Player Matchup

Yemoja
Yemoja
Acnologia80
Yemoja
Level 54
God Stats
2W - 0L
1,554 SR
Queue Stats
49W - 57L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
Kusuisuko
Nu Wa
Level 26
God Stats
2W - 2L
1,447 SR
Queue Stats
10W - 10L
1,442 Elo+
Party 2
Apollo
Apollo
Niresius
Apollo
Level 36
God Stats
10W - 10L
1,451 SR
Queue Stats
30W - 35L
1,340 Elo+
Solo
Bellona
Bellona
VinDieselThe1st
Bellona
Level 20
God Stats
17W - 28L
1,466 SR
Queue Stats
93W - 98L
1,479 Elo+
Party 4
Loki
Loki
vcop225
Loki
Level 83
God Stats
66W - 67L
1,390 SR
Queue Stats
541W - 558L
1,487 Elo+
Party 4
Team Averages
Level 44
1,462 SR
1,442 Elo+

VS

Team Averages
Level 66
1,431 SR
1,464 Elo+
Artemis
Artemis
Diddyd7
Artemis
Level 16
God Stats
0W - 3L
1,181 SR
Queue Stats
38W - 19L
1,664 Elo+
Party 1
Thor
Thor
Kattoon
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
diddyd6
Erlang Shen
Level 27
God Stats
47W - 33L
1,558 SR
Queue Stats
199W - 148L
1,513 Elo+
Party 1
Ares
Ares
lagirl_otaku
Ares
Level 22
God Stats
5W - 5L
1,417 SR
Queue Stats
48W - 66L
1,147 Elo+
Party 3
Scylla
Scylla
v5 Freestyle
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 2 / 4
7,014
540
3,978
7,797
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
Kusuisuko
Nu Wa
12
1 / 1 / 3
6,961
535
5,495
3,077
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Niresius
Apollo
11
1 / 3 / 4
6,808
524
1,787
6,484
1,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 1
7,700
592
3,091
4,682
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
vcop225
Loki
15
4 / 0 / 1
8,218
632
7,036
9,724
3,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Diddyd7
Artemis
11
3 / 0 / 2
6,567
505
6,390
6,103
1,949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Kattoon
Thor
12
0 / 2 / 2
6,512
501
5,107
10,013
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
diddyd6
Erlang Shen
13
0 / 2 / 0
6,608
508
1,377
5,659
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 3
6,786
522
3,485
7,524
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
11
1 / 2 / 1
6,446
496
2,682
5,234
1,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
6
6
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
2
4
1.5
L
Artemis
Diddyd7
Artemis
3
0
2
4
L
Thor
Kattoon
Thor
0
2
2
0.5
W
Nu Wa
Kusuisuko
Nu Wa
1
1
3
2.5
W
Apollo
Niresius
Apollo
1
3
4
1
W
2
0
1
2.5
L
Erlang Shen
diddyd6
Erlang Shen
0
2
0
0
L
2
3
3
1.17
L
Scylla
1
2
1
0.75
W
Loki
vcop225
Loki
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,387
Damage
19,041
31,764
Taken
34,533
11,481
Mitigated
14,517
11,929
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,978
1,068
2,401
2,917
7,797
2,971
462
2,464
5,333
16,230
0
L
Artemis
Diddyd7
Artemis
6,390
2,776
0
4,245
6,103
1,949
805
1,807
4,192
0
39,423
L
Thor
Kattoon
Thor
5,107
1,358
0
3,403
10,013
3,303
0
1,760
8,027
0
45,427
W
Nu Wa
Kusuisuko
Nu Wa
5,495
899
0
820
3,077
980
611
1,094
1,983
28,393
0
W
Apollo
Niresius
Apollo
1,787
1,095
0
1,105
6,484
1,799
1,580
657
5,827
0
34,886
W
3,091
1,524
0
1,155
4,682
2,587
871
461
4,221
0
36,488
L
Erlang Shen
diddyd6
Erlang Shen
1,377
753
0
1,789
5,659
2,306
0
523
5,032
0
33,308
L
3,485
90
0
1,386
7,524
5,338
171
3,364
4,046
17,447
0
L
Scylla
2,682
236
0
500
5,234
1,621
0
1,295
3,763
36,222
0
W
Loki
vcop225
Loki
7,036
3,115
0
3,531
9,724
3,144
768
1,491
8,233
0
53,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,701
Gold Earned
32,919
376
Minions Killed
338
0
Camps Cleared
0
1,245,654
Distance Traveled
1,138,508
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,014
540
15
1
0
235,632
3
L
Artemis
6,567
505
80
6
0
186,219
1
L
Thor
6,512
501
80
6
0
236,291
6
W
Nu Wa
6,961
535
71
5
0
213,347
3
W
Apollo
6,808
524
97
7
0
219,655
3
W
Bellona
7,700
592
85
7
0
288,642
1
L
Erlang Shen
6,608
508
85
7
0
257,933
2
L
Ares
6,786
522
22
2
0
238,318
0
L
Scylla
6,446
496
71
5
0
219,747
3
W
Loki
8,218
632
108
8
0
288,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role