Player Matchup

Bacchus
Bacchus
BIHNinja98
Bacchus
Level 29
God Stats
15W - 14L
1,462 SR
Queue Stats
232W - 232L
1,506 Elo+
Solo
Janus
Janus
Heimmain
Janus
Level 18
God Stats
29W - 17L
1,689 SR
Queue Stats
221W - 151L
1,541 Elo+
Solo
Achilles
Achilles
KingScale
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,420 Elo+
Solo
Skadi
Skadi
Krasopotiros
Skadi
Level 23
God Stats
2W - 0L
1,688 SR
Queue Stats
36W - 32L
1,460 Elo+
Solo
Fenrir
Fenrir
drunkpotatoe
Fenrir
Level 29
God Stats
27W - 20L
1,330 SR
Queue Stats
538W - 552L
1,523 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,490 Elo+

VS

Team Averages
Level 15
1,562 SR
1,431 Elo+
Thanatos
Thanatos
Akolytos
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,387 Elo+
Party 2
Nox
Nox
IINotGamer
Nox
Level 25
God Stats
39W - 37L
1,573 SR
Queue Stats
138W - 166L
1,423 Elo+
Party 1
Odin
Odin
OsOk_GusT
Odin
Level 22
God Stats
12W - 11L
1,881 SR
Queue Stats
90W - 91L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
RedPlayer00
Danzaburou
Level 20
God Stats
6W - 12L
1,357 SR
Queue Stats
39W - 48L
1,498 Elo+
Party 1
Freya
Freya
Zhydon
Freya
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIHNinja98
Bacchus
5
0 / 0 / 2
3,383
677
1,053
1,400
667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Janus
Heimmain
Janus
6
1 / 1 / 2
3,859
772
1,725
1,376
306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Achilles
KingScale
Achilles
6
4 / 0 / 0
4,007
801
2,151
2,745
1,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

5
0 / 1 / 0
3,323
665
861
1,856
399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
6
2 / 0 / 0
3,901
780
829
2,603
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akolytos
Thanatos
6
1 / 0 / 0
3,070
614
766
1,841
621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 3 / 0
3,163
633
653
2,800
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
4
0 / 1 / 0
2,779
556
455
2,318
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RedPlayer00
Danzaburou
4
0 / 3 / 0
2,907
581
1,089
2,484
466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Zhydon
Freya
1
0 / 0 / 0
927
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
2
2
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Akolytos
Thanatos
1
0
0
1
W
Bacchus
BIHNinja98
Bacchus
0
0
2
1
W
Janus
Heimmain
Janus
1
1
2
2
L
1
3
0
0.33
W
Achilles
KingScale
Achilles
4
0
0
4
W
0
1
0
0
L
Odin
0
1
0
0
L
Danzaburou
RedPlayer00
Danzaburou
0
3
0
0
L
Freya
Zhydon
Freya
0
0
0
0
W
Fenrir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,619
Damage
2,963
9,980
Taken
9,443
3,276
Mitigated
2,451
4,908
Healing
1,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Akolytos
Thanatos
766
65
0
1,098
1,841
621
0
120
1,721
0
4,028
W
Bacchus
BIHNinja98
Bacchus
1,053
0
0
898
1,400
667
0
0
1,400
6,093
0
W
Janus
Heimmain
Janus
1,725
303
0
400
1,376
306
155
547
829
13,945
0
L
653
39
0
229
2,800
816
0
1,467
1,195
8,886
0
W
Achilles
KingScale
Achilles
2,151
227
0
1,501
2,745
1,186
0
0
2,745
0
11,670
W
861
278
0
500
1,856
399
21
0
1,856
0
11,222
L
Odin
455
0
0
65
2,318
548
0
804
1,350
0
2,940
L
Danzaburou
RedPlayer00
Danzaburou
1,089
641
0
134
2,484
466
0
185
2,174
0
5,987
L
Freya
Zhydon
Freya
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
829
295
0
1,609
2,603
718
0
106
2,497
0
13,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,473
Gold Earned
12,846
122
Minions Killed
48
0
Camps Cleared
0
461,787
Distance Traveled
407,746
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,070
614
7
1
0
111,743
1
W
Bacchus
3,383
677
9
2
0
97,455
1
W
Janus
3,859
772
28
6
0
79,812
0
L
Nox
3,163
633
16
3
0
95,625
0
W
Achilles
4,007
801
30
6
0
100,633
1
W
Skadi
3,323
665
20
4
0
76,268
0
L
Odin
2,779
556
11
2
0
104,816
0
L
Danzaburou
2,907
581
14
3
0
95,562
0
L
Freya
927
185
0
0
0
0
0
W
Fenrir
3,901
780
35
7
0
107,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role