Player Matchup

Arachne
Arachne
Danimers_
Arachne
Level 29
God Stats
3W - 1L
1,748 SR
Queue Stats
6W - 4L
1,660 Elo+
Solo
Gilgamesh
Gilgamesh
Tomdollie22
Gilgamesh
Level 18
God Stats
17W - 21L
1,499 SR
Queue Stats
280W - 304L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
X Lionetta X
Nu Wa
Level 6
God Stats
7W - 7L
1,681 SR
Queue Stats
26W - 31L
1,521 Elo+
Solo
Jing Wei
Jing Wei
beerderheer
Jing Wei
Level 18
God Stats
3W - 3L
1,661 SR
Queue Stats
133W - 137L
1,452 Elo+
Party 1
Cerberus
Cerberus
nicky414
Cerberus
Level 27
God Stats
67W - 65L
1,500 SR
Queue Stats
266W - 302L
1,409 Elo+
Party 1
Team Averages
Level 20
1,618 SR
1,480 Elo+

VS

Team Averages
Level 29
1,529 SR
1,433 Elo+
Anubis
Anubis
Destructive98
Anubis
Level 29
God Stats
14W - 14L
1,723 SR
Queue Stats
232W - 270L
1,428 Elo+
Solo
Izanami
Izanami
El_Crackito_9
Izanami
Level 15
God Stats
5W - 6L
1,516 SR
Queue Stats
27W - 26L
1,533 Elo+
Party 2
Ymir
Ymir
EoS-_-gameuR62
Ymir
Level 44
God Stats
13W - 15L
1,407 SR
Queue Stats
46W - 66L
1,353 Elo+
Party 2
Loki
Loki
HamburKing85
Loki
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 86L
1,396 Elo+
Party 3
Guan Yu
Guan Yu
zHayZun-
Guan Yu
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 111L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Danimers_
Arachne
12
3 / 6 / 6
8,202
432
8,834
13,093
4,152
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Tomdollie22
Gilgamesh
15
7 / 4 / 2
9,618
506
9,472
12,238
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 5 / 1
6,637
349
4,049
6,995
1,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
beerderheer
Jing Wei
14
2 / 3 / 6
8,546
450
8,486
9,970
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
nicky414
Cerberus
11
3 / 4 / 7
7,932
417
10,755
14,238
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
9,963
524
11,821
10,815
5,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
3 / 3 / 6
9,567
504
7,899
8,257
2,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 2 / 6
9,665
509
9,992
15,196
9,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 3
7,838
413
4,373
10,733
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
zHayZun-
Guan Yu
15
6 / 4 / 3
9,802
516
7,403
14,735
12,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
15
Kills
22
22
Deaths
15
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
Danimers_
Arachne
3
6
6
1
W
6
2
5
4.25
W
Izanami
3
3
6
2
W
5
2
6
4
W
2
4
3
0.88
L
Gilgamesh
Tomdollie22
Gilgamesh
7
4
2
2
L
0
5
1
0.1
L
Jing Wei
beerderheer
Jing Wei
2
3
6
1.67
L
Cerberus
nicky414
Cerberus
3
4
7
1.63
W
Guan Yu
zHayZun-
Guan Yu
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,596
Damage
41,488
56,534
Taken
59,736
24,117
Mitigated
32,469
9,008
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Danimers_
Arachne
8,834
6,431
405
2,541
13,093
4,152
247
3,462
9,631
0
44,590
W
11,821
224
255
5,739
10,815
5,365
919
4,283
6,288
64,261
0
W
Izanami
7,899
6,007
840
1,963
8,257
2,637
2,025
4,010
4,141
0
66,389
W
9,992
1,913
509
5,041
15,196
9,668
30
2,556
12,596
38,953
0
W
4,373
642
0
1,806
10,733
2,649
220
1,404
9,205
0
35,109
L
Gilgamesh
Tomdollie22
Gilgamesh
9,472
3,492
0
603
12,238
6,251
498
1,358
10,880
0
43,026
L
4,049
524
0
1,697
6,995
1,320
108
5,288
1,707
20,523
0
L
Jing Wei
beerderheer
Jing Wei
8,486
6,674
0
266
9,970
2,899
184
5,291
4,679
0
39,925
L
Cerberus
nicky414
Cerberus
10,755
595
0
3,496
14,238
9,495
0
6,414
7,824
19,826
0
W
Guan Yu
zHayZun-
Guan Yu
7,403
1,257
987
3,195
14,735
12,150
564
1,927
12,702
0
43,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
46,835
287
Minions Killed
456
0
Camps Cleared
0
1,563,769
Distance Traveled
1,684,465
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,202
432
72
4
0
349,356
0
W
Anubis
9,963
524
123
6
0
319,226
4
W
Izanami
9,567
504
142
7
0
323,941
5
W
Ymir
9,665
509
43
2
0
367,719
6
W
Loki
7,838
413
63
3
0
338,426
0
L
Gilgamesh
9,618
506
65
3
0
345,052
0
L
Nu Wa
6,637
349
43
2
0
174,206
1
L
Jing Wei
8,546
450
71
4
0
343,856
0
L
Cerberus
7,932
417
36
2
0
351,299
1
W
Guan Yu
9,802
516
85
4
0
335,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role