Player Matchup

Da Ji
Da Ji
CoochyMagnet69
Da Ji
Level 29
God Stats
6W - 6L
1,574 SR
Queue Stats
122W - 147L
1,427 Elo+
Solo
Artemis
Artemis
Goatsuba4863
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 211L
1,364 Elo+
Solo
Danzaburou
Danzaburou
blitzghost790
Danzaburou
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 212L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
issuru-
Baron Samedi
Level 13
God Stats
3W - 6L
1,431 SR
Queue Stats
18W - 29L
1,375 Elo+
Party 1
Ganesha
Ganesha
supergoodside569
Ganesha
Level 17
God Stats
17W - 26L
1,512 SR
Queue Stats
390W - 427L
1,485 Elo+
Party 1
Team Averages
Level 16
1,503 SR
1,415 Elo+

VS

Team Averages
Level 26
1,494 SR
1,484 Elo+
Rama
Rama
Big Papa John42
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,725 Elo+
Solo
Geb
Geb
MapazanSmoke12
Geb
Level 29
God Stats
67W - 68L
1,415 SR
Queue Stats
81W - 90L
1,305 Elo+
Solo
Sylvanus
Sylvanus
TrustedRiver638
Sylvanus
Level 29
God Stats
14W - 7L
1,507 SR
Queue Stats
54W - 32L
1,492 Elo+
Solo
Cernunnos
Cernunnos
fazou70
Cernunnos
Level 25
God Stats
13W - 12L
1,472 SR
Queue Stats
51W - 36L
1,388 Elo+
Solo
Set
Set
zahmed4
Set
Level 28
God Stats
9W - 4L
1,577 SR
Queue Stats
143W - 118L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
7,830
461
8,714
12,945
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Goatsuba4863
Artemis
8
0 / 4 / 2
6,048
356
1,079
3,661
785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
blitzghost790
Danzaburou
11
3 / 5 / 0
7,521
442
6,933
8,309
3,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
issuru-
Baron Samedi
12
1 / 4 / 2
7,481
440
4,088
8,252
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 5
7,456
439
8,507
12,916
6,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 1
10,269
604
11,814
10,659
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 5
8,012
471
2,953
9,845
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
14
3 / 2 / 1
9,235
543
4,972
10,428
7,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
fazou70
Cernunnos
15
2 / 2 / 5
9,171
539
6,746
8,763
3,023
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Set
18
8 / 1 / 6
10,697
629
7,913
12,492
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
25
25
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
0
1
11.5
L
3
7
1
0.5
L
Artemis
Goatsuba4863
Artemis
0
4
2
0.25
W
1
3
5
1.17
W
Sylvanus
3
2
1
1.75
L
Danzaburou
blitzghost790
Danzaburou
3
5
0
0.6
W
Cernunnos
fazou70
Cernunnos
2
2
5
2.25
L
Baron Samedi
issuru-
Baron Samedi
1
4
2
0.5
L
1
5
5
0.7
W
Set
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,321
Damage
34,398
46,083
Taken
52,187
18,708
Mitigated
26,328
6,665
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,814
9,667
0
5,854
10,659
3,796
2,306
2,534
7,857
0
64,523
L
8,714
2,648
0
500
12,945
4,970
179
1,633
11,312
0
47,254
L
Artemis
Goatsuba4863
Artemis
1,079
540
0
0
3,661
785
940
150
3,511
0
7,742
W
2,953
160
0
1,021
9,845
6,190
390
2,734
6,813
15,031
0
W
Sylvanus
4,972
1,596
572
3,136
10,428
7,501
3,774
3,131
7,119
42,380
8,366
L
Danzaburou
blitzghost790
Danzaburou
6,933
2,729
0
1,112
8,309
3,028
420
1,495
6,814
0
27,085
W
Cernunnos
fazou70
Cernunnos
6,746
3,336
0
4,163
8,763
3,023
1,807
1,433
7,282
0
52,149
L
Baron Samedi
issuru-
Baron Samedi
4,088
557
112
1,827
8,252
3,512
453
2,276
5,976
32,710
0
L
8,507
711
0
3,114
12,916
6,413
0
2,037
10,879
41,455
0
W
Set
7,913
3,059
0
2,631
12,492
5,818
0
1,919
10,521
0
83,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,336
Gold Earned
47,384
276
Minions Killed
522
0
Camps Cleared
0
1,349,093
Distance Traveled
1,527,588
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,269
604
122
7
0
294,528
6
L
Da Ji
7,830
461
89
5
0
295,601
2
L
Artemis
6,048
356
16
1
0
107,354
1
W
Geb
8,012
471
22
1
0
334,397
0
W
Sylvanus
9,235
543
126
7
0
258,514
0
L
Danzaburou
7,521
442
75
4
0
331,137
2
W
Cernunnos
9,171
539
107
6
0
295,238
8
L
Baron Samedi
7,481
440
75
4
0
300,298
5
L
Ganesha
7,456
439
21
1
0
314,703
4
W
Set
10,697
629
145
9
0
344,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role