Player Matchup

Mercury
Mercury
BrutalTwoFace
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 107L
1,434 Elo+
Solo
Ra
Ra
Danchik4414
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,166 Elo+
Solo
Ymir
Ymir
ShiftyToaster77
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,178 Elo+
Party 2
Cerberus
Cerberus
WastedKnight911
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tyr
Tyr
hailstorm2005
Tyr
Level 26
God Stats
2W - 6L
1,335 SR
Queue Stats
196W - 193L
1,426 Elo+
Solo
Team Averages
Level 10
1,467 SR
1,341 Elo+

VS

Team Averages
Level 22
1,529 SR
1,419 Elo+
Awilix
Awilix
DarkFistDante
Awilix
Level 29
God Stats
6W - 3L
1,516 SR
Queue Stats
60W - 73L
1,446 Elo+
Solo
Skadi
Skadi
FiretruckLeSiren
Skadi
Level 49
God Stats
32W - 21L
1,605 SR
Queue Stats
56W - 56L
1,494 Elo+
Party 1
King Arthur
King Arthur
Hermaeus2227
King Arthur
Level 12
God Stats
8W - 10L
1,526 SR
Queue Stats
70W - 56L
1,373 Elo+
Party 1
Chang'e
Chang'e
Last_Picked_91
Chang'e
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,583 Elo+
Solo
Jormungandr
Jormungandr
chubbyYT
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
5 / 6 / 8
13,385
956
19,954
19,121
7,444
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 11 / 8
12,194
871
6,060
18,218
6,643
19
3 / 11 / 11
12,606
900
12,624
28,136
35,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
20
2 / 12 / 12
12,582
899
8,351
28,730
34,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 4 / 8
13,355
954
20,271
24,959
18,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 16
15,294
1,092
25,137
9,953
5,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 1 / 19
15,575
1,113
28,207
6,634
3,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
Hermaeus2227
King Arthur
20
10 / 4 / 22
13,828
988
18,932
19,515
24,160
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 5 / 28
14,683
1,049
28,837
19,257
8,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
chubbyYT
Jormungandr
20
0 / 6 / 27
12,554
897
6,329
16,526
9,975
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
156
17
Kills
44
44
Deaths
17
47
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Mercury
5
6
8
1.5
L
2
11
8
0.55
W
15
1
16
23
W
12
1
19
21.5
W
King Arthur
Hermaeus2227
King Arthur
10
4
22
5.25
W
7
5
28
4.2
L
3
11
11
0.77
L
Cerberus
2
12
12
0.67
W
Jormungandr
chubbyYT
Jormungandr
0
6
27
2.25
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,260
Damage
107,442
119,164
Taken
71,885
102,564
Mitigated
51,574
11,720
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
19,954
15,039
0
0
19,121
7,444
0
6,636
12,485
0
47,686
L
6,060
1,170
585
886
18,218
6,643
0
4,781
13,437
27,650
0
W
25,137
17,503
0
0
9,953
5,468
0
5,328
4,625
0
33,489
W
28,207
14,041
1,089
666
6,634
3,430
0
1,364
5,270
0
67,115
W
King Arthur
Hermaeus2227
King Arthur
18,932
2,162
0
0
19,515
24,160
0
3,587
15,928
0
33,718
W
28,837
5,308
8,347
6,111
19,257
8,541
0
6,775
12,482
53,745
0
L
12,624
2,140
0
0
28,136
35,411
0
9,077
19,059
35,064
0
L
Cerberus
8,351
2,081
0
5,474
28,730
34,217
0
8,739
19,991
32,280
0
W
Jormungandr
chubbyYT
Jormungandr
6,329
3,191
0
0
16,526
9,975
0
9,981
6,221
14,377
0
L
20,271
5,523
401
4,374
24,959
18,849
0
5,933
19,026
0
34,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,122
Gold Earned
71,934
286
Minions Killed
223
4
Camps Cleared
9
1,159,896
Distance Traveled
1,071,878
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,385
956
64
5
0
254,682
0
L
Ra
12,194
871
43
3
2
201,103
2
W
Awilix
15,294
1,092
22
2
1
206,521
0
W
Skadi
15,575
1,113
83
6
3
216,977
0
W
King Arthur
13,828
988
45
3
1
234,395
0
W
Chang'e
14,683
1,049
57
4
4
225,078
0
L
Ymir
12,606
900
46
3
0
222,505
1
L
Cerberus
12,582
899
96
7
1
217,487
0
W
Jormungandr
12,554
897
16
1
0
188,907
0
L
Tyr
13,355
954
37
3
1
264,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role