Player Matchup

Ra
Ra
GIANGSTER
Ra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 1
Achilles
Achilles
Hornetz
Achilles
Level 42
God Stats
8W - 15L
1,500 SR
Queue Stats
581W - 610L
1,587 Elo+
Party 1
Bellona
Bellona
ImNotJesse
Bellona
Level 104
God Stats
4W - 0L
1,689 SR
Queue Stats
309W - 243L
1,585 Elo+
Party 1
Ravana
Ravana
KooLikeKent
Ravana
Level 125
God Stats
3W - 7L
1,632 SR
Queue Stats
171W - 148L
1,517 Elo+
Party 1
Raijin
Raijin
TrietWin
Raijin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 1
Team Averages
Level 83
1,564 SR
1,468 Elo+

VS

Team Averages
Level 114
1,421 SR
1,492 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Aguakz
Hachiman
Level 89
God Stats
1W - 6L
1,123 SR
Queue Stats
256W - 233L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
BIGBADBEATLE
Kuzenbo
Level 125
God Stats
5W - 5L
1,719 SR
Queue Stats
470W - 466L
1,478 Elo+
Party 2
Ra
Ra
CannibalZombie
Ra
Level 91
God Stats
3W - 3L
1,264 SR
Queue Stats
194W - 194L
1,446 Elo+
Party 2
Apollo
Apollo
nitrogoose
Apollo
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 165L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 19
11,769
785
26,403
18,236
12,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Hornetz
Achilles
18
5 / 2 / 15
10,798
720
9,280
14,427
14,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
ImNotJesse
Bellona
17
4 / 5 / 14
10,849
723
11,851
18,449
26,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
19
3 / 3 / 20
11,040
736
11,905
18,029
13,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
TrietWin
Raijin
20
12 / 5 / 12
12,458
831
27,141
15,411
9,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 5 / 10
10,509
701
11,426
23,925
16,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Aguakz
Hachiman
18
6 / 6 / 8
11,834
789
8,803
15,020
6,426
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
BIGBADBEATLE
Kuzenbo
17
0 / 5 / 15
9,961
664
12,042
24,859
32,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
3 / 6 / 12
11,675
778
17,300
16,199
7,897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
nitrogoose
Apollo
16
3 / 7 / 9
10,517
701
19,600
17,788
8,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
70
29
Kills
16
17
Deaths
29
80
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
5
10
1.8
L
Hachiman
Aguakz
Hachiman
6
6
8
1.67
L
Kuzenbo
BIGBADBEATLE
Kuzenbo
0
5
15
1.5
L
3
6
12
1.5
W
5
2
19
7.25
W
Achilles
Hornetz
Achilles
5
2
15
6.25
W
Bellona
ImNotJesse
Bellona
4
5
14
2.2
W
Ravana
3
3
20
4.33
W
Raijin
TrietWin
Raijin
12
5
12
3.6
L
Apollo
nitrogoose
Apollo
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,580
Damage
69,171
84,552
Taken
97,791
76,866
Mitigated
72,419
38,418
Healing
31,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,426
1,710
1,878
5,334
23,925
16,917
1,061
13,151
10,543
0
14,366
L
Hachiman
Aguakz
Hachiman
8,803
4,548
1,790
1,140
15,020
6,426
1,971
8,535
6,460
0
22,586
L
Kuzenbo
BIGBADBEATLE
Kuzenbo
12,042
2,846
2,048
5,054
24,859
32,903
343
12,377
12,349
23,652
0
L
17,300
1,005
7,133
4,002
16,199
7,897
1,667
9,814
6,360
46,492
0
W
26,403
4,087
8,398
5,724
18,236
12,315
723
6,869
11,217
64,093
0
W
Achilles
Hornetz
Achilles
9,280
2,081
2,794
2,606
14,427
14,543
888
5,823
8,579
0
16,707
W
Bellona
ImNotJesse
Bellona
11,851
2,040
2,493
1,409
18,449
26,582
161
7,143
11,031
310
20,962
W
Ravana
11,905
4,206
4,400
4,456
18,029
13,782
1,707
5,606
12,220
0
21,367
W
Raijin
TrietWin
Raijin
27,141
4,346
3,804
2,334
15,411
9,644
1,604
3,901
11,510
51,811
0
L
Apollo
nitrogoose
Apollo
19,600
7,478
1,280
1,667
17,788
8,276
924
9,667
8,041
0
29,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,914
Gold Earned
54,496
155
Minions Killed
147
0
Camps Cleared
0
1,324,958
Distance Traveled
1,257,967
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,509
701
4
0
0
263,768
1
L
Hachiman
11,834
789
32
2
0
223,045
0
L
Kuzenbo
9,961
664
13
1
0
272,290
0
L
Ra
11,675
778
73
5
0
265,599
0
W
Ra
11,769
785
68
5
0
282,859
0
W
Achilles
10,798
720
10
1
0
311,868
0
W
Bellona
10,849
723
20
1
0
246,765
0
W
Ravana
11,040
736
18
1
0
287,869
0
W
Raijin
12,458
831
39
3
0
195,597
0
L
Apollo
10,517
701
25
2
0
233,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role