Player Matchup

Medusa
Medusa
BilliNogami
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,137 Elo+
Solo
Ah Puch
Ah Puch
ENZINHO2234
Ah Puch
Level 47
God Stats
16W - 12L
1,614 SR
Queue Stats
191W - 204L
1,497 Elo+
Party 1
Mercury
Mercury
Paulo_Felipe-mea
Mercury
Level 26
God Stats
2W - 0L
1,677 SR
Queue Stats
28W - 25L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
brunopiton
Jormungandr
Level 22
God Stats
24W - 20L
1,582 SR
Queue Stats
149W - 149L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
pcjrraphael
Sun Wukong
Level 23
God Stats
3W - 0L
1,791 SR
Queue Stats
54W - 63L
1,501 Elo+
Party 1
Team Averages
Level 25
1,633 SR
1,429 Elo+

VS

Team Averages
Level 20
1,473 SR
1,346 Elo+
Ra
Ra
Cratersmash
Ra
Level 6
God Stats
13W - 15L
1,431 SR
Queue Stats
27W - 41L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
CrisElpatron_
Gilgamesh
Level 26
God Stats
1W - 2L
1,433 SR
Queue Stats
3W - 13L
1,197 Elo+
Party 2
Set
Set
Earthlion669683
Set
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 32L
1,459 Elo+
Solo
Ymir
Ymir
fonaboy
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,201 Elo+
Party 2
Tiamat
Tiamat
xXITsWhatIDooXx
Tiamat
Level 26
God Stats
5W - 9L
1,500 SR
Queue Stats
14W - 19L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 5 / 19
12,945
996
17,085
14,743
5,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ENZINHO2234
Ah Puch
20
12 / 0 / 20
15,142
1,165
48,739
3,521
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 5 / 15
12,370
952
14,088
12,494
5,456
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
brunopiton
Jormungandr
20
9 / 0 / 22
14,843
1,142
13,483
15,749
17,477
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
pcjrraphael
Sun Wukong
19
4 / 1 / 16
12,553
966
10,230
14,700
14,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 6
11,469
882
9,503
15,873
6,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
CrisElpatron_
Gilgamesh
18
2 / 7 / 4
12,258
943
11,916
24,611
11,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 5 / 2
13,017
1,001
19,612
23,303
9,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
fonaboy
Ymir
17
2 / 11 / 4
11,615
893
3,927
28,545
14,717
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
0 / 5 / 6
11,752
904
6,329
18,413
15,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
33
34
Kills
11
11
Deaths
34
92
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
5
19
2.7
L
0
6
6
0.5
L
Gilgamesh
CrisElpatron_
Gilgamesh
2
7
4
0.57
W
Ah Puch
ENZINHO2234
Ah Puch
12
0
20
22
L
7
5
2
1.6
W
5
5
15
2.5
W
Jormungandr
brunopiton
Jormungandr
9
0
22
20
L
Ymir
fonaboy
Ymir
2
11
4
0.36
W
Sun Wukong
pcjrraphael
Sun Wukong
4
1
16
12
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,625
Damage
51,287
61,207
Taken
110,745
44,466
Mitigated
58,594
3,440
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,085
6,068
0
1,147
14,743
5,706
0
4,186
10,557
0
34,305
L
9,503
348
3,035
1,018
15,873
6,425
0
10,712
5,161
35,385
0
L
Gilgamesh
CrisElpatron_
Gilgamesh
11,916
2,308
819
1,682
24,611
11,835
0
13,094
11,517
0
41,927
W
Ah Puch
ENZINHO2234
Ah Puch
48,739
0
0
389
3,521
1,354
0
510
3,011
77,887
0
L
19,612
7,609
360
1,789
23,303
9,991
0
12,526
10,777
0
26,359
W
14,088
7,234
0
0
12,494
5,456
0
3,306
9,188
0
22,835
W
Jormungandr
brunopiton
Jormungandr
13,483
3,508
0
1,388
15,749
17,477
0
7,373
8,376
43,343
0
L
Ymir
fonaboy
Ymir
3,927
660
988
459
28,545
14,717
0
16,821
11,724
15,492
0
W
Sun Wukong
pcjrraphael
Sun Wukong
10,230
1,740
0
516
14,700
14,473
0
4,384
10,316
0
37,516
L
6,329
1,016
0
1,650
18,413
15,626
0
9,069
9,344
35,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,853
Gold Earned
60,111
257
Minions Killed
234
7
Camps Cleared
7
1,291,589
Distance Traveled
1,132,566
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,945
996
50
4
3
237,249
1
L
Ra
11,469
882
77
6
1
264,708
0
L
Gilgamesh
12,258
943
66
5
4
220,163
0
W
Ah Puch
15,142
1,165
65
5
2
287,592
1
L
Set
13,017
1,001
14
1
0
254,479
0
W
Mercury
12,370
952
22
2
1
242,563
0
W
Jormungandr
14,843
1,142
76
6
0
256,910
0
L
Ymir
11,615
893
29
2
1
178,776
0
W
Sun Wukong
12,553
966
44
3
1
267,275
0
L
Tiamat
11,752
904
48
4
1
214,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role