Player Matchup

Sobek
Sobek
Bianconer
Sobek
Level 119
God Stats
15W - 18L
1,459 SR
Queue Stats
718W - 660L
1,619 Elo+
Party 3
Gilgamesh
Gilgamesh
OmegaOrgasm
Gilgamesh
Level 149
God Stats
29W - 25L
1,738 SR
Queue Stats
654W - 616L
1,615 Elo+
Party 3
Fenrir
Fenrir
Pauce
Fenrir
Level 111
God Stats
9W - 6L
1,702 SR
Queue Stats
136W - 141L
1,519 Elo+
Party 2
The Morrigan
The Morrigan
Ropelo
The Morrigan
Level 127
God Stats
2W - 3L
1,679 SR
Queue Stats
234W - 218L
1,560 Elo+
Party 2
Cupid
Cupid
xSaintPandax
Cupid
Level 96
God Stats
9W - 10L
1,542 SR
Queue Stats
408W - 397L
1,572 Elo+
Party 3
Team Averages
Level 120
1,624 SR
1,577 Elo+

VS

Team Averages
Level 98
1,560 SR
1,555 Elo+
Bacchus
Bacchus
Deusz666
Bacchus
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
JayXVI
Guan Yu
Level 101
God Stats
21W - 13L
1,643 SR
Queue Stats
158W - 113L
1,658 Elo+
Party 1
Apollo
Apollo
Lowlevelnoob
Apollo
Level 89
God Stats
54W - 38L
1,656 SR
Queue Stats
344W - 312L
1,618 Elo+
Party 1
The Morrigan
The Morrigan
XxFireDiamondxX
The Morrigan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
tortugo2
Cabrakan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bianconer
Sobek
18
1 / 3 / 4
10,699
509
10,640
22,676
17,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
OmegaOrgasm
Gilgamesh
19
10 / 6 / 2
12,003
572
15,530
17,766
11,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Pauce
Fenrir
15
0 / 3 / 1
8,914
424
3,150
13,294
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Ropelo
The Morrigan
18
0 / 2 / 0
10,872
518
4,170
5,758
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 6 / 1
9,864
470
7,608
15,876
5,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deusz666
Bacchus
17
1 / 1 / 8
10,399
495
7,062
9,463
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
JayXVI
Guan Yu
18
3 / 2 / 1
10,650
507
14,034
16,419
19,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Apollo
19
9 / 3 / 3
12,231
582
14,218
17,084
7,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
XxFireDiamondxX
The Morrigan
18
3 / 2 / 3
11,180
532
6,889
7,550
3,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
tortugo2
Cabrakan
16
4 / 4 / 5
10,514
501
8,107
13,575
9,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
12
Kills
20
20
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bianconer
Sobek
1
3
4
1
W
Bacchus
Deusz666
Bacchus
1
1
8
5
W
Guan Yu
JayXVI
Guan Yu
3
2
1
1.75
W
Apollo
9
3
3
3.5
L
Gilgamesh
OmegaOrgasm
Gilgamesh
10
6
2
1.83
L
Fenrir
Pauce
Fenrir
0
3
1
0.17
L
The Morrigan
Ropelo
The Morrigan
0
2
0
0
W
The Morrigan
XxFireDiamondxX
The Morrigan
3
2
3
2.25
W
Cabrakan
tortugo2
Cabrakan
4
4
5
1.63
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,098
Damage
50,310
75,370
Taken
64,091
45,813
Mitigated
51,164
26,311
Healing
25,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bianconer
Sobek
10,640
883
0
10,895
22,676
17,876
0
3,527
18,199
71,317
0
W
Bacchus
Deusz666
Bacchus
7,062
522
0
2,006
9,463
12,567
0
1,626
7,725
30,581
0
W
Guan Yu
JayXVI
Guan Yu
14,034
3,167
316
7,206
16,419
19,221
35
8,032
8,387
0
66,884
W
Apollo
14,218
9,769
0
10,232
17,084
7,067
2,605
858
16,188
0
108,170
L
Gilgamesh
OmegaOrgasm
Gilgamesh
15,530
3,721
0
4,781
17,766
11,183
0
5,849
11,842
0
72,799
L
Fenrir
Pauce
Fenrir
3,150
679
0
3,032
13,294
8,549
0
4,921
8,373
0
25,953
L
The Morrigan
Ropelo
The Morrigan
4,170
192
0
1,807
5,758
2,442
0
2,975
2,726
104,347
0
W
The Morrigan
XxFireDiamondxX
The Morrigan
6,889
1,235
45
2,056
7,550
3,219
386
2,055
5,303
84,380
2,829
W
Cabrakan
tortugo2
Cabrakan
8,107
1,850
0
4,017
13,575
9,090
0
1,897
11,678
53,514
0
L
7,608
2,955
83
5,713
15,876
5,763
1,007
3,415
12,461
0
85,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,352
Gold Earned
54,974
675
Minions Killed
626
0
Camps Cleared
0
1,928,728
Distance Traveled
1,970,910
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,699
509
144
7
0
352,342
3
W
Bacchus
10,399
495
41
2
0
410,236
5
W
Guan Yu
10,650
507
121
6
0
402,563
4
W
Apollo
12,231
582
196
9
0
370,966
7
L
Gilgamesh
12,003
572
125
6
0
390,922
2
L
Fenrir
8,914
424
40
2
0
444,776
7
L
The Morrigan
10,872
518
216
10
0
409,365
7
W
The Morrigan
11,180
532
176
8
0
386,938
5
W
Cabrakan
10,514
501
92
4
0
400,207
3
L
Cupid
9,864
470
150
7
0
331,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role