
0
3,691
10,689
4,008
2,749
3,004
7,660
47,457
4,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,515
Gold Earned
39,358
333
Minions Killed
314
0
Camps Cleared
0
1,522,244
Distance Traveled
1,527,219
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,902
524
51
3
0
287,502
0
L
Loki
8,166
480
68
4
0
346,858
1
W
Medusa
8,880
522
38
2
0
310,395
2
L
Nu Wa
9,145
538
94
6
0
279,537
2
L
Nike
7,405
436
33
2
0
316,348
8
W
Hera
8,547
503
63
4
0
284,047
2
W
Odin
9,571
563
117
7
0
314,715
4
L
Thanatos
6,026
354
24
1
0
288,619
1
W
Ravana
9,615
566
64
4
0
325,585
0
L
Sol
8,616
507
95
6
0
295,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role